public void FixTargetIds(Scene scene)
 {
     Field00.FixTargetIds(scene);
     Field04.FixTargetIds(scene);
     Field08.FixTargetIds(scene);
     Field0C.FixTargetIds(scene);
 }
 public void FixTargetIds(Model model)
 {
     Field00.FixTargetIds(model);
     Field04.FixTargetIds(model);
     Field08.FixTargetIds(model);
     Field0C.FixTargetIds(model);
 }