public AddChatiment(int value, int element, int duration, Fights.Fighter fighter, Engines.Spells.SpellLevel spell) : base(duration, true, fighter) { this.Element = element; this.Value = value; this.Spell = spell; }
public AddCriticalBuff(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }
public SubPOBuff(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }
public AddReverseDamage(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }
public AddAgilityBuff(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }
public static void DeathVersusMonster(Fights.Fighter fighter, Engines.Map.MonsterGroup group) { var skull = Helper.ItemHelper.GenerateItem(GetSkullBreedId(fighter.Character.Breed)); }
public AddLuckEcaflipBuff(int duration, Fights.Fighter fighter) : base(duration, true, fighter) { }
public InvisibleBuff(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }
public ChangeSkinBuff(int value, int duration, Fights.Fighter fighter) : base(duration, true, fighter) { this.Value = value; }