コード例 #1
0
    private void Start()
    {
        floorManagement            = FindObjectOfType <FloorManagement>();
        lineRenderer               = GetComponent <LineRenderer>();
        lineRenderer.positionCount = 2;
        pointsOfLine[0]            = transform.position;
        pointsOfLine[1]            = transform.position;
        lineRenderer.SetPositions(pointsOfLine);

        foreach (FloorControl f in floorManagement.floorControls)
        {
            if (f.transform.position == transform.position)
            {
                f.occupied = true;;
            }
        }
    }
コード例 #2
0
ファイル: EnemyAvatar.cs プロジェクト: Juamedrod/Ponienteros
 void Awake()
 {
     showEnemyStats    = FindObjectOfType <ShowEnemyStats>();
     panelDisplayEnemy = showEnemyStats.gameObject;
     floorManagement   = FindObjectOfType <FloorManagement>();
 }