// Use this for initialization void Awake() { instance = this; up = GetComponent <FingerUpDetector>(); motion = GetComponent <FingerMotionDetector>(); down = GetComponent <FingerDownDetector>(); }
void Awake() { if(mInst == null) mInst = this; }
// % matrix_A = //% //% 0.0013 -0.0009 -0.0000 270.4534 //% -0.0006 -0.0004 0.0000 1.2637 //% -0.0023 -0.0030 0.0000 285.0540 //% 0 0 0 1 // Transformation matrix void Start() { handFingers = rightHand.GetComponent<FingerManager>(); client = Pipe.GetComponent<Client>(); }
void Awake() { fingerManager = FingerManager.instance; }