private void SetFighterBaseStats() { STATS = new FighterStats(); STATS.Set_Stat_Multipliers(1, 1, 1); STATS.Set_Current_Health(Base.Health, Base.Health); }
private void SetFighterBaseStats() { STATS = new FighterStats(); STATS.Set_Stat_Multipliers(1, 1, 1); STATS.Set_Current_Health(Base.Health, Base.Health); }