コード例 #1
0
        public async Task getAllData()
        {
            UINetLoadingComponent.showNetLoading();

            try
            {
                await HttpReqUtil.Req(NetConfig.getInstance().getWebUrl() + "files/tips.json", TipsConfig.getInstance().init);

                await HttpReqUtil.Req(NetConfig.getInstance().getWebUrl() + "files/prop.json", PropConfig.getInstance().init);

                await HttpReqUtil.Req(NetConfig.getInstance().getWebUrl() + "files/zhuanpan.json", ZhuanPanConfig.getInstance().init);

                await HttpReqUtil.Req(NetConfig.getInstance().getWebUrl() + "files/notice.json", NoticeConfig.getInstance().init);

                await HttpReqUtil.Req(NetConfig.getInstance().getWebUrl() + "files/friendRoomConfig.json", FriendRoomConfig.getInstance().init);

                //await SensitiveWordUtil.Req("http://fwdown.hy51v.com/online/file/stopwords.txt");

                string data = CommonUtil.getTextFileByBundle("config", "stopwords");
                SensitiveWordUtil.WordsDatas = data.Split(',');
            }
            catch (Exception ex)
            {
                Log.Error(ex);
            }

            UINetLoadingComponent.closeNetLoading();
        }
コード例 #2
0
        private void Init()
        {
            GameObject obj = null;

            for (int i = 0; i < FriendRoomConfig.getInstance().beilvList.Count; ++i)
            {
                if (i < huaTypeToggles.Count)
                {
                    obj = huaTypeToggles[i];
                }
                else
                {
                    obj = GameObject.Instantiate(huaItem, HuaGrid.transform);
                    UI ui = ComponentFactory.Create <UI, GameObject>(obj);
                    ui.AddComponent <UIHuaTypeToggleComponent>();
                    huaUIList.Add(ui);
                    huaTypeToggles.Add(obj);
                }

                huaUIList[i].GetComponent <UIHuaTypeToggleComponent>().SetToggleInfo(FriendRoomConfig.getInstance().beilvList[i], HuaGrid, i);
            }
            /* SetActiveFalse(FriendRoomConfig.getInstance().beilvList.Count, huaTypeToggles);*/

            for (int i = 0; i < FriendRoomConfig.getInstance().juShuList.Count; ++i)
            {
                if (i < juTypeToggles.Count)
                {
                    obj = juTypeToggles[i];
                }
                else
                {
                    obj = GameObject.Instantiate(juItem, JuGrid.transform);
                    UI ui = ComponentFactory.Create <UI, GameObject>(obj);
                    ui.AddComponent <UIJuTypeToggleComponent>();
                    juUIList.Add(ui);
                    juTypeToggles.Add(obj);
                }

                juUIList[i].GetComponent <UIJuTypeToggleComponent>().SetToggleInfo(FriendRoomConfig.getInstance().juShuList[i], JuGrid, i);
            }

            for (int i = 0; i < FriendRoomConfig.getInstance().typeList.Count; ++i)
            {
                if (i < typeToggles.Count)
                {
                    obj = typeToggles[i];
                }
                else
                {
                    obj = GameObject.Instantiate(typeItem, RoomTypeGrid.transform);
                    UI ui = ComponentFactory.Create <UI, GameObject>(obj);
                    ui.AddComponent <UITypeToggleComponent>();
                    typeUIList.Add(ui);
                    typeToggles.Add(obj);
                }

                typeUIList[i].GetComponent <UITypeToggleComponent>().SetToggleInfo(FriendRoomConfig.getInstance().typeList[i], RoomTypeGrid, i);
            }

            OwnKeyTxt.text = PlayerInfoComponent.Instance.GetPlayerInfo().FriendKeyCount.ToString();
        }