public void InitFromGrids(MyObjectBuilder_CubeGrid primaryGrid, ICollection <MyObjectBuilder_CubeGrid> allGrids) { try { if (!m_lock.TryAcquireExclusive()) { m_lock.AcquireExclusive(); if (m_initFromGrid) { return; } } // References to BlockInfo aren't threadsafe, so create a new one for this purpose. var blockInfo = new BlockSetInfo(); ComputeBlockMap(primaryGrid, allGrids, blockInfo); ComputeReservedSpace(primaryGrid, allGrids, blockInfo); ComputeMountPoints(primaryGrid, allGrids, blockInfo); blockInfo.UpdateCache(); BlockSetInfo = blockInfo; m_initFromGrid = true; } finally { m_lock.ReleaseExclusive(); } }
private static void Loop() { if (Lock.TryAcquireExclusive()) { WriteItems(); Lock.ReleaseExclusive(); } }
private static void ReleaseLock() { while (_lock?.TryAcquireExclusive() == false) { _lock?.ReleaseExclusive(); } _lock?.ReleaseExclusive(); }
public void Update100() { if (m_beaconLight != null && m_beaconLight.Intensity != 0f) { m_beaconLight.GlareIntensity = 0f; m_beaconLight.Intensity = 0f; m_beaconLight.ReflectorIntensity = 0f; m_beaconLight.UpdateLight(); } if (myLock.TryAcquireExclusive()) { if (m_node == null) { if (!Registrar.TryGetValue(Entity, out m_node)) { Log.DebugLog("failed to get node"); return; } } if (m_node.Storage == null) { Log.DebugLog("no storage"); return; } // actions on main thread CheckCustomInfo(); //if (myLastSeen.Count > 0) //{ // Log.DebugLog("sending to storage: " + myLastSeen.Count); // m_node.Storage.Receive(myLastSeen); //} myThread.EnqueueAction(Update_OnThread); } }
private void CommitInternal() { Debug.Assert(!EnableAsserts || OwnerThread == Thread.CurrentThread); Debug.Assert(m_currentProfilingStack.Count == 0, "CommitFrame cannot be called when there are some opened blocks, it must be outside blocks!"); m_currentProfilingStack.Clear(); if (m_blocksToAdd.Count > 0) { using (m_historyLock.AcquireExclusiveUsing()) { foreach (var block in m_blocksToAdd) { if (block.Value.Parent != null) { block.Value.Parent.Children.Add(block.Value); } else { m_rootBlocks.Add(block.Value); } m_profilingBlocks.Add(block.Key, block.Value); } m_blocksToAdd.Clear(); Interlocked.Exchange(ref m_remainingWindow, UPDATE_WINDOW - 1); // We have lock, no one is in draw, reset window } } else if (m_historyLock.TryAcquireExclusive()) { Interlocked.Exchange(ref m_remainingWindow, UPDATE_WINDOW - 1); // We have lock, no one is in draw, reset window m_historyLock.ReleaseExclusive(); } else if (Interlocked.Decrement(ref m_remainingWindow) < 0) { // Window is empty, wait for lock and reset it using (m_historyLock.AcquireExclusiveUsing()) { Interlocked.Exchange(ref m_remainingWindow, UPDATE_WINDOW - 1); // We have lock, no one is in draw, reset window } } int callCount = 0; m_levelLimit = m_newLevelLimit; int writeFrame = (m_lastFrameIndex + 1) % MyProfiler.MAX_FRAMES; foreach (MyProfiler.MyProfilerBlock profilerBlock in m_profilingBlocks.Values) { callCount += profilerBlock.NumCalls; profilerBlock.ManagedMemory[writeFrame] = profilerBlock.ManagedDeltaMB; if (MemoryProfiling) { profilerBlock.ProcessMemory[writeFrame] = profilerBlock.ProcessDeltaMB; } profilerBlock.NumCallsArray[writeFrame] = profilerBlock.NumCalls; profilerBlock.CustomValues[writeFrame] = profilerBlock.CustomValue; profilerBlock.Miliseconds[writeFrame] = (float)profilerBlock.Elapsed.Miliseconds; // Unused profilerBlock.averageMiliseconds = 0.9f * profilerBlock.averageMiliseconds + 0.1f * (float)profilerBlock.Elapsed.Miliseconds; //profilerBlock.NumChildCalls = profilerBlock.GetNumChildCalls(); profilerBlock.Clear(); } TotalCalls[writeFrame] = callCount; m_lastFrameIndex = writeFrame; }
/// <summary> /// Rebuilds our conveyor dictionary. This lets us check if two entities are connected by conveyors quickly. /// </summary> /// <param name="entities"></param> public static void RebuildConveyorList(HashSet <IMyEntity> entities) { if (!m_busyLock.TryAcquireExclusive()) { Logging.Instance.WriteLine(string.Format("REBUILD Busy. Last Rebuild: {0}s", (DateTime.Now - m_lastRebuild).TotalSeconds)); return; } m_lastRebuild = DateTime.Now; DateTime start = DateTime.Now; try { m_conveyorCache.Clear(); m_conveyorConnected.Clear(); foreach (IMyEntity entity in entities) { if (!(entity is IMyCubeGrid)) { continue; } MyCubeGrid grid = (MyCubeGrid)entity; if (grid.Closed || grid.Physics == null) { continue; } MyObjectBuilder_CubeGrid gridObject = (MyObjectBuilder_CubeGrid)grid.GetObjectBuilder(); if (gridObject == null || gridObject.ConveyorLines == null) { continue; } foreach (MyObjectBuilder_ConveyorLine line in gridObject.ConveyorLines) { IMySlimBlock slimBlockStart = grid.GetCubeBlock((Vector3I)line.StartPosition); if (slimBlockStart == null || slimBlockStart.FatBlock == null || !slimBlockStart.FatBlock.IsFunctional) { continue; } IMySlimBlock slimBlockEnd = grid.GetCubeBlock((Vector3I)line.EndPosition); if (slimBlockEnd == null || slimBlockEnd.FatBlock == null || !slimBlockEnd.FatBlock.IsFunctional) { continue; } ConnectConveyorBlocks(slimBlockStart, slimBlockEnd); } if (m_conveyorConnected.ContainsKey(grid.EntityId)) { long[] connectedBlockId = m_conveyorConnected[grid.EntityId]; m_conveyorConnected.Remove(grid.EntityId); ConnectConveyorBlocks(connectedBlockId); } } foreach (KeyValuePair <long, long[]> p in m_conveyorConnected) { ConnectConveyorBlocks(p.Value); } var creatingCache = new Dictionary <long, HashSet <long> >(m_conveyorCache); using (m_lock.AcquireExclusiveUsing()) { m_creatingCache = creatingCache; } } catch (Exception ex) { Logging.Instance.WriteLine(String.Format("RebuildConveyorList: {0}", ex.ToString())); } finally { m_busyLock.ReleaseExclusive(); Logging.Instance.WriteLine(string.Format("REBUILD Inventory: {0}ms", (DateTime.Now - start).TotalMilliseconds)); } }
/// <summary> /// Test a path between current position and destination. /// </summary> private void TestPath(Vector3D destination, MyEntity ignoreEntity, byte runId, bool isAlternate, bool tryAlternates, bool slowDown = false) { m_logger.debugLog("m_navBlock == null", Logger.severity.FATAL, condition: m_navBlock == null); if (runId != m_runId) { m_logger.debugLog("destination changed, abort", Logger.severity.DEBUG); return; } if (!lock_testPath.TryAcquireExclusive()) { m_logger.debugLog("Already running, requeue (destination:" + destination + ", ignoreEntity: " + ignoreEntity.getBestName() + ", runId :" + runId + ", isAlternate: " + isAlternate + ", tryAlternates: " + tryAlternates + ", slowDown: " + slowDown + ")"); LockedQueue <Action> queue = isAlternate ? m_pathLow : m_pathHigh; queue.Enqueue(() => TestPath(destination, ignoreEntity, runId, isAlternate, tryAlternates)); return; } try { if (m_grid != m_navBlock.Grid) { m_logger.debugLog("Grid has changed, from " + m_grid.getBestName() + " to " + m_navBlock.Grid.getBestName() + ", nav block: " + m_navBlock.Block.getBestName(), Logger.severity.WARNING); return; } m_logger.debugLog("Running, (destination:" + destination + ", ignoreEntity: " + ignoreEntity.getBestName() + ", runId :" + runId + ", isAlternate: " + isAlternate + ", tryAlternates: " + tryAlternates + ", slowDown: " + slowDown + ")"); MyEntity obstructing; Vector3? pointOfObstruction; if (!isAlternate && !m_ignoreAsteroid) { if (slowDown) { if ((m_planetCheckSpeed.CurrentState & PlanetChecker.State.Blocked) != 0) { float speed = Vector3.Distance(m_planetCheckSpeed.ObstructionPoint, m_navBlock.WorldPosition) * 0.1f; if (speed < 1f) { speed = 1f; } m_navSet.Settings_Task_NavWay.SpeedTarget = speed; m_logger.debugLog("Path blocked by planet, set SpeedTarget to " + speed + ", obstructed by planet", Logger.severity.TRACE); return; } } else { if ((m_planetCheckDest.CurrentState & PlanetChecker.State.Blocked) != 0 && // planet checker is using an older displacement so verify that obstruction is closer than destination Vector3D.DistanceSquared(m_navBlock.WorldPosition, m_planetCheckDest.ObstructionPoint) < Vector3D.DistanceSquared(m_navBlock.WorldPosition, destination)) { m_logger.debugLog("path blocked by planet, to destination: " + (destination - m_navBlock.WorldPosition) + ", to obstruction: " + (m_planetCheckDest.ObstructionPoint - m_navBlock.WorldPosition)); if (m_pathState < PathState.Searching) { m_pathState = PathState.Searching; } obstructing = m_planetCheckDest.gravcomp; Vector3 direction = Vector3.Normalize(m_navBlock.WorldPosition - obstructing.GetCentre()); pointOfObstruction = m_planetCheckDest.ObstructionPoint + direction * 1e3f; float distance = Vector3.Distance(m_navBlock.WorldPosition, pointOfObstruction.Value); MoveObstruction = obstructing; m_pathHigh.Clear(); ClearAltPath(); if ((m_planetCheckDest.CurrentState & PlanetChecker.State.BlockedPath) != 0) { FindAlternate_AroundObstruction(pointOfObstruction.Value - m_navBlock.WorldPosition, new Vector3[] { direction }, 1e4f, runId); } else // blocked by gravity { FindAlternate_AroundObstruction(pointOfObstruction.Value - m_navBlock.WorldPosition, new Vector3[] { direction }, 1e6f, runId); } m_pathLow.Enqueue(() => { if (m_altPath_AlternatesFound != 0) { SetWaypoint(); } RunItem(); }); m_pathLow.Enqueue(() => m_pathState = PathState.Path_Blocked); return; } } } // for alternates, check that it can be better than current value if (isAlternate) { float distToWaypointSquared = (float)Vector3D.DistanceSquared(m_navBlock.WorldPosition, destination); if (distToWaypointSquared * WaypointDistanceBias * WaypointDistanceBias > m_altPath_PathValue * m_altPath_PathValue) { m_logger.debugLog("no point in checking alternate path, bias is too high", Logger.severity.TRACE); m_logger.debugLog("no alternate, yet path value is set", Logger.severity.ERROR, condition: m_altPath_AlternatesFound == 0); IncrementAlternatesFound(); return; } } if (m_pathChecker.TestFast(m_navBlock, destination, m_ignoreAsteroid, ignoreEntity, m_landing)) { m_logger.debugLog("path is clear (fast)", Logger.severity.TRACE); PathClear(ref destination, runId, isAlternate, slowDown); return; } if (m_pathChecker.TestSlow(out obstructing, out pointOfObstruction)) { m_logger.debugLog("path is clear (slow)", Logger.severity.TRACE); PathClear(ref destination, runId, isAlternate, slowDown); return; } if (runId != m_runId) { m_logger.debugLog("destination changed, abort", Logger.severity.DEBUG); return; } if (slowDown) { float speed = Vector3.Distance(pointOfObstruction.Value, m_navBlock.WorldPosition) * 0.1f; if (speed < 1f) { speed = 1f; } IMyEntity destEntity = m_navSet.Settings_Current.DestinationEntity; if (destEntity != null) { destEntity = destEntity.GetTopMostParent(); } if (obstructing.GetTopMostParent() == destEntity) { m_navSet.Settings_Task_NavWay.SpeedMaxRelative = speed; m_logger.debugLog("Set SpeedMaxRelative to " + speed + ", obstructing: " + obstructing.getBestName() + ", DestinationEntity: " + m_navSet.Settings_Current.DestinationEntity.getBestName(), Logger.severity.TRACE); } else { m_navSet.Settings_Task_NavWay.SpeedTarget = speed; m_logger.debugLog("Set SpeedTarget to " + speed + ", obstructing: " + obstructing.getBestName() + ", DestinationEntity: " + m_navSet.Settings_Current.DestinationEntity.getBestName(), Logger.severity.TRACE); } return; } if (m_pathState < PathState.Searching) { m_pathState = PathState.Searching; } m_logger.debugLog("path is blocked by " + obstructing.getBestName() + " at " + pointOfObstruction + ", ignoreEntity: " + ignoreEntity.getBestName(), isAlternate ? Logger.severity.TRACE : Logger.severity.DEBUG); m_logger.debugLog("grid: " + obstructing.GetTopMostParent().DisplayName, isAlternate ? Logger.severity.TRACE : Logger.severity.DEBUG, condition: obstructing is IMyCubeBlock); if (isAlternate && m_altPath_AlternatesFound != 0) { IncrementAlternatesFound(); } if (tryAlternates) { //float angle = m_navSet.Settings_Current.DistanceAngle; //if (angle > 0.1f && CanRotate) //{ // m_logger.debugLog("wait for rotation", "TestPath()"); // return; //} if (m_navSet.Settings_Task_NavEngage.NavigatorMover != m_navSet.Settings_Current.NavigatorMover) { m_logger.debugLog("obstructed while flying to a waypoint, throwing it out and starting over", Logger.severity.DEBUG); m_navSet.OnTaskComplete_NavWay(); return; } ClearAltPath(); MoveObstruction = obstructing; TryAlternates(runId, pointOfObstruction.Value, obstructing); } } finally { lock_testPath.ReleaseExclusive(); RunItem(); } }
/// <summary> /// Run the autopilot /// </summary> private void UpdateThread() { if (!lock_execution.TryAcquireExclusive()) { return; } try { if (Globals.UpdateCount > m_nextCustomInfo) { m_nextCustomInfo = Globals.UpdateCount + 10ul; UpdateCustomInfo(); } switch (m_state) { case State.Disabled: if (CheckControl()) { m_state = State.Enabled; } return; case State.Enabled: if (CheckControl()) { break; } m_state = State.Disabled; return; case State.Player: // wait for player to give back control, do not reset if (MyAPIGateway.Players.GetPlayerControllingEntity(m_controlledGrid) == null) { m_state = State.Enabled; } return; case State.Halted: if (!m_block.AutopilotControl || Globals.ElapsedTime > m_endOfHalt) { m_state = State.Disabled; } return; case State.Closed: return; default: throw new Exception("Case not implemented: " + m_state); } if (MyAPIGateway.Players.GetPlayerControllingEntity(m_controlledGrid) != null) { m_state = State.Player; return; } EnemyFinder ef = m_navSet.Settings_Current.EnemyFinder; if (ef != null) { ef.Update(); } if (m_navSet.Settings_Current.WaitUntil > Globals.ElapsedTime) { return; } if (MoveAndRotate()) { return; } if (m_autopilotActions != null) { while (true) { if (!m_autopilotActions.MoveNext()) { Log.DebugLog("finder: " + m_navSet.Settings_Current.EnemyFinder); m_autopilotActions = null; return; } m_autopilotActions.Current.Invoke(m_pathfinder); if (m_navSet.Settings_Current.WaitUntil > Globals.ElapsedTime) { Log.DebugLog("now waiting until " + m_navSet.Settings_Current.WaitUntil); return; } if (m_navSet.Settings_Current.NavigatorMover != null) { Log.DebugLog("now have a navigator mover: " + m_navSet.Settings_Current.NavigatorMover); return; } } } if (RotateOnly()) { return; } TimeSpan nextInstructions = m_previousInstructions + TimeSpan.FromSeconds(m_navSet.Settings_Current.Complaint != InfoString.StringId.None || ef != null ? 60d : 1d); if (nextInstructions > Globals.ElapsedTime) { Log.DebugLog("Delaying instructions until " + nextInstructions, Logger.severity.INFO); m_navSet.Settings_Task_NavWay.WaitUntil = nextInstructions; return; } Log.DebugLog("enqueing instructions", Logger.severity.DEBUG); m_previousInstructions = Globals.ElapsedTime; m_autopilotActions = m_commands.GetActions(); if (m_autopilotActions == null || m_autopilotActions.IsEmpty) { ReleaseControlledGrid(); } m_navSet.OnStartOfCommands(); m_mover.MoveAndRotateStop(false); if (m_commands.HasSyntaxErrors) { m_navSet.Settings_Task_NavWay.WaitUntil = Globals.ElapsedTime + TimeSpan.FromMinutes(1d); } } catch (Exception ex) { Log.AlwaysLog("Commands: " + m_commands.Commands, Logger.severity.DEBUG); Log.AlwaysLog("Exception: " + ex, Logger.severity.ERROR); m_state = State.Halted; } finally { lock_execution.ReleaseExclusive(); } }