コード例 #1
0
ファイル: SpawnCmd.cs プロジェクト: nonconforme/AoTMod
    private void doNormalSpawns(string[] args, FengGameManagerMKII gm)
    {
        //spawn <amount> <player>
        int     max = int.Parse(args[0]);
        Vector3 pos = Vector3.zero;

        HERO[] players = Object.FindObjectsOfType <HERO>() as HERO[];

        foreach (HERO h in players)
        {
            if ("" + h.photonView.owner.ID == args[1])
            {
                pos = h.transform.position;
                break;
            }
        }

        for (int i = 0; i < max; i++)
        {
            //GameObject go = PhotonNetwork.Instantiate("TITAN_NEW_1", pos, Quaternion.Euler(-90f, 0f, 0f), 0);
            GameObject go = gm.spawnTitan((int)Random.Range(0f, 100f), pos, Quaternion.Euler(-90f, 0f, 0f), false);
            //new Thread(() => SpawnCmd.changeTitanScale(go)).Start();
        }
    }