// Update is called once per frame void Update() { if (Input.GetMouseButtonDown(0)) { Ray ray = new Ray(_cam.transform.position, _cam.transform.forward); RaycastHit hit; Physics.Raycast(ray, out hit, 10.0f, 1 << LayerMask.NameToLayer("Tree")); if (hit.collider != null) { Fir fir = hit.collider.gameObject.GetComponentInParent <Fir>(); fir.Hit(); } Physics.Raycast(ray, out hit, 10.0f, 1 << LayerMask.NameToLayer("Door")); if (hit.collider != null) { Door door = hit.collider.gameObject.GetComponentInParent <Door>(); if (door.IsOpen()) { door.Open(); } else { door.Close(); } } } }
public ActionResult DeleteConfirmed(int id) { Fir fir = db.Firs.Find(id); db.Firs.Remove(fir); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "Id,LocationDetails,RegistrationDate,CrimeDate,CrimeDetailId")] Fir fir) { if (ModelState.IsValid) { db.Entry(fir).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.CrimeDetailId = new SelectList(db.CrimeDetails, "Id", "CrimeType", fir.CrimeDetailId); return(View(fir)); }
public ActionResult Create([Bind(Include = "Id,LocationDetails,RegistrationDate,CrimeDate,CrimeDetailId")] Fir fir) { if (ModelState.IsValid) { db.Firs.Add(fir); db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.CrimeDetailId = new SelectList(db.CrimeDetails, "Id", "CrimeType", fir.CrimeDetailId); return(View(fir)); }
public ActionResult Details(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Fir fir = db.Firs.Find(id); if (fir == null) { return(HttpNotFound()); } return(View(fir)); }
private void timer2_Tick(object sender, EventArgs e) { if (bRestart) { bRestart = false; Audio_Stop(); Audio_Start(); } pct = (double)(fpos = Bass.BASS_ChannelGetPosition(Audio_Stream)) / flen; if (bSpiral) { double eee = (DateTime.Now.Ticks / 10000000 % 61) / 61.0; //31,61,101 double spiral = Math.Sin(Math.PI * 2.0 * eee); double kkk = (bInside ? 1.0 + Math.Abs(spiral) / 9.0 : 1.0 - Math.Abs(spiral) / 18.0); for (int i = 0; i < DISTORTION; i++) { double a = (double)(DISTORTION - 1 - i) / DISTORTION; a = alpha + spiral * a * a; Xrot [i] = Math.Cos(a) * kkk; Yrot [i] = Math.Sin(a) * kkk; } } if (iFilter != iFilter2) { iFilter2 = iFilter; Xfir = Mfir [iFilter, 0]; Yfir = Mfir [iFilter, 1]; } if (bFlex) { Palitra = DateTime.Now.Ticks / 10000000 % 100 / 100.0; // дрейф палитры } if (bDistortion) { kDistortion = 0.5 * Math.Sin(2.0 * Math.PI * (System.Environment.TickCount / 1000 & 127) / 127.0); // дрейф искажения double kk = (bInside ? (kDistortion < 0.0 ? 0.0 : Math.Abs(kDistortion) / 2.0) : (kDistortion < 0.0 ? -Math.Abs(kDistortion) / 2.0 : 0.0)); for (int i = 0; i < DISTORTION; i++) { DistortionTab [i] = kDistortion * ((double)i / DISTORTION - 1.0) + 1.0 + kk; } } timer1.Interval = Interval; }
public ActionResult Edit(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Fir fir = db.Firs.Find(id); if (fir == null) { return(HttpNotFound()); } ViewBag.CrimeDetailId = new SelectList(db.CrimeDetails, "Id", "CrimeType", fir.CrimeDetailId); return(View(fir)); }
// Decides which tree the index of an array will store // Ratio is 4:1 so getting random number out of 50 private Tree DecideTree(Random rng) { Tree outputTree; int chosenNumber = rng.Next(50); if (chosenNumber <= 10) { outputTree = new Spruce(); return(outputTree); } else { outputTree = new Fir(); return(outputTree); } }
private void Awake() { xFir = new Fir(size); yFir = new Fir(size); zFir = new Fir(size); rb = GetComponent <Rigidbody>(); minigun = new Minigun("Minigun", 0.1f, 10); spreadshot = new SpreadShot("Spreadshot", 0.3f, 10); weapons[0] = minigun; weapons[1] = spreadshot; weaponIdx = 0; fi = weapons[weaponIdx].GetFiringInterval(); numWeapons = 2; canShoot = true; CalibrateAccelerometer(); }
private void CalibrateAccelerometer() { int calSampleSize = 2048; Fir calxFir = new Fir(calSampleSize); Fir calyFir = new Fir(calSampleSize); Fir calzFir = new Fir(calSampleSize); for (int i = 0; i < calSampleSize; i++) { calxFir.writeSample(Input.acceleration.x); calyFir.writeSample(Input.acceleration.y); calzFir.writeSample(Input.acceleration.z); new WaitForSecondsRealtime(0.01f); } wantedDeadZone = new Vector3(calxFir.getOutput(), calyFir.getOutput(), calzFir.getOutput()); Quaternion rotateQuaternion = Quaternion.FromToRotation(new Vector3(0f, 0f, -1f), wantedDeadZone); Matrix4x4 matrix = Matrix4x4.TRS(Vector3.zero, rotateQuaternion, new Vector3(1f, 1f, 1f)); calibrationMatrix = matrix.inverse; }
void CreateTrees() { int divisions = (int)(_size / _tileSize); Vector3 origin = new Vector3(-_size / 2f, 0, -_size / 2f); for (int z = 0; z < divisions; z++) { for (int x = 0; x < divisions; x++) { if (Random.value > _fill) { continue; } Fir fir = Instantiate(_firPrefab); Vector3 treePos = new Vector3(origin.x + _tileSize * x + _tileSize / 2f, origin.y, origin.z + _tileSize * z + _tileSize / 2f); treePos.x += Mathf.Lerp(-_tileSize / 2f, _tileSize / 2f, Random.value); treePos.z += Mathf.Lerp(-_tileSize / 2f, _tileSize / 2f, Random.value); fir.transform.SetParent(transform); fir.transform.localPosition = treePos; } } }
void SetDependences() { if ((_Buffers[2] != null) && (_Buffers[3] != null)) { byte[] dData = _Buffers[2]; int dLength = (dData[0] | (dData[1] << 8) | (dData[2] << 16) | (dData[3] << 24)); int dNumBlocks = (dLength + 499) / 500; for (int i = 0; i < dNumBlocks; i++) { if (dData[6 + i] != 1) { return; } } byte[] uData = _Buffers[3]; int uLength = (uData[0] | (uData[1] << 8) | (uData[2] << 16) | (uData[3] << 24)); int uNumBlocks = (uLength + 499) / 500; for (int i = 0; i < uNumBlocks; i++) { if (uData[6 + i] != 1) { return; } } Dictionary <int, Depencence> dependences = new Dictionary <int, Depencence>(); Dictionary <string, Area> numberBook = new Dictionary <string, Area>(); string dStr = Encoding.UTF8.GetString(dData, 6 + dNumBlocks, dLength); string[] dRows = dStr.Split(';'); foreach (string row in dRows) { string[] columns = row.Split(','); if (columns.Length == 5) { Area area; Fir fir; Depencence dependence; string areaName = columns[1]; string firName = columns[2]; string dependenceName = columns[3] + " (" + columns[4] + ")"; if (!numberBook.TryGetValue(areaName, out area)) { area = new Area(areaName); numberBook[areaName] = area; } if (!area.TryGetValue(firName, out fir)) { fir = new Fir(firName); area[firName] = fir; } if (!fir.TryGetValue(dependenceName, out dependence)) { dependence = new Depencence(dependenceName); fir[dependenceName] = dependence; } dependences[int.Parse(columns[0])] = dependence; } } lock (_Sync) { _R2Rtb.Clear(); _R2Alias.Clear(); string uStr = Encoding.UTF8.GetString(uData, 6 + uNumBlocks, uLength); string[] uRows = uStr.Split(';'); foreach (string row in uRows) { string[] columns = row.Split(','); if (columns.Length == 6) { UserNumber user = new UserNumber(columns[1], columns[2], columns[3], columns[4], columns[5]); dependences[int.Parse(columns[0])][user.Name] = user; if (user.RtbNumber.Length > 2) { _R2Rtb[user.R2Number] = user.RtbNumber; } _R2Alias[user.R2Number] = user.Name; } } } General.SafeLaunchEvent(NumberBookChangedEngine, this, new RangeMsg <Area>(0, numberBook.Values.Count, numberBook.Values)); } }
private void Awake() { xFir = new Fir(size); }