private static void EzECombo() { var target = TargetSelector.GetTargets(Q.Range + E.Range).OrderBy(i => i.Health).FirstOrDefault(); if (target == null || !(target is AIHeroClient)) { return; } if (target.HealthPercent > EEzSettings.TargetHeath.Value + 1) { return; } if (OnAA) { return; } EnsoulSharp.SDK.Geometry.Circle EPoints = new EnsoulSharp.SDK.Geometry.Circle(Player.Position, E.Range); var Echeck = new Spell(SpellSlot.Unknown, 1000f); Echeck.SetSkillshot(0.3f, 60f, 2000f, true, EnsoulSharp.SDK.Prediction.SkillshotType.Line); foreach (var EPoint in EPoints.Points) { if (Yasuo_LogicHelper.Logichelper.UnderTower(EPoint.ToVector3())) { return; } Echeck.UpdateSourcePosition(EPoint.ToVector3(), EPoint.ToVector3()); if (FSpred.Prediction.Prediction.GetPrediction(Echeck, target).Hitchance >= FSpred.Prediction.HitChance.High && target.Distance(EPoint) < Q.Range) { if (EPoint.CountEnemyHeroesInRange(Player.GetRealAutoAttackRange() + 200) <= EEzSettings.TargetCount.Value) { if (E.Cast(EPoint, PacketCast)) { return; } } } } }
private static void EzECombo() { var target = TargetSelector.SelectedTarget; /*float avgt = target.AvgMovChangeTime(); * float movt = target.LastMovChangeTime(); * float avgp = target.AvgPathLenght(); * var waypoints = target.GetWaypoints();*/ if (target == null || !target.IsValidTarget(Q.Range) /*|| * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == HitChance.Collision || * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == HitChance.OutOfRange || * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == HitChance.Medium || * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == HitChance.Low || * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == HitChance.None || * LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).CastPosition.DistanceToPlayer() > Q.Range */ ) { target = TargetSelector.GetTarget(E.Range + Q.Range); } if (target == null || !(target is AIHeroClient)) { return; } if (target == null || target.HealthPercent > EEzSettings.TargetHeath.Value + 1) { return; } if (OnAA) { return; } EnsoulSharp.SDK.Geometry.Circle EPoints = new EnsoulSharp.SDK.Geometry.Circle(Player.Position, E.Range); foreach (var EPoint in EPoints.Points) { float avgt = target.AvgMovChangeTime(); float movt = target.LastMovChangeTime(); float avgp = target.AvgPathLenght(); var waypoints = target.GetWaypoints(); if (EPoint != Vector2.Zero && EPoint.CountEnemyHeroesInRange(600) <= EEzSettings.TargetCount && !ObjectManager.Get <AITurretClient>() .Any(i => i.IsEnemy && !i.IsDead && (i.Distance(EPoint) <= 850 + ObjectManager.Player.BoundingRadius)) ) { if (LinePrediction.GetPrediction(target, Q.Width, Q.Delay, Q.Speed, Q.Range, Q.Collision, waypoints, avgt, movt, avgp, target.LastAngleDiff(), Q.From.ToVector2(), Player.Position.ToVector2()).HitChance == EnsoulSharp.SDK.Prediction.HitChance.Collision) { return; } if (EPoint.Distance(target) < target.DistanceToPlayer() && EEzSettings.Ecombo.Enabled) { E.Cast(EPoint); } } } }
private static void DoOrb(EventArgs args) { if (GameObjects.Player.IsDead) { return; } if (Orbwalker.ActiveMode > OrbwalkerMode.Harass) { return; } var target = TargetSelector.GetTarget(Q.Range + MoveRange, DamageType.Magical); if (target == null) { return; } var Epred = SebbyLibPorted.Prediction.Prediction.GetPrediction(E, target); if (E.IsReady() && Epred.Hitchance >= SebbyLibPorted.Prediction.HitChance.High && Ecombo.Enabled) { if (E.SPredictionCast(target, EnsoulSharp.SDK.HitChance.High)) { return; } } else { if (QClient() != null) { } if (Q.IsReady() && Qcombo.Enabled) { var Qpred = SebbyLibPorted.Prediction.Prediction.GetPrediction(Q, target); if (Q2()) { if (Q2Now) { var CastPos = Qpred.CastPosition; if (CastPos.DistanceToPlayer() > Q.Range) { if (R.IsReady()) { if (Q.Cast(CastPos)) { DelayAction.Add(200, () => { if (Qpred.Hitchance != SebbyLibPorted.Prediction.HitChance.Collision && R.Cast(CastPos)) { return; } }); } } } else { if (Q.Cast(CastPos)) { return; } } } } else { if (EDownClient() == null || EDownClient().DistanceToPlayer() > MoveRange + Q.Range) { var GetCastPos = Vector3.Zero; var QGetPoss = new EnsoulSharp.SDK.Geometry.Circle(GameObjects.Player.Position, 800f); foreach (var QGetPos in QGetPoss.Points.OrderByDescending(i => i.Distance(Qpred.CastPosition))) { QCollision = new EnsoulSharp.SDK.Geometry.Rectangle(GameObjects.Player.Position.ToVector2(), QGetPos, Q.Width + 50); var CheckCollision = GameObjects.EnemyMinions.Any(i => i.IsValid() && !i.IsDead && QCollision.IsInside(i)); if (CheckCollision == false) { //Check For Collision { var QGeometry = new EnsoulSharp.SDK.Geometry.Rectangle(QGetPos.ToVector3(), Qpred.CastPosition, Q.Width + 50); if (QGeometry != null) { var CheckForCollision = GameObjects.EnemyMinions.Any(i => i.IsValid() && !i.IsDead && QGeometry.IsInside(i)); if (CheckForCollision == false) { //Add Pos GetCastPos = QGetPos.ToVector3(); GetBool = false; if (Q.Cast(GetCastPos)) { break; } } else { GetBool = true; continue; } } } } } } } } } }
private static void Game_OnUpdate1(EventArgs args) { if (GameObjects.Player.IsDead) { return; } //Game.Print(QTimer + QFlyingTime + " ---- " + Variables.TickCount); if (Orbwalker.GetTarget() != null) { if ((Orbwalker.GetTarget() as AIBaseClient).HasBuff("zoeesleepstun") && Q.IsReady()) { Orbwalker.AttackEnabled = false; } else { Orbwalker.AttackEnabled = true; } } if (Orbwalker.ActiveMode > OrbwalkerMode.Harass) { return; } var EclientPos = Vector3.Zero; if (EClient() != null || EStunClient() != null) { if (EClient() != null) { EclientPos = EClient().Position; } if (EStunClient() != null) { EclientPos = EStunClient().Position; } if (EclientPos.DistanceToPlayer() < Q.Range + MoveRange) { if (Q.IsReady()) { if (Q2()) { if (EclientPos.DistanceToPlayer() > Q.Range && QTimer + QFlyingTime < Variables.TickCount) { if (Q.Cast(EclientPos)) { DelayAction.Add(200, () => { if (R.Cast(EclientPos)) { return; } }); } } else { if (QTimer + QFlyingTime < Variables.TickCount) { if (Q.Cast(EclientPos)) { return; } } } } if (!Q2()) { var GetCastPos = Vector3.Zero; var QGetPoss = new EnsoulSharp.SDK.Geometry.Circle(GameObjects.Player.Position, 800f); foreach (var QGetPos in QGetPoss.Points.OrderByDescending(i => i.Distance(EclientPos))) { QCollision = new EnsoulSharp.SDK.Geometry.Rectangle(GameObjects.Player.Position.ToVector2(), QGetPos, Q.Width + 50); var CheckCollision = GameObjects.EnemyMinions.Any(i => i.IsValid() && !i.IsDead && QCollision.IsInside(i)); if (CheckCollision == false) { //Check For Collision { var QGeometry = new EnsoulSharp.SDK.Geometry.Rectangle(QGetPos.ToVector3(), EclientPos, Q.Width * 2); if (QGeometry != null) { var CheckForCollision = GameObjects.EnemyMinions.Any(i => i.IsValid() && !i.IsDead && QGeometry.IsInside(i)); if (CheckForCollision == false) { //Add Pos GetCastPos = QGetPos.ToVector3(); GetBool = false; if (Q.Cast(GetCastPos)) { break; } } else { GetBool = true; continue; } } } } } } } } } }