コード例 #1
0
    public override void initButton(int i)
    {
        if (nodeList [i] == null)
        {
            nodeList [i] = NGUITools.AddChild(gameObject, (fatherWindow as FriendsShareWindow).shareButtonPrefab);
        }

        //nodeList [i].name = StringKit. intToFixString (i + 1);
        FriendsShareItemButton button = nodeList [i].GetComponent <FriendsShareItemButton> ();

        button.fatherWindow = fatherWindow;
        button.initUI(fawinTapType, info[i]);
    }
コード例 #2
0
    public override void updateItem(GameObject item, int index)
    {
        FriendsShareItemButton button = item.GetComponent <FriendsShareItemButton> ();

        button.initUI(fawinTapType, info[index]);
    }