public void FixTargetIds(Scene scene) { Field00.FixTargetIds(scene); Field04.FixTargetIds(scene); Field08.FixTargetIds(scene); Field0C.FixTargetIds(scene); }
public void FixTargetIds(Model model) { Field00.FixTargetIds(model); Field04.FixTargetIds(model); Field08.FixTargetIds(model); Field0C.FixTargetIds(model); }