// Update is called once per frame void Update() { var pose = FoveManager.GetHMDPose(); var conv = FoveManager.GetHMDGazeConvergence(); var foveConv = fove.GetGazeConvergence(); ManagerOrientText.text = toFomattedString(pose.orientation.ToQuaternion()); ManagerPosText.text = toFomattedString(pose.position.ToVector3()); ManagerGazeText.text = toFomattedString(conv.ray.direction); InterfaceOrientText.text = toFomattedString(fove.transform.rotation); InterfacePosText.text = toFomattedString(fove.transform.position); InterfaceGazeText.text = toFomattedString(foveConv.ray.direction); }