// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "kitchen" }); game_name_text.text = globaldata.kbrss.game.name; grain_name_text.text = globaldata.kbrss.grain.name; water_name_text.text = globaldata.kbrss.water.name; meat_name_text.text = globaldata.karss.meat.name; meat_ingreds_text.text = globaldata.karss.meat.get_ingreds(); bread_name_text.text = globaldata.karss.bread.name; bread_ingreds_text.text = globaldata.karss.bread.get_ingreds(); grog_name_text.text = globaldata.karss.grog.name; grog_ingreds_text.text = globaldata.karss.grog.get_ingreds(); wood_name_text.text = globaldata.gbrss.wood.name; setNums(); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "barracks" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "raventower" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "armory" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "mines" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "commandtable" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "dungeon" }); }
// Use this for initialization void Start() { GEM.trigger_EnterArea(new GEA { area_name = "captainsquarters" }); }