コード例 #1
0
 void Start()
 {
     GameManager.Intialize();
     instance  = GetComponent <FriendlyCar>();
     carScript = GetComponent <CarScript>();
     personalDistanceDriven = 0f;
     previousPos            = transform.position;
 }
コード例 #2
0
 private void OnDrawGizmosSelected()
 {
     //This is used as an editor tool to update the relative position of the camera to the car
     if (updateRelativePositionValue)
     {
         updateRelativePositionValue = false;
         FriendlyCar car = FindObjectOfType <FriendlyCar>();
         if (car)
         {
             relativePosition = transform.position - car.transform.position;
         }
     }
 }