static LastHit() { FarmMenu.AddGroupLabel("LastHit Spells:"); _useQ = FarmMenu.Add("lasthitQ", new CheckBox("Use Q on LastHit ?")); _useW = FarmMenu.Add("lasthitW", new CheckBox("Use W on LastHit ?")); _useE = FarmMenu.Add("lasthitE", new CheckBox("Use E on LastHit ?")); _useR = FarmMenu.Add("lasthitR", new CheckBox("Use R on LastHit ?")); FarmMenu.AddGroupLabel("LastHit Settings:"); _lastMana = FarmMenu.Add("lastMana", new Slider("It will only cast any lasthit spell if the mana is greater than ({0}).", 30)); _xCount = FarmMenu.Add("wCount", new Slider("It will only cast X spell if it`ll hit ({0}).", 3, 1, 6)); }
/// <summary> /// Creates the Menu /// </summary> public static void Initialize() { // Main Menu ConfigMenu = MainMenu.AddMenu("KA Nasus", "ConfigMenu"); ConfigMenu.AddGroupLabel("This addon is made by KarmaPanda and should not be redistributed in any way."); ConfigMenu.AddGroupLabel( "Any unauthorized redistribution without credits will result in severe consequences."); ConfigMenu.AddGroupLabel("Thank you for using this addon and have a fun time!"); // Farm Menu FarmMenu = ConfigMenu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Spell Usage Settings"); FarmMenu.AddLabel("Q Settings"); FarmMenu.Add("useQ", new CheckBox("Last Hit Minion with Q")); FarmMenu.Add("disableAA", new CheckBox("Don't LastHit Minion without Q", false)); FarmMenu.AddLabel("Harass Settings"); FarmMenu.Add("useQH", new CheckBox("Use Q on Champion", false)); FarmMenu.Add("useEH", new CheckBox("Use E on Champion", false)); FarmMenu.Add("manaEH", new Slider("Mana % before E (Harass)", 30)); FarmMenu.AddLabel("Lane Clear Settings"); FarmMenu.Add("useELC", new CheckBox("Use E in LaneClear")); FarmMenu.Add("useELCS", new Slider("Minions before Casting E", 2, 1, 6)); FarmMenu.Add("manaELC", new Slider("Mana % before E (Lane Clear)", 30)); // Combo Menu ComboMenu = ConfigMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Spell Usage Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.Add("useE", new CheckBox("Use E in Combo")); ComboMenu.Add("useR", new CheckBox("Use R in Combo")); ComboMenu.AddGroupLabel("ManaManager"); ComboMenu.Add("manaW", new Slider("Mana % before W", 25)); ComboMenu.Add("manaE", new Slider("Mana % before E", 30)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("hpR", new Slider("Use R at % HP", 25)); ComboMenu.Add("intR", new Slider("Use R when x Enemies are Around", 1, 0, 5)); ComboMenu.Add("rangeR", new Slider("Use R when Enemies are in x Range", 1200, 0, 2000)); // Drawing Menu DrawingMenu = ConfigMenu.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Spell Drawing Settings"); DrawingMenu.Add("drawW", new CheckBox("Draw W Range", false)); DrawingMenu.Add("drawE", new CheckBox("Draw E Range", false)); DrawingMenu.AddLabel("DamageIndicator"); DrawingMenu.Add("draw.Damage", new CheckBox("Draw Damage")); DrawingMenu.Add("draw.Q", new CheckBox("Calculate Q Damage")); DrawingMenu.Add("draw.E", new CheckBox("Calculate E Damage")); DrawingMenu.AddLabel("Color Settings for Damage Indicator"); DrawingMenu.Add("draw_Alpha", new Slider("Alpha: ", 255, 0, 255)); DrawingMenu.Add("draw_Red", new Slider("Red: ", 255, 0, 255)); DrawingMenu.Add("draw_Green", new Slider("Green: ", 0, 0, 255)); DrawingMenu.Add("draw_Blue", new Slider("Blue: ", 0, 0, 255)); }
static LaneClear() { FarmMenu.AddGroupLabel("LaneClear Spells:"); _useQ = FarmMenu.Add("laneclearQ", new CheckBox("Use Q on Laneclear ?")); _useW = FarmMenu.Add("laneclearW", new CheckBox("Use W on Laneclear ?")); _useE = FarmMenu.Add("laneclearE", new CheckBox("Use E on Laneclear ?")); _useR = FarmMenu.Add("laneclearR", new CheckBox("Use R on Laneclear ?")); FarmMenu.AddGroupLabel("LaneClear Settings:"); _laneMana = FarmMenu.Add("laneMana", new Slider("It will only cast any laneclear spell if the mana is greater than ({0}).", 30)); _xCount = FarmMenu.Add("xCount", new Slider("It will only cast X spell if it`ll hit ({0}).", 3, 1, 6)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("Jinx Buddy", "jinxBuddy"); Menu.AddGroupLabel("Jinx Buddy"); Menu.AddLabel("made by the flauxbauss"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboJinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQSplash", new CheckBox("Use Q Splash")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassJinx"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmJinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Disable Rockets (only if use q off)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Disable Rockets")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuJinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Gapcloser E")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("On CC'd E")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Other AA Range")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { TargetSelector2.init(); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Skillshot(SpellSlot.R, 300, SkillShotType.Circular, 500, 1000, 120); TeemoMenu = MainMenu.AddMenu("TeemoBuddy", "teemobuddy"); TeemoMenu.AddGroupLabel("TeemoBuddy"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Always Remember, Buck Frandon."); TeemoMenu.AddLabel("Made By Fluxy"); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); FarmMenu = TeemoMenu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddSeparator(); FarmMenu.Add("useQFarmLH", new CheckBox("Use Q for LastHit")); FarmMenu.Add("useQFarmWC", new CheckBox("Use Q for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use R")); FleeMenu.Add("useWFlee", new CheckBox("Use W")); Game.OnTick += Game_OnTick; }
private static void DrawFarmMenu() { FarmMenu.AddGroupLabel("Farm"); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLhUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLhUseW", new CheckBox("Use W")); FarmMenu.Add("fLhUseE", new CheckBox("Use E")); FarmMenu.Add("fLhTowerDive", new CheckBox("Dont E Into Tower")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLcUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLcUseW", new CheckBox("Use W")); FarmMenu.Add("fLcUseE", new CheckBox("Use E")); FarmMenu.Add("fLcTowerDive", new CheckBox("Dont E Into Tower")); }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo", "FedSeriesCombo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("SpaceBar bas ve Eğlen :3"); ComboMenu.Add("cQ", new CheckBox("Kullan Q", true)); ComboMenu.Add("cW", new CheckBox("Kullan W", true)); ComboMenu.Add("cE", new CheckBox("Kullan E", true)); ComboMenu.AddLabel("Sadece kombo Kontrol et 1 veya 2. İkiside değil."); ComboMenu.Add("combo1", new CheckBox("Kombo 1 KUllan", true)); ComboMenu.Add("combo2", new CheckBox("Kombo 2 kullan", false)); ComboMenu.Add("cR", new CheckBox("Akıllı R Kullan", false)); ComboMenu.AddLabel("Düzenli Ulti Kullanımı için Akıllı R kapatmalısın"); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("hQ", new CheckBox("Kullan Q", true)); HarassMenu.Add("hW", new CheckBox("Kullan W", false)); HarassMenu.Add("autoharass", new CheckBox("Q W ile otomatik dürt", false)); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("LaneTemizleme Ayarları"); FarmMenu.Add("fQ", new CheckBox("Q Kullan")); FarmMenu.Add("fW", new CheckBox("W Kullan")); FarmMenu.AddGroupLabel("SonVuruş Ayarları"); FarmMenu.Add("lQ", new CheckBox("Q Kullan")); FarmMenu.Add("lW", new CheckBox("W Kullan")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.Add("jQ", new CheckBox("Q Kullan")); JungleMenu.Add("jW", new CheckBox("W Kullan")); Game.OnTick += Game_OnUpdate; Orbwalker.OnPreAttack += Orbwalker_PreAttack; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Player.OnIssueOrder += Player_OnIssueOrder; }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo", "FedSeriesCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Enjoy Holding SpaceBar :3"); ComboMenu.Add("cQ", new CheckBox("Use Q", true)); ComboMenu.Add("cW", new CheckBox("Use W", true)); ComboMenu.Add("cE", new CheckBox("Use E", true)); ComboMenu.AddLabel("Please Only Check Combo 1 Or 2. Not Both."); ComboMenu.Add("combo1", new CheckBox("Use Combo 1", true)); ComboMenu.Add("combo2", new CheckBox("Use Combo 2", false)); ComboMenu.Add("cR", new CheckBox("Use Smart R", false)); ComboMenu.AddLabel("Uncheck Smart R if you just want Regular Ult usage"); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("hQ", new CheckBox("Use Q", true)); HarassMenu.Add("hW", new CheckBox("Use W", false)); HarassMenu.Add("autoharass", new CheckBox("Auto Harass with Q W?", false)); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.Add("fQ", new CheckBox("Q to WaveClear")); FarmMenu.Add("fW", new CheckBox("W to WaveClear")); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("lQ", new CheckBox("Use Q to Last Hit")); FarmMenu.Add("lW", new CheckBox("Use W to Last Hit")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("Jungle Settings"); JungleMenu.Add("jQ", new CheckBox("Use Q in Jungle")); JungleMenu.Add("jW", new CheckBox("Use W in Jungle")); Game.OnTick += Game_OnUpdate; Orbwalker.OnPreAttack += Orbwalker_PreAttack; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Player.OnIssueOrder += Player_OnIssueOrder; }
private static void Game_OnStart(EventArgs args) { if (!_Player.ChampionName.Contains("Tristana")) { return; } Bootstrap.Init(null); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 543 + level * 7); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, (int)0.25f, Int32.MaxValue, (int)80f); E = new Spell.Targeted(SpellSlot.E, 550 + level * 7); R = new Spell.Targeted(SpellSlot.R, 550 + level * 7); Menu = MainMenu.AddMenu("Crayz Tristana", "CrayzTristana"); Menu.AddGroupLabel("Crayz Tristana"); Menu.AddLabel("Version: " + "7.5.179.44"); Menu.AddSeparator(); Menu.AddLabel("By Crayz Turkish"); Menu.AddSeparator(); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use [Q]", true)); ComboMenu.Add("useECombo", new CheckBox("Use [E]", true)); ComboMenu.Add("useRCombo", new CheckBox("Use [R]", true)); ComboMenu.AddLabel("Finisher Settings"); ComboMenu.Add("useERFinish", new CheckBox("Allow [E] + [R] Finish", true)); ComboMenu.Add("useWFinish", new CheckBox("Allow [W] Finish", false)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use [Q]", false)); HarassMenu.Add("useEHarass", new CheckBox("Use [E]", false)); HarassMenu.Add("manaHarass", new Slider("Mana setting", 35, 0, 100)); FarmMenu = Menu.AddSubMenu("Laneclear", "Laneclear"); FarmMenu.AddGroupLabel("Laneclear Settings"); FarmMenu.Add("useQLane", new CheckBox("Use [Q]", false)); FarmMenu.Add("useELane", new CheckBox("Use [E]", false)); FarmMenu.Add("useELaneT", new CheckBox("Use [E] on Tower", false)); FarmMenu.Add("manaFarm", new Slider("Mana setting", 50, 0, 100)); KsMenu = Menu.AddSubMenu("Killsteal", "Killsteal"); KsMenu.AddGroupLabel("Killsteal Settings"); KsMenu.Add("useRKs", new CheckBox("Use [R]", true)); KsMenu.Add("useWKs", new CheckBox("Use [W]", false)); MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Finisher Tweaks"); MiscMenu.Add("ERBuffer", new Slider("[E]-[R] Damage-Buffer", 60, 0, 500)); MiscMenu.Add("RBuffer", new Slider("[R] Damage-Buffer", 60, 0, 500)); MiscMenu.Add("WBuffer", new Slider("[W] Damage-Buffer", 50, 0, 500)); MiscMenu.AddGroupLabel("Anti-Gapcloser"); MiscMenu.Add("antiGC", new CheckBox("Basic Anti-Gapcloser", true)); MiscMenu.Add("antiKitty", new CheckBox("Anti Rengar", true)); MiscMenu.Add("antiBug", new CheckBox("Anti Kha'Zix", true)); MiscMenu.AddGroupLabel("Draw Settings"); MiscMenu.Add("drawAA", new CheckBox("Draw [AA] / [E] / [R]", true)); MiscMenu.Add("drawW", new CheckBox("Draw [W]", true)); MiscMenu.AddGroupLabel("Stuff"); MiscMenu.Add("autoLv", new CheckBox("Auto Level up", true)); Activator.init(); Game.OnTick += Game_OnTick; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; GameObject.OnCreate += GameObject_OnCreate; }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q-1 Settings"); ComboMenu.Add("useQ1", new CheckBox("Use Q-1")); ComboMenu.AddLabel("Q-2 Settings"); ComboMenu.Add("qBeforeExpire", new CheckBox("Before Q Expire")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Out Of Range")); ComboMenu.Add("qExecute", new CheckBox("Q Execute")); ComboMenu.AddLabel("W-1 Settings"); ComboMenu.Add("useW1", new CheckBox("W1 For Passive")); ComboMenu.Add("wCatchUp", new CheckBox("Use W on Ally to Get Closer")); ComboMenu.AddLabel("W-2 Settings"); ComboMenu.Add("useW2", new CheckBox("W2 For Passive")); ComboMenu.AddLabel("E-1 Settings"); ComboMenu.Add("useE1", new CheckBox("Use E1")); ComboMenu.AddLabel("E-2 Settings"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.AddLabel("Passive Settings"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Passive Stacks Before Spell", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q-1 Settings"); HarassMenu.Add("useQ1H", new CheckBox("Use Q-1")); HarassMenu.AddLabel("Q-2 Settings"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Before Q Expire")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Out Of Range")); HarassMenu.Add("qExecuteH", new CheckBox("Q Execute")); HarassMenu.AddLabel("E-1 Settings"); HarassMenu.Add("useE1H", new CheckBox("Use E1")); HarassMenu.AddLabel("E-2 Settings"); HarassMenu.Add("useE2H", new CheckBox("E2")); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("useQ1F", new CheckBox("Use Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Execute")); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("useQ1WC", new CheckBox("Use Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Execute")); FarmMenu.Add("eExecuteWC", new CheckBox("E Execute")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("Jungle Settings"); JungleMenu.Add("useQ1J", new CheckBox("Use Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Use Q-2")); JungleMenu.Add("useW1J", new CheckBox("Use W-1")); JungleMenu.Add("useW2J", new CheckBox("Use W-2")); JungleMenu.Add("useE1J", new CheckBox("Use E-1")); JungleMenu.Add("useE2J", new CheckBox("Use E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Passive Stacks Before Spell", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Killsteal Settings"); KillstealMenu.AddGroupLabel("Killsteal Settings"); KillstealMenu.Add("KSQ1", new CheckBox("KS Q1")); KillstealMenu.Add("KSQ2", new CheckBox("KS Q2")); KillstealMenu.Add("KSE1", new CheckBox("KS E")); KillstealMenu.Add("KSR1", new CheckBox("KS R")); Game.OnTick += Game_OnUpdate; }
public static void ConfigInitialize() { Menu = MainMenu.AddMenu("SardOpeia", "SardOpeia"); Menu.AddGroupLabel("SardOpeia v" + Program.AddonVersion + " by Marwanpro"); Menu.AddSeparator(); Menu.AddLabel("If you have any problem/bug/suggestion, post in forum"); Menu.AddLabel("Have a fun (And Free ELO) with this addon !"); // --- General Menu Todo: Fix and add missings features GeneralMenu = Menu.AddSubMenu("General Option", "MenuGeneral"); GeneralMenu.AddGroupLabel("General Tweak - Configure main options"); GeneralMenu.AddSeparator(); { GeneralMenu.Add("autouseE", new CheckBox("Spam E on Poisonned Target")); GeneralMenu.Add("useEifkillable", new CheckBox("Use E without poison if killable")); } // --- Draw Menu Todo: Check DrawMenu = Menu.AddSubMenu("Draw", "MenuDraw"); DrawMenu.AddGroupLabel("Draw - Show range circle arround you and other information"); DrawMenu.AddSeparator(); { DrawMenu.Add("drawQW", new CheckBox("Draw Q/W")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw Ultimate")); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Green Circle: Spell Ready"); DrawMenu.AddLabel("Red Circle: Spell in Cooldown"); DrawMenu.AddLabel("Purple Circle (Q/W): Only Q or W ready"); DrawMenu.AddLabel("Yellow Circle (E): 0.5 sec of Cooldown"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Don't Forget to disable AA circle in OrbWalker's settings"); } // --- Combo Menu Todo : Add Delayer ComboMenu = Menu.AddSubMenu("Combo", "MenuCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.AddSeparator(); { ComboMenu.Add("comboQ", new CheckBox("Use Q")); ComboMenu.Add("comboW", new CheckBox("Use W")); ComboMenu.Add("comboE", new CheckBox("Use E")); } // --- Harass Menu Todo: Make it HarassMenu = Menu.AddSubMenu("Harass", "MenuHarass"); HarassMenu.AddGroupLabel("Harass - Auto Harass"); HarassMenu.AddSeparator(); { HarassMenu.Add("testa", new CheckBox("Test A")); } // --- Farm Menu Todo: Improve it FarmMenu = Menu.AddSubMenu("Farm", "MenuFarm"); FarmMenu.AddGroupLabel("Farm"); FarmMenu.AddSeparator(); { FarmMenu.Add("EtoFinishCreep", new CheckBox("E on Poisonned Creep (LastHit Mode)")); } // --- Ultimate Menu Todo: LOL UltimateMenu = Menu.AddSubMenu("Ultimate", "MenuUltimate"); UltimateMenu.AddGroupLabel("Ultimate Logic"); UltimateMenu.AddSeparator(); { UltimateMenu.AddLabel("Enable this option to allow this script to use your Ultimate"); UltimateMenu.Add("enableR", new CheckBox("Enable Ultimate Logic", false)); UltimateMenu.AddSeparator(); UltimateMenu.Add("RonGapcloser", new CheckBox("Use R on GapCloser", false)); UltimateMenu.Add("RtoInterrupt", new CheckBox("Use R to Interrupt", false)); UltimateMenu.Add("RonCombo", new CheckBox("Use R on Combo", false)); UltimateMenu.Add("FaceToUlt", new Slider("Minimum number of facing ennemies to use Ultimate", 3, 1, 5)); } }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Lucian", "LazyLucian"); Menu.AddGroupLabel("Lazy Lucian"); Menu.AddLabel("by DamnedNooB"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q - Piercing Light"); ComboMenu.Add("useQcombo", new CheckBox("Use in Combo")); ComboMenu.Add("useQextended", new CheckBox("Use extended Q in Combo")); ComboMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - Ardent Blaze"); ComboMenu.Add("useWaaRange", new CheckBox("Use in AA - Range")); ComboMenu.Add("useWalways", new CheckBox("Use out of AA - Range")); ComboMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - Relentless Pursuit"); ComboMenu.Add("useEcombo", new CheckBox("Use E Logic")); ComboMenu.Add("useEmouse", new CheckBox("Use E to Mouse")); ComboMenu.Add("eMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - The Culling"); ComboMenu.Add("useRkillable", new CheckBox("Use if target is killable")); ComboMenu.Add("useRlock", new CheckBox("Lock on Target")); //ComboMenu.Add("rMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Misc Settings (Combo)"); ComboMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); ComboMenu.Add("useYoumuu", new CheckBox("Use Youmuu's GhostBlade for The Culling")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q - Piercing Light"); HarassMenu.Add("useQharass", new CheckBox("Use in Harass")); HarassMenu.Add("useQextended", new CheckBox("Use extended Q in Harass")); HarassMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - Ardent Blaze"); HarassMenu.Add("useWaaRange", new CheckBox("Use in AA - Range")); HarassMenu.Add("useWalways", new CheckBox("Use out of AA - Range")); HarassMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("Misc Settings (Harass)"); //HarassMenu.Add("manaCheck", new CheckBox("")); // soon(TM) HarassMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("Q - Piercing Light"); FarmMenu.Add("useQfarm", new CheckBox("Use in LaneClear")); FarmMenu.Add("qManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Min Minions to use in LaneClear: ", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Use in JungleClear")); FarmMenu.Add("qManaJungle", new Slider("Min Mana to use in JungleClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - Ardent Blaze"); FarmMenu.Add("useWfarm", new CheckBox("Use in LaneClear")); FarmMenu.Add("wManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Use in JungleClear")); FarmMenu.Add("wManaJungle", new Slider("Min Mana to use in JungleClear: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Misc Settings (Farm)"); FarmMenu.Add("spellWeaving", new CheckBox("Use Passive (Spellweaving)")); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Miscellaneous Settings"); MiscMenu.AddLabel("Anti Gapcloser Settings"); MiscMenu.Add("gapcloser", new CheckBox("Use E - to avoid non targeted")); MiscMenu.Add("gapcloserT", new CheckBox("Use E - to avoid targeted")); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("Other Settings"); MiscMenu.Add("useKs", new CheckBox("Use KillSecure - Logic")); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawQextended", new CheckBox("Draw Extended Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Gapcloser.OnGapcloser += Events.OnGapCloser; Obj_AI_Base.OnProcessSpellCast += Events.OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Events.OnCastSpell; Drawing.OnDraw += Events.OnDraw; //Orbwalker.OnPostAttack += Events.OnAfterAttack; }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Graves", "LazyGraves"); Menu.AddGroupLabel("Lazy Graves"); Menu.AddLabel("by DamnedNooB"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q - BuckShot"); ComboMenu.Add("useQ", new CheckBox("Use Q Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - Smoke Grenade"); ComboMenu.Add("useW", new CheckBox("Use W Logic")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - True Grit"); ComboMenu.Add("useE", new CheckBox("Use Logic")); ComboMenu.Add("useEreload", new CheckBox("Use to reload")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Boom"); ComboMenu.Add("useQR", new CheckBox("Use Fast Q-R Combo")); ComboMenu.Add("useR", new CheckBox("Use to kill")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Misc"); ComboMenu.Add("disableAA", new CheckBox("Disable AA if Collision")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q - Buckshot"); HarassMenu.Add("useQ", new CheckBox("Use in Harass")); HarassMenu.Add("qMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - Smoke Grenade"); HarassMenu.Add("useW", new CheckBox("Use in AA - Range")); HarassMenu.Add("wMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); //HarassMenu.AddLabel("E - True Grit"); //HarassMenu.Add("useEreload", new CheckBox("Use to reload")); //HarassMenu.Add("eMana", new Slider("Min Mana to use: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("Q - Buckshot"); FarmMenu.Add("useQlane", new CheckBox("Use in LaneClear")); FarmMenu.Add("qManaLane", new Slider("Min Mana to use in LaneClear: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Min Minions to use in LaneClear: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Use in JungleClear")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("E - True Grit"); FarmMenu.Add("useEreload", new CheckBox("Use in LaneClear")); FarmMenu.Add("eManaLane", new Slider("Min Mana to use in LaneClear: ", 20)); FarmMenu.AddSeparator(); /* * FarmMenu.Add("useEjungle", new CheckBox("Use in JungleClear")); * FarmMenu.AddSeparator(); */ //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Miscellaneous Settings"); MiscMenu.AddLabel("Anti Gapcloser Settings"); MiscMenu.Add("gapcloserW", new CheckBox("Use W - Smoke Grenade on Gapcloser")); MiscMenu.Add("gapcloserE", new CheckBox("Use E - True Grit against Gapcloser")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ /* * DrawMenu = Menu.AddSubMenu("Draw", "Draw"); * DrawMenu.AddGroupLabel("Draw Settings"); * DrawMenu.AddLabel("Spell Ranges"); * DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); * DrawMenu.Add("drawQextended", new CheckBox("Draw Extended Q Range")); * DrawMenu.Add("drawW", new CheckBox("Draw W Range")); * DrawMenu.Add("drawE", new CheckBox("Draw E Range")); * DrawMenu.Add("drawR", new CheckBox("Draw R Range")); */ //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Kombo", "yasuCombo"); ComboMenu.AddGroupLabel("Kombo Ayarlari"); ComboMenu.Add("combo.Q", new CheckBox("Kullan Q")); ComboMenu.Add("combo.E", new CheckBox("Kullan E")); ComboMenu.Add("combo.stack", new CheckBox("Biriktir Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Sol tiklama ile durt")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Ayarlari"); ComboMenu.Add("combo.R", new CheckBox("Kullan R")); ComboMenu.Add("combo.RTarget", new CheckBox("Kullan R secilen hedefe her zaman")); ComboMenu.Add("combo.RKillable", new CheckBox("Kullan R Olucek ise")); ComboMenu.Add("combo.MinTargetsR", new Slider("Kullan R Enaz dusman sayisi", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Durtme", "yasuHarass"); HarassMenu.AddGroupLabel("Durtme Ayarlari"); HarassMenu.Add("harass.Q", new CheckBox("Kullan Q")); HarassMenu.Add("harass.E", new CheckBox("Kullan E")); HarassMenu.Add("harass.stack", new CheckBox("Biriktir Q")); FarmMenu = Menu.AddSubMenu("Farm Ayarlari", "yasuoFarm"); FarmMenu.AddGroupLabel("Farm Ayarlari"); FarmMenu.AddLabel("SonVurus"); FarmMenu.Add("LH.Q", new CheckBox("Kullan Q")); FarmMenu.Add("LH.E", new CheckBox("Kullan E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Kullan E Kule altinda", false)); FarmMenu.AddLabel("DalgaTemizleme"); FarmMenu.Add("WC.Q", new CheckBox("Kullan Q")); FarmMenu.Add("WC.E", new CheckBox("Kullan E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Kullan E Kule altinda", false)); FarmMenu.AddLabel("Orman"); FarmMenu.Add("JNG.Q", new CheckBox("Kullan Q")); FarmMenu.Add("JNG.E", new CheckBox("Kullan E")); FleeMenu = Menu.AddSubMenu("Kacis/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Kacis Ayarlari"); FleeMenu.Add("Flee.E", new CheckBox("Kullan E")); FleeMenu.Add("Flee.stack", new CheckBox("Biriktir Q")); FleeMenu.AddGroupLabel("Evade Ayarlari"); FleeMenu.Add("Evade.E", new CheckBox("Kullan E skillden kacmak icin")); FleeMenu.Add("Evade.W", new CheckBox("Kullan W skillden kacmak icin")); FleeMenu.Add("Evade.WDelay", new Slider("Gecikme (ms)", 0, 0, 1000)); MiscSettings = Menu.AddSubMenu("Karisik Ayarlar"); MiscSettings.AddGroupLabel("Oldurme Ayarlari"); MiscSettings.Add("KS.Q", new CheckBox("Kullan Q")); MiscSettings.Add("KS.E", new CheckBox("Kullan E")); MiscSettings.AddGroupLabel("Otomatik Q Ayarlari"); MiscSettings.Add("Auto.Q3", new CheckBox("Kullan Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Otomatik Q Dusmana", false, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Cizimler", "yasuoDraw"); DrawMenu.AddGroupLabel("Gosterge Ayarlari"); DrawMenu.Add("Draw.Q", new CheckBox("Goster Q Menzili", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Goster E Menzili", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Goster R Menzili", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Asagidan rek secin = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Config"); ComboMenu.AddGroupLabel("Combo Config"); ComboMenu.AddLabel("Q-1 Config"); ComboMenu.Add("useQ1", new CheckBox("Use Q-1")); ComboMenu.AddLabel("Q-2 Config"); ComboMenu.Add("qBeforeExpire", new CheckBox("Antes de que la Q expire")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Fuera de rango")); ComboMenu.Add("qExecute", new CheckBox("Q Ejecutar")); ComboMenu.AddLabel("W-1 Config"); ComboMenu.Add("useW1", new CheckBox("W1 Para pasivo")); ComboMenu.Add("wCatchUp", new CheckBox("Usar W en aliado para acercarse")); ComboMenu.AddLabel("W-2 Config"); ComboMenu.Add("useW2", new CheckBox("W2 Para pasiva")); ComboMenu.AddLabel("E-1 Config"); ComboMenu.Add("useE1", new CheckBox("Usar E1")); ComboMenu.AddLabel("E-2 Config"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Config"); ComboMenu.Add("useR", new CheckBox("Usar R")); ComboMenu.AddLabel("Pasiva Config"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Passiva Stacks antes de Spell", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Tirar Config"); HarassMenu.AddGroupLabel("Tirar Config"); HarassMenu.AddLabel("Q-1 Config"); HarassMenu.Add("useQ1H", new CheckBox("Usar Q-1")); HarassMenu.AddLabel("Q-2 Config"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Antes de que Q expire")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Fuera de Rango")); HarassMenu.Add("qExecuteH", new CheckBox("Q Ejecutar")); HarassMenu.AddLabel("E-1 Config"); HarassMenu.Add("useE1H", new CheckBox("Usar E1")); HarassMenu.AddLabel("E-2 Config"); HarassMenu.Add("useE2H", new CheckBox("E2")); FarmMenu = Program.menu.AddSubMenu("Farming Config"); FarmMenu.AddGroupLabel("UltimoGolpe Config"); FarmMenu.Add("useQ1F", new CheckBox("Usar Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Ejecutar")); FarmMenu.AddGroupLabel("UltimoGolpe Config"); FarmMenu.Add("useQ1WC", new CheckBox("Usar Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Ejecutar")); FarmMenu.Add("eExecuteWC", new CheckBox("E Ejecutar")); JungleMenu = Program.menu.AddSubMenu("Jungla Config"); JungleMenu.AddGroupLabel("Jungla Config"); JungleMenu.Add("useQ1J", new CheckBox("Usar Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Usar Q-2")); JungleMenu.Add("useW1J", new CheckBox("Usar W-1")); JungleMenu.Add("useW2J", new CheckBox("Usar W-2")); JungleMenu.Add("useE1J", new CheckBox("Usar E-1")); JungleMenu.Add("useE2J", new CheckBox("Usar E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Passiva Stacks antes de Spell", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Killsteal Config"); KillstealMenu.AddGroupLabel("Killsteal Config"); KillstealMenu.Add("KSQ1", new CheckBox("KS Q1")); KillstealMenu.Add("KSQ2", new CheckBox("KS Q2")); KillstealMenu.Add("KSE1", new CheckBox("KS E")); KillstealMenu.Add("KSR1", new CheckBox("KS R")); Game.OnTick += Game_OnUpdate; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); FarmMenu = Menu.AddSubMenu("Farming Settings", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); FleeMenu.AddGroupLabel("Evade Settings"); FleeMenu.Add("Evade.E", new CheckBox("Use E to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W to Evade")); EvadePlus.Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); EventManager.Init(); Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("YasuoBuddy", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); FarmMenu = Menu.AddSubMenu("Farming Settings", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false)); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); FleeMenu.AddGroupLabel("Evade Settings"); FleeMenu.Add("Evade.E", new CheckBox("Use E to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W to Evade")); FleeMenu.Add("Evade.WDelay", new Slider("Humanizer Delay (ms)", 0, 0, 1000)); MiscSettings = Menu.AddSubMenu("Misc Settings"); MiscSettings.AddGroupLabel("KillSteal Settings"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q Settings"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Talon) { Chat.Print("<font color='#ff0000'>ERROR 0: FAILED TO LAUNCH</font>"); return; } _Q = new Spell.Active(SpellSlot.Q); _W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Cone, 250, null, 25); _E = new Spell.Targeted(SpellSlot.E, 700); _R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular); IgniteSlot = _Player.GetSpellSlotFromName("SummonerDot"); _bilge = new Item(3144, 475f); _blade = new Item(3153, 425f); _hydra = new Item(3074, 250f); _tiamat = new Item(3077, 250f); _rand = new Item(3143, 490f); _lotis = new Item(3190, 590f); _youmuu = new Item(3142, 10); _botrk = new Item(3153, 550f); _manapot = new Item(2004, 10); Menu = MainMenu.AddMenu("Talon", "talon"); Menu.AddGroupLabel("Talon"); Menu.AddLabel("By Buddy - Feel free to donate me a monitor :^)"); Menu.AddSeparator(); Menu.Add("gobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); ComboMenu = Menu.AddSubMenu("::Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("cUseYoumuu", new CheckBox("Use Youmuu's")); ComboMenu.Add("cUseTiamat", new CheckBox("Use Tiamat")); ComboMenu.Add("cUseHydra", new CheckBox("Use Hydra")); ComboMenu.Add("cUseBilge", new CheckBox("Use Bilge")); ComboMenu.Add("cUseBotrk", new CheckBox("Use Botrk")); HarassMenu = Menu.AddSubMenu("::Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("::Flee Menu", "fleemenu"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseE", new CheckBox("Use E")); FleeMenu.Add("fUseR", new CheckBox("Use R", false)); FleeMenu.Add("fUseYoumuu", new CheckBox("Use Youmuu's", false)); FarmMenu = Menu.AddSubMenu("::Farm Menu", "farmmenu"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q", true)); FarmMenu.Add("fLHUseW", new CheckBox("Use W", true)); FarmMenu.Add("fLHUseE", new CheckBox("Use E", true)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCUseE", new CheckBox("Use E")); KSMenu = Menu.AddSubMenu("::KS Menu", "ksmenu"); KSMenu.AddGroupLabel("Ks Menu"); KSMenu.Add("ksUseQ", new CheckBox("Use Q")); KSMenu.Add("ksUseW", new CheckBox("Use W")); KSMenu.Add("ksUseE", new CheckBox("Use E")); KSMenu.Add("ksUseI", new CheckBox("Use Ignite")); DrawMenu = Menu.AddSubMenu("::Draw Menu", "drawmenu"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("DrawW", new CheckBox("Draw W")); DrawMenu.Add("DrawE", new CheckBox("Draw E")); DrawMenu.Add("DrawR", new CheckBox("Draw R")); DrawMenu.Add("DrawComboCircle", new CheckBox("Draw Combo Circle")); DrawMenu.Add("DrawComboLine", new CheckBox("Draw Combo Line")); DrawMenu.Add("DrawHPBarCombo", new CheckBox("Draw HP Bar Combo Damage")); DrawMenu.Add("DrawText", new CheckBox("Draw Text Combo Ready")); DrawMenu.Add("DrawMana", new CheckBox("Draw Calculated Mana")); ItemMenu = Menu.AddSubMenu("::Item Menu", "itemmenu"); ItemMenu.AddGroupLabel("Item Menu"); ItemMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemMenu.Add("useYoumuu", new CheckBox("Use Youmuu's")); ItemMenu.Add("useTiamat", new CheckBox("Use Tiamat")); ItemMenu.Add("useBilge", new CheckBox("Use Bilge")); ItemMenu.Add("useBotrk", new CheckBox("Use Botrk")); LogicMenu = Menu.AddSubMenu("::Logic Menu", "logicmenu"); LogicMenu.AddGroupLabel("Logic Menu"); LogicMenu.Add("eUseHealthCheck", new CheckBox("Only Use E if Health is Above Amount")); LogicMenu.Add("eUseHealthSlider", new Slider("Health:", 250, 50, 1250)); LogicMenu.AddSeparator(); LogicMenu.Add("DrawRCastCircle", new CheckBox("Draw R Recommended Cast Range Circle")); LogicMenu.Add("DrawRCastBufferRange", new Slider("Buffer Range:", 0, -100, 100)); ManaMenu = Menu.AddSubMenu("::Mana Menu", "manamenu"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("useManaPotion", new Slider("Use Mana Pot if Mana: --not working yet", 150, 0, (int)_Player.Mana)); ManaMenu.Add("waveClearMana", new Slider("Dont Cast Waveclear Spells if Mana:", 75, 0, 150)); //LogicMenu.AddSeparator(); //LogicMenu.Add("DrawRecommendedRRange", new CheckBox("Draw Recommended R Cast Range")); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); //Calls... Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.Drawing_OnDraw; //BladeObject = ObjectManager.Get<GameObject>().FirstOrDefault(obj => obj.Name != null && obj.IsValid && obj.Name.ToLower().Contains("doomball")); Chat.Print("Talon Initialized Succesfully - Version 0.2"); }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Illaoi", "lazy illaoi"); Menu.AddGroupLabel("Lazy Illaoi"); Menu.AddLabel("by DamnedNooB"); Menu.AddLabel("Ceviri Tradana"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Kombo", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); ComboMenu.Add("useQ", new CheckBox("Q Mantıklı Kullan")); ComboMenu.Add("useEQ", new CheckBox("Mümkünse İlk E Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - SİLLE TOKAT"); ComboMenu.Add("useW", new CheckBox("W Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - RUH SINAVI"); ComboMenu.Add("useE", new CheckBox("E Mantıklı Kullan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - İLAHİ DERS"); ComboMenu.Add("useR", new CheckBox("R Mantıklı Kullan")); ComboMenu.Add("useR#", new Slider("Eğer Düşman Menzildeyse (veya 1v1 hayaletse)", 2, 0, 5)); ComboMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Dürtme", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); HarassMenu.Add("useQ", new CheckBox("Q mantıklı Kullan")); HarassMenu.Add("qMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - SİLLE TOKAT"); HarassMenu.Add("useW", new CheckBox("W mantıklı Kullan")); HarassMenu.Add("wMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E - RUH SINAVI"); HarassMenu.Add("useE", new CheckBox("E mantıklı Kullan")); HarassMenu.Add("eMana", new Slider("En az mana: ", 20, 1)); HarassMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Ayarları"); FarmMenu.AddLabel("Q - DOKUNAÇ DARBESİ"); FarmMenu.Add("useQlane", new CheckBox("LaneTemizlerken Kullan")); FarmMenu.Add("qManaLane", new Slider("LaneTemizleme için en az mana: ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("LaneTemizleme için en az minyon: ", 3, 1, 6)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - SİLLE TOKAT"); FarmMenu.Add("useWlane", new CheckBox("LaneTemizlemede Kullan")); FarmMenu.Add("wManaLane", new Slider("LaneTemizleme için en az mana : ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Orman Temizleme için Kullan")); FarmMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Ek", "Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.AddLabel("Anti Gapcloser Ayarları"); MiscMenu.Add("gapcloserQ", new CheckBox("Use Q - DOKUNAÇ DARBESİ ni gapcloser için kullan")); MiscMenu.Add("gapcloserW", new CheckBox("Use W - SİLLE TOKAT 'ı gapcloser için kullan")); MiscMenu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Göster", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.AddLabel("Spell Ranges"); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.Add("drawT", new CheckBox("Göster Dokunaç Menzili")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Orbwalker.OnPostAttack += Events.OnPostAttack; //Orbwalker.OnPreAttack += Events.OnPreAttack; Obj_AI_Base.OnSpellCast += Events.OnSpellCast; Gapcloser.OnGapcloser += Events.OnGapCloser; GameObject.OnCreate += Events.OnCreateObj; GameObject.OnDelete += Events.OnDeleteObj; Drawing.OnDraw += Events.OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Azir) { return; } var slot = _Player.GetSpellSlotFromName("summonerdot"); _Q = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Linear, 0, 1600, 70); _W = new Spell.Skillshot(SpellSlot.W, 450, SkillShotType.Circular, 0); _E = new Spell.Skillshot(SpellSlot.E, 1250, SkillShotType.Linear, 0, 1700, 100); _R = new Spell.Skillshot(SpellSlot.R, 450, SkillShotType.Linear, 1, 1400, 0); if (slot != SpellSlot.Unknown) { _Ignite = new Spell.Targeted(slot, 600); } //Just a placeholder... _SoldierAARange = new Spell.Skillshot(SpellSlot.Unknown, 320, SkillShotType.Linear); _Zhonyas = new Item(3157); _ManaPot = new Item(2004); _HealthPot = new Item(2003); Menu = MainMenu.AddMenu("Azir", "azir"); Menu.AddGroupLabel("Azir"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); //Menu.Add("mGobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); //Menu.AddSeparator(); //Menu.Add("mCheckHitChance", new CheckBox("Check Hitchance")); //Menu.Add("mMinimumHitChance", new Slider("HitChance: Low|Medium|High", 1, 1, 3)); //Menu.AddSeparator(); Menu.Add("mUseItems", new CheckBox("Use Items")); Menu.Add("mUseHealthPot", new Slider("Use Health Pot At %:", 20, 0, 100)); Menu.AddSeparator(); Menu.Add("mDamageBuffer", new Slider("Damage Calculations Buffer %:", 90, 10, 100)); Menu.AddLabel("Only Change this if you know what you're doing"); Menu.AddSeparator(); //Menu.Add("mSkinID", new Slider("Skin ID", 1, 1, 2)); Menu.Add("mUseROnInterrupt", new CheckBox("Use R To Interrupt")); Menu.Add("mAutoIgnite", new CheckBox("Auto Ignite Killable")); DrawMenu = Menu.AddSubMenu("Draw", "draw"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("dDrawQ", new CheckBox("Draw Q")); DrawMenu.Add("dDrawLines", new CheckBox("Draw Lines")); DrawMenu.Add("dDrawW", new CheckBox("Draw W")); DrawMenu.Add("dDrawE", new CheckBox("Draw E")); DrawMenu.Add("dDrawR", new CheckBox("Draw R")); DrawMenu.Add("dDrawWRange", new CheckBox("Draw W Range")); DrawMenu.Add("dDrawWCommandRange", new CheckBox("Draw W Command Range")); DrawMenu.Add("dDrawComboIndicator", new CheckBox("Draw Combo Indicator")); DrawMenu.Add("dDrawText", new CheckBox("Draw Text")); DrawMenu.Add("dDrawManaUsage", new CheckBox("Draw Q-W-E-R Mana Usage")); ComboMenu = Menu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseEGC", new CheckBox("Use E To Gapclose")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.Add("cUseAA", new CheckBox("Use AA")); ComboMenu.Add("cUseIgnite", new CheckBox("Use Ignite")); HarassMenu = Menu.AddSubMenu("Harass", "harass"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseAA", new CheckBox("Use AA")); FarmMenu = Menu.AddSubMenu("Farm", "farm"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLHUseW", new CheckBox("Use W")); FarmMenu.Add("fLHUseWHealth", new Slider("Use W When Minion Healh %:", 50, 0, 100)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCWaitHealth", new Slider("Wait for minion at %:", 10, 0, 100)); FarmMenu.Add("fLCUseWHealth", new Slider("Use W When Minion Healh %:", 80, 0, 100)); KSMenu = Menu.AddSubMenu("KillSteal", "killsteal"); KSMenu.AddGroupLabel("KS Menu"); KSMenu.Add("ksUseWQ", new CheckBox("Use W-Q")); KSMenu.Add("ksUseE", new CheckBox("Use E To Gapclose")); KSMenu.Add("ksUseR", new CheckBox("Use R")); KSMenu.Add("ksUseIgnite", new CheckBox("Use Ignite")); FleeMenu = Menu.AddSubMenu("Flee", "flee"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseWE", new CheckBox("Use W-E")); FleeMenu.Add("fUseQ", new CheckBox("Use W-Q-E")); FleeMenu.Add("fUseR", new CheckBox("Use R")); FleeMenu.Add("fUseRHealth", new Slider("Use R if Health <", 100, 0, 500)); ItemMenu = Menu.AddSubMenu("Items", "items"); ItemMenu.AddGroupLabel("Items Menu"); ItemMenu.Add("iUseZhonyas", new CheckBox("Use Zhonya's")); ItemMenu.Add("iUseZhonyasHealth", new Slider("Use Zhonya's at Health:", 250, 50, 750)); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); ManaMenu = Menu.AddSubMenu("Mana", "mana"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("mUsePot", new Slider("Use Mana Pot At %:", 35, 0, 100)); ManaMenu.Add("mManaCalculations", new CheckBox("Do Mana Calculations")); Game.OnTick += Game_OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Draw.Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Chat.Print("<font color='#32cd32'>Azir Built Successfully - {0} {1}</font>", DateTime.Now.ToString("h:mm:ss tt"), DateTime.Now.ToString("d/M/yyyy")); }
public static void OnLoad_Complete(EventArgs args) { if (Player.Instance.ChampionName != "Ashe") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, (uint)Rangeauto, Physical); W = new Spell.Skillshot(SpellSlot.W, 1200, Cone); E = new Spell.Skillshot(SpellSlot.E, 4500, Linear, 250, 1400, 1, Physical); R = new Spell.Skillshot(SpellSlot.R, 3000, Linear, 250, 1600, 120, Physical); AsheMenu = MainMenu.AddMenu("xRP Ashe", "SBTW Ashe"); AsheMenu.AddGroupLabel("xRP-Ashe 2.0"); AsheMenu.AddSeparator(); AsheMenu.AddLabel("Made by: xRPdev/Fixed by Beadwarf"); ComboMenu = AsheMenu.AddSubMenu("Combo Mode"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQ", new CheckBox("Use Q in Combo")); ComboMenu.Add("countP", new CheckBox("Wait Passive Count to Cast Q")); ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("Use W in Combo")); ComboMenu.AddSeparator(); ComboMenu.Add("useR", new CheckBox("Use R in combo")); ComboMenu.Add("hpPercent", new Slider("Minimum Hp % to stun", 15)); PotionMenu = AsheMenu.AddSubMenu("Potions Manager"); PotionMenu.AddGroupLabel("Potions Settings"); PotionMenu.AddSeparator(); PotionMenu.Add("useHP", new CheckBox("Use Health Potion")); PotionMenu.Add("hpbar", new Slider("Minimum Health Percent", 75)); PotionMenu.AddSeparator(); ItensMenu = AsheMenu.AddSubMenu("Itens Settings"); ItensMenu.AddGroupLabel("itens settings"); ItensMenu.AddSeparator(); ItensMenu.Add("useER", new CheckBox("use Botrk in Combo")); ItensMenu.Add("hpPorcent", new Slider("Enemy Health Porcent to use Botrk", 30)); ItensMenu.Add("mehpPorcent", new Slider("My Health Porcent to use Botrk", 50)); ItensMenu.AddSeparator(); ItensMenu.Add("useYommus", new CheckBox("Use yommus in Combo")); HarassMenu = AsheMenu.AddSubMenu("Harass Mode"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQ", new CheckBox("Use Q in harass")); HarassMenu.Add("countP", new CheckBox("Wait passive count to cast Q in harass")); HarassMenu.AddSeparator(); HarassMenu.Add("useW", new CheckBox("Use W in harass")); FarmMenu = AsheMenu.AddSubMenu("LaneClear Mode"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddSeparator(); FarmMenu.Add("farmQ", new CheckBox("Use Q to farm")); FarmMenu.Add("countP", new CheckBox("Wait Passive Count to Cast Q in laneClear")); FarmMenu.AddSeparator(); FarmMenu.Add("farmW", new CheckBox("Use W to farm")); FarmMenu.Add("countM", new Slider("Min Minions to cast W", 5)); MiscMenu = AsheMenu.AddSubMenu("Misc Settings"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.AddSeparator(); MiscMenu.Add("autoE", new CheckBox("Cast E when lost target")); MiscMenu.AddSeparator(); MiscMenu.Add("useQjungle", new CheckBox("Jungle Steal Q")); MiscMenu.AddSeparator(); MiscMenu.Add("gapr", new CheckBox("W in gapcloser")); MiscMenu.Add("intr", new CheckBox("Interrupter with R")); DrawMenu = AsheMenu.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawW", new CheckBox("Draw Q range")); DrawMenu.Add("drawE", new CheckBox("Draw E range")); DrawMenu.Add("drawAA", new CheckBox("Draw Auto Attack range")); Game.OnTick += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; }
static LastHit() { FarmMenu.AddGroupLabel("LastHit Spells:"); _useQ = FarmMenu.Add("lasthitQ", new CheckBox("Use Q on LastHit ?")); _useE = FarmMenu.Add("lasthitE", new CheckBox("Use E on LastHit ?")); }
static LaneClear() { FarmMenu.AddGroupLabel("LaneClear Spells:"); _useQ = FarmMenu.Add("laneclearQ", new CheckBox("Use Q on Laneclear ?")); _useE = FarmMenu.Add("laneclearE", new CheckBox("Use E on Laneclear ?")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Yasou.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("TheNewYasuo", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); //ComboMenu.Add("combo.ToMouse", new CheckBox("Dash to Mouse", false)); ComboMenu.Add("combo.stack", new CheckBox("Stack/Stackar Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Rape")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ultimate"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected TargetUsar R sempre no alvo selecionado")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R KS")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets/Alvos Minimos para ultar", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Harass/Incomodar"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack/Stackar Q")); FarmMenu = Menu.AddSubMenu("Farming", "yasuoFarm"); FarmMenu.AddGroupLabel("Farming"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("LH.Q", new CheckBox("Use Q")); FarmMenu.Add("LH.E", new CheckBox("Use E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("WC.Q", new CheckBox("Use Q")); FarmMenu.Add("WC.E", new CheckBox("Use E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Use E Under Tower/Debaixo da Torre", false)); FarmMenu.AddLabel("Jungle"); FarmMenu.Add("JNG.Q", new CheckBox("Use Q")); FarmMenu.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack/Stackar Q")); FleeMenu.AddGroupLabel("Evade"); FleeMenu.Add("Evade.E", new CheckBox("Use E para desviar/to Evade")); FleeMenu.Add("Evade.W", new CheckBox("Use W para desviar/to Evade")); FleeMenu.Add("Evade.WDelay", new Slider("Humanizer Delay (ms)", 0, 0, 1000)); // FleeMenu.AddGroupLabel("WallJump"); FleeMenu.Add("WJ", new KeyBind("Walljump Key:", false, KeyBind.BindTypes.HoldActive, 'G')); FleeMenu.Add("DrawSpots", new CheckBox("Draw Walljump spots")); // MiscSettings = Menu.AddSubMenu("Diversas/Misc"); MiscSettings.AddGroupLabel("KS"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Inimigo/Enemy", true, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Config"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", true)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("CoolDown Colour/Cor:", 4); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); // E = new Spell.Targeted(SpellSlot.E, 475); E2 = new Spell.Skillshot(SpellSlot.E, 475, EloBuddy.SDK.Enumerations.SkillShotType.Linear); // }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q-1 Ayarlari"); ComboMenu.Add("useQ1", new CheckBox("Kullan Q-1")); ComboMenu.AddLabel("Q-2 Ayarlari"); ComboMenu.Add("qBeforeExpire", new CheckBox("Sure bitmeden once Q")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Menzil disinda")); ComboMenu.Add("qExecute", new CheckBox("Q Olduruken")); ComboMenu.AddLabel("W-1 Ayarlari"); ComboMenu.Add("useW1", new CheckBox("W1 Pasif icin")); ComboMenu.Add("wCatchUp", new CheckBox("Kullan W takim arkadasina atilmada")); ComboMenu.AddLabel("W-2 Ayarlari"); ComboMenu.Add("useW2", new CheckBox("W2 Pasif icin")); ComboMenu.AddLabel("E-1 Ayarlari"); ComboMenu.Add("useE1", new CheckBox("Kullan E1")); ComboMenu.AddLabel("E-2 Ayarlari"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Ayarlari"); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.AddLabel("Pasif Ayarlari"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Durtme Ayarlari"); HarassMenu.AddGroupLabel("Durtme Ayarlari"); HarassMenu.AddLabel("Q-1 Ayarlari"); HarassMenu.Add("useQ1H", new CheckBox("Kullan Q-1")); HarassMenu.AddLabel("Q-2 Ayarlari"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Sure bitmeden once Q")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Menzil disinda")); HarassMenu.Add("qExecuteH", new CheckBox("Q Olduruken")); HarassMenu.AddLabel("E-1 Ayarlari"); HarassMenu.Add("useE1H", new CheckBox("Kullan E1")); HarassMenu.AddLabel("E-2 Ayarlari"); HarassMenu.Add("useE2H", new CheckBox("Kullan")); FarmMenu = Program.menu.AddSubMenu("Farm Ayarlari"); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1F", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Olduruken")); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1WC", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Olduruken")); FarmMenu.Add("eExecuteWC", new CheckBox("E Olduruken")); JungleMenu = Program.menu.AddSubMenu("Orman Ayarlari"); JungleMenu.AddGroupLabel("Orman Ayarlari"); JungleMenu.Add("useQ1J", new CheckBox("Kullan Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Kullan Q-2")); JungleMenu.Add("useW1J", new CheckBox("Kullan W-1")); JungleMenu.Add("useW2J", new CheckBox("Kullan W-2")); JungleMenu.Add("useE1J", new CheckBox("Kullan E-1")); JungleMenu.Add("useE2J", new CheckBox("Kullan E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Oldurme Ayarlari"); KillstealMenu.AddGroupLabel("Oldurme Ayarlari"); KillstealMenu.Add("KSQ1", new CheckBox("Kullan Q1")); KillstealMenu.Add("KSQ2", new CheckBox("Kullan Q2")); KillstealMenu.Add("KSE1", new CheckBox("Kullan E")); KillstealMenu.Add("KSR1", new CheckBox("Kullan R")); Game.OnTick += Game_OnUpdate; }
public static void LoadMenu() { Bootstrap.Init(null); Menu = MainMenu.AddMenu("Lazy Lucian", "LazyLucian"); Menu.AddGroupLabel("Lazy Lucian"); Menu.AddLabel("by DamnedNooB"); Menu.AddLabel("Transtlate Turkish-Çeviri TRAdana"); Menu.AddSeparator(); //------------------------------------------------------------------------------------------------------------------- /* * _____ _ __ __ * / ____| | | | \/ | * | | ___ _ __ ___ | |__ ___ | \ / | ___ _ __ _ _ * | | / _ \| '_ ` _ \| '_ \ / _ \ | |\/| |/ _ \ '_ \| | | | * | |___| (_) | | | | | | |_) | (_) | | | | | __/ | | | |_| | * \_____\___/|_| |_| |_|_.__/ \___/ |_| |_|\___|_| |_|\__,_| * * */ ComboMenu = Menu.AddSubMenu("Kombo", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Q - Işık Atışı"); ComboMenu.Add("useQcombo", new CheckBox("Komboda Kullan")); ComboMenu.Add("useQextended", new CheckBox("Komboda Uzun Q Kullan(Minyon Arkasındakine vurur)")); ComboMenu.Add("qMana", new Slider("En az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("W - İntikam Ateşi"); ComboMenu.Add("useWaaRange", new CheckBox("AA da kullan - Menzili")); ComboMenu.Add("useWalways", new CheckBox("AA dışında Kullan - Menzili")); ComboMenu.Add("wMana", new Slider("en az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("E - Amansız Takip"); ComboMenu.Add("useEcombo", new CheckBox("E mantığı Kullan")); ComboMenu.Add("useEmouse", new CheckBox("E yi Mouse yönünde Kullan")); ComboMenu.Add("eMana", new Slider("en az mana: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R - İnfaz"); ComboMenu.Add("useRkillable", new CheckBox("Hedef Öldürülebilir Olduğunda")); ComboMenu.Add("useRlock", new CheckBox("Hedefe Kilitlen")); //ComboMenu.Add("rMana", new Slider("Min Mana to use: ", 20, 1)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ek Ayarlar (Kombo)"); ComboMenu.Add("spellWeaving", new CheckBox("Pasifi Kullan (Işık Silahşoru)")); ComboMenu.Add("useYoumuu", new CheckBox("Kullan Youmuu's GhostBlade for The Culling")); //------------------------------------------------------------------------------------------------------------------- /* * _ _ __ __ * | | | | | \/ | * | |__| | __ _ _ __ __ _ ___ ___ | \ / | ___ _ __ _ _ * | __ |/ _` | '__/ _` / __/ __| | |\/| |/ _ \ '_ \| | | | * | | | | (_| | | | (_| \__ \__ \ | | | | __/ | | | |_| | * |_| |_|\__,_|_| \__,_|___/___/ |_| |_|\___|_| |_|\__,_| * * */ HarassMenu = Menu.AddSubMenu("Dürtme", "Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Q - Işık Atışı"); HarassMenu.Add("useQharass", new CheckBox("Dürtmede Kullan")); HarassMenu.Add("useQextended", new CheckBox("Dürtmede Uzun Q Kullan(Minyon Arkasındakine vurur)")); HarassMenu.Add("qMana", new Slider("en az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("W - İntikam Ateşi"); HarassMenu.Add("useWaaRange", new CheckBox("AA'da Kullanma - Menzil")); HarassMenu.Add("useWalways", new CheckBox("AA dışında Kullanma - Menzili")); HarassMenu.Add("wMana", new Slider("en az mana: ", 20, 1)); HarassMenu.AddSeparator(); HarassMenu.AddLabel("Ek Ayarlar (Dürtme)"); //HarassMenu.Add("manaCheck", new CheckBox("")); // soon(TM) HarassMenu.Add("spellWeaving", new CheckBox("Pasifi Kullan (Işık Silahşoru)")); //------------------------------------------------------------------------------------------------------------------- /* * ______ __ __ * | ____| | \/ | * | |__ __ _ _ __ _ __ ___ | \ / | ___ _ __ _ _ * | __/ _` | '__| '_ ` _ \ | |\/| |/ _ \ '_ \| | | | * | | | (_| | | | | | | | | | | | | __/ | | | |_| | * |_| \__,_|_| |_| |_| |_| |_| |_|\___|_| |_|\__,_| * * */ FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.AddGroupLabel("Farm Ayarları"); FarmMenu.AddLabel("Q - Işık Atışı"); FarmMenu.Add("useQfarm", new CheckBox("Lane Temizlerken Kullan")); FarmMenu.Add("qManaLane", new Slider("Lanetemizleme için gerekli mana % : ", 20, 1)); FarmMenu.Add("qMinionsLane", new Slider("Laneclear için gereken minyon: ", 3, 1, 5)); FarmMenu.AddSeparator(); FarmMenu.Add("useQjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.Add("qManaJungle", new Slider("Orman Temizleme için gereken mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("W - İntikam Ateşi"); FarmMenu.Add("useWfarm", new CheckBox("Lane Temizlerken Kullan")); FarmMenu.Add("wManaLane", new Slider("Lanetemizleme için gerekli mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.Add("useWjungle", new CheckBox("Orman Temizlemede Kullan")); FarmMenu.Add("wManaJungle", new Slider("Orman Temizleme için gereken mana: ", 20, 1)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Ek Ayarlar (Farm)"); FarmMenu.Add("spellWeaving", new CheckBox("Pasif Kullan (Işık Silahşoru)")); //------------------------------------------------------------------------------------------------------------------- /* * __ __ _ __ __ * | \/ (_) | \/ | * | \ / |_ ___ ___ | \ / | ___ _ __ _ _ * | |\/| | / __|/ __| | |\/| |/ _ \ '_ \| | | | * | | | | \__ \ (__ | | | | __/ | | | |_| | * |_| |_|_|___/\___| |_| |_|\___|_| |_|\__,_| * * */ MiscMenu = Menu.AddSubMenu("Ek", "Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.AddLabel("Anti Gapcloser Ayarları"); MiscMenu.Add("gapcloser", new CheckBox("E ile hedefi önleme")); MiscMenu.Add("gapcloserT", new CheckBox("E ile hedefi önle")); MiscMenu.AddSeparator(); MiscMenu.AddGroupLabel("Diğer Ayarlar"); MiscMenu.Add("useKs", new CheckBox("Kill Güvenliği - Mnatığı")); //------------------------------------------------------------------------------------------------------------------- /* * _____ __ __ * | __ \ | \/ | * | | | |_ __ __ ___ __ | \ / | ___ _ __ _ _ * | | | | '__/ _` \ \ /\ / / | |\/| |/ _ \ '_ \| | | | * | |__| | | | (_| |\ V V / | | | | __/ | | | |_| | * |_____/|_| \__,_| \_/\_/ |_| |_|\___|_| |_|\__,_| * * */ DrawMenu = Menu.AddSubMenu("Göster", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.AddLabel("Büyü Menzili"); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawQextended", new CheckBox("Göster Uzun Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); //------------------------------------------------------------------------------------------------------------------- /* * ______ _ * | ____| | | * | |____ _____ _ __ | |_ ___ * | __\ \ / / _ \ '_ \| __/ __| * | |___\ V / __/ | | | |_\__ \ * |______\_/ \___|_| |_|\__|___/ * * */ Game.OnUpdate += Events.OnUpdate; Gapcloser.OnGapcloser += Events.OnGapCloser; Obj_AI_Base.OnProcessSpellCast += Events.OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Events.OnCastSpell; Drawing.OnDraw += Events.OnDraw; //Orbwalker.OnPostAttack += Events.OnAfterAttack; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != Champion.Rengar.ToString()) { return; } Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W, 500); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 1500, 70); R = new Spell.Active(SpellSlot.R); menu = MainMenu.AddMenu("RengarBuddy", "rengarbuddy"); menu.AddGroupLabel("Rengar Buddy"); menu.AddLabel("query me? jgottabekiddingme"); menu.AddLabel("that was a jq joke, i hope you got it"); menu.AddLabel("oh yea, this is made by fluxy (woot?)"); ComboMenu = menu.AddSubMenu("Combo Menu", "comboMenuRB"); ComboMenu.AddGroupLabel("5 Ferocity Settings"); ComboMenu.Add("ferocity", new CheckBox("Use 5 Ferocity")); ComboMenu.AddLabel("Smart Mode Settings"); ComboMenu.Add("modeType", new CheckBox("Smart Mode Active")); ComboMenu.AddLabel("Smart Spell Settings"); ComboMenu.Add("qInRange", new CheckBox("Q In AA Range")); ComboMenu.Add("eOutOfRange", new CheckBox("E Out Of Range")); ComboMenu.Add("wHealthPercent", new CheckBox("W <= % Health")); ComboMenu.Add("wHealthPercentSlider", new Slider("% Health", 30)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Regular Mode Settings"); var stacks = ComboMenu.Add("selectedStackedSpell", new Slider("Selected Spell", 0, 0, 2)); stacks.OnValueChange += delegate { stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Regular Combo"); ComboMenu.Add("qCombo", new CheckBox("Use Q")); ComboMenu.Add("wCombo", new CheckBox("Use W")); ComboMenu.Add("eCombo", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("useYomuus", new CheckBox("use Yomuus in R")); HarassMenu = menu.AddSubMenu("Harass Menu", "harassMenuRB"); HarassMenu.Add("save5StacksHarass", new CheckBox("Save 5 Stacks")); var stacks2 = HarassMenu.Add("selectedStackedSpellHarass", new Slider("Selected Spell", 0, 0, 2)); stacks2.OnValueChange += delegate { stacks2.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; HarassMenu.AddSeparator(); HarassMenu.Add("qHarass", new CheckBox("Use Q")); HarassMenu.Add("wHarass", new CheckBox("Use W")); HarassMenu.Add("eHarass", new CheckBox("Use E")); FarmMenu = menu.AddSubMenu("Farm Menu", "farmMenuRB"); FarmMenu.AddGroupLabel("Wave Clear"); FarmMenu.Add("qWaveClear", new CheckBox("Use Q")); FarmMenu.Add("wWaveClear", new CheckBox("Use W")); FarmMenu.Add("eWaveClear", new CheckBox("Use E")); FarmMenu.Add("saveStacksWC", new CheckBox("Save Stacks In WC")); var stacks3 = FarmMenu.Add("selectedStackedSpellWC", new Slider("Selected Spell", 0, 0, 2)); stacks3.OnValueChange += delegate { stacks3.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; FarmMenu.AddGroupLabel("Last Hit"); FarmMenu.Add("qLastHit", new CheckBox("Use Q")); FarmMenu.Add("eLastHit", new CheckBox("Use E")); JungleMenu = menu.AddSubMenu("Jungle Menu", "jungleMenuRB"); JungleMenu.Add("saveStacksJungle", new CheckBox("Save Stacks In Jungle")); var stacks4 = JungleMenu.Add("selectedStackedSpellJNG", new Slider("Selected Spell", 0, 0, 2)); stacks4.OnValueChange += delegate { stacks4.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; JungleMenu.Add("qJng", new CheckBox("Use Q")); JungleMenu.Add("wJng", new CheckBox("Use W")); JungleMenu.Add("eJng", new CheckBox("Use E")); DrawMenu = menu.AddSubMenu("Draw Menu", "drawmenu"); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("TheNewYasuo", "yasuobuddyfluxy"); ComboMenu = Menu.AddSubMenu("Combo", "yasuCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("combo.Q", new CheckBox("Kullan Q")); ComboMenu.Add("combo.E", new CheckBox("Kullan E")); ComboMenu.Add("combo.EUnderTower", new CheckBox("Kule altında E", false)); ComboMenu.Add("combo.stack", new CheckBox("Yük kas Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Sol tuş odaklan")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Ultimate"); ComboMenu.Add("combo.R", new CheckBox("Kullan R")); ComboMenu.Add("combo.RTarget", new CheckBox("Ryi sadece seçili hedef için uygunsa kullan")); ComboMenu.Add("combo.RKillable", new CheckBox("Kullan R KS")); ComboMenu.Add("combo.MinTargetsR", new Slider("Kullan R için en az düşman", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "yasuHarass"); HarassMenu.AddGroupLabel("Dürtme"); HarassMenu.Add("harass.Q", new CheckBox("Kullan Q")); HarassMenu.Add("harass.E", new CheckBox("Kullan E")); HarassMenu.Add("harass.stack", new CheckBox("Yük kas Q")); FarmMenu = Menu.AddSubMenu("Farming", "yasuoFarm"); FarmMenu.AddGroupLabel("Farm"); FarmMenu.AddLabel("Son Vuruş"); FarmMenu.Add("LH.Q", new CheckBox("Kullan Q")); FarmMenu.Add("LH.E", new CheckBox("Kullan E")); FarmMenu.Add("LH.EUnderTower", new CheckBox("Kule altında E", false)); FarmMenu.AddLabel("Lanetemizleme"); FarmMenu.Add("WC.Q", new CheckBox("Kullan Q")); FarmMenu.Add("WC.E", new CheckBox("Kullan E")); FarmMenu.Add("WC.EUnderTower", new CheckBox("Kule altında E", false)); FarmMenu.AddLabel("Orman"); FarmMenu.Add("JNG.Q", new CheckBox("Kullan Q")); FarmMenu.Add("JNG.E", new CheckBox("Kullan E")); FleeMenu = Menu.AddSubMenu("Flee/Evade", "yasuoFlee"); FleeMenu.AddGroupLabel("Flee"); FleeMenu.Add("Flee.E", new CheckBox("Kullan E")); FleeMenu.Add("Flee.stack", new CheckBox("Yük kas Q")); FleeMenu.AddGroupLabel("Evade"); FleeMenu.Add("Evade.E", new CheckBox("Kaçmada E Kullan")); FleeMenu.Add("Evade.W", new CheckBox("Kaçarken W Kullan")); FleeMenu.Add("Evade.WDelay", new Slider("İnsancıl Gecikme (ms)", 0, 0, 1000)); // FleeMenu.AddGroupLabel("WallJump"); FleeMenu.Add("WJ", new KeyBind("Walljump Tuşu:", false, KeyBind.BindTypes.HoldActive, 'G')); FleeMenu.Add("DrawSpots", new CheckBox("Göster Walljump Yerleri")); // MiscSettings = Menu.AddSubMenu("Diversas/Misc"); MiscSettings.AddGroupLabel("KS"); MiscSettings.Add("KS.Q", new CheckBox("Kullan Q")); MiscSettings.Add("KS.E", new CheckBox("Kullan E")); MiscSettings.AddGroupLabel("Otomatik Q"); MiscSettings.Add("Auto.Q3", new CheckBox("Kullan Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Otomatik Q3 düşmana", true, KeyBind.BindTypes.PressToggle, 'M')); Program.Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Draw.Q", new CheckBox("Göster Q", true)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Göster E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Göster R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Gerisayım rengi:", 4); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; EEvader.Init(); // E = new Spell.Targeted(SpellSlot.E, 475); E2 = new Spell.Skillshot(SpellSlot.E, 475, EloBuddy.SDK.Enumerations.SkillShotType.Linear); // }
private static void Game_OnStart(EventArgs args) { if (!_Player.ChampionName.ToLower().Contains("vayne")) { return; } Q = new Spell.Skillshot(SpellSlot.Q, int.MaxValue, SkillShotType.Linear); E = new Spell.Targeted(SpellSlot.E, 550); Condemn.ESpell = new Spell.Skillshot(SpellSlot.E, 550, SkillShotType.Linear, 250, 1200); R = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Crayz Vayne", "CrayzVayne"); Menu.AddGroupLabel("Crayz Vayne"); Menu.AddLabel("Version: " + "7.5.179.44"); Menu.AddSeparator(); Menu.AddLabel("By Crayz Turkis ;)"); Menu.AddSeparator(); Menu.AddLabel("Have Fun !"); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQKite", new CheckBox("Use Q to Kite Melee", false)); ComboMenu.Add("useECombo", new CheckBox("Use E (Execute)")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useRCombo", new CheckBox("Use R", false)); ComboMenu.Add("noRUnderTurret", new CheckBox("Disable R if Target is under enemy turret")); CondemnPriorityMenu = Menu.AddSubMenu("Auto Condemn", "AutoCondemn"); CondemnPriorityMenu.AddGroupLabel("Condemn Priority"); foreach (var enem in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { var champValue = CondemnPriorityMenu.Add(enem.ChampionName + "priority", new Slider(enem.ChampionName + ": ", 1, 1, 5)); var enem1 = enem; champValue.OnValueChange += delegate { champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; }; champValue.DisplayName = enem1.ChampionName + ": " + PriorityValues[champValue.CurrentValue]; } CondemnPriorityMenu.AddSeparator(); var sliderValue = CondemnPriorityMenu.Add("minSliderAutoCondemn", new Slider("Min Priority for Auto Condemn: ", 2, 1, 5)); sliderValue.OnValueChange += delegate { sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; }; sliderValue.DisplayName = "Min Priority for Auto Condemn: " + PriorityValues[sliderValue.CurrentValue]; CondemnPriorityMenu.Add("autoCondemnToggle", new KeyBind("Auto Condemn", false, KeyBind.BindTypes.PressToggle, 'H')); CondemnPriorityMenu.AddSeparator(); CondemnMenu = Menu.AddSubMenu("Condemn", "Condemn"); CondemnMenu.AddGroupLabel("Condemn Settings"); CondemnMenu.AddSeparator(); CondemnMenu.Add("pushDistance", new Slider("Push Distance", 410, 350, 420)); CondemnMenu.Add("condemnPercent", new Slider("Condemn Percent", 33, 1)); CondemnMenu.AddSeparator(); CondemnMenu.AddLabel("Active Mode Settings"); CondemnMenu.Add("smartVsCheap", new CheckBox("On (saves fps) OFF (360 degree check)", true)); CondemnMenu.AddSeparator(); CondemnMenu.Add("condemnCombo", new CheckBox("Condemn in Combo", true)); CondemnMenu.Add("condemnComboTrinket", new CheckBox("Trinket Bush After E", true)); CondemnMenu.Add("condemnHarass", new CheckBox("Condemn in Harass", true)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q", true)); FarmMenu = Menu.AddSubMenu("Farming", "Farming"); FarmMenu.AddGroupLabel("Farming Settings"); FarmMenu.Add("onlyTumbleToCursor", new CheckBox("Only Tumble To Cursor", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("useQLastHit", new CheckBox("Use Q Last", true)); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQWaveClear", new CheckBox("Use Q WaveClear", true)); DrawMenu = Menu.AddSubMenu("Misc Menu", "Misc"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawERange", new CheckBox("Draw E Range", false)); DrawMenu.Add("condemnVisualiser", new CheckBox("Draw Condemn", false)); DrawMenu.Add("drawStacks", new CheckBox("Draw W Stacks", false)); DrawMenu.AddLabel("Misc"); DrawMenu.Add("wallJumpKey", new KeyBind("Tumble Walls", false, KeyBind.BindTypes.HoldActive, 'Z')); DrawMenu.Add("condemnNextAA", new KeyBind("Condemn Next AA", false, KeyBind.BindTypes.PressToggle, 'E')); DrawMenu.AddLabel("Anti-Champions"); DrawMenu.Add("antiKalista", new CheckBox("Anti-Kalista")); DrawMenu.Add("antiRengar", new CheckBox("Anti-Rengar")); InterruptorMenu = Menu.AddSubMenu("Interrupter", "Interrupter"); InterruptorMenu.AddGroupLabel("Interrupter Menu"); InterruptorMenu.Add("enableInterrupter", new CheckBox("Enable Interrupter")); InterruptorMenu.AddSeparator(); var dangerSlider = InterruptorMenu.Add("dangerLevel", new Slider("Set Your Danger Level: ", 3, 1, 3)); var dangerSliderDisplay = InterruptorMenu.Add("dangerLevelDisplay", new Label("Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1])); dangerSlider.Cast <Slider>().OnValueChange += delegate { dangerSliderDisplay.Cast <Label>().DisplayName = "Danger Level: " + DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1]; }; GapCloserMenu = Menu.AddSubMenu("Anti-GapClosers", "Anti-GapClosers"); GapCloserMenu.AddGroupLabel("Anti-GapCloser Menu"); GapCloserMenu.Add("enableGapCloser", new CheckBox("Enable Anti-GapCloser")); Orbwalker.OnPreAttack += Events.Orbwalker_OnPreAttack; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Events.Interrupter_OnInterruptableSpell; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Obj_AI_Base.OnBasicAttack += Events.ObjAiBaseOnOnBasicAttack; GameObject.OnCreate += Events.GameObject_OnCreate; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Elise) { return; } Menu = MainMenu.AddMenu("Elise Buddy", "EliseBuddy"); ComboMenu = Menu.AddSubMenu("Combo", "eliseCombo"); ComboMenu.Add("comboR", new CheckBox("R")); ComboMenu.AddLabel("Human"); ComboMenu.Add("comboHumanQ", new CheckBox("Human Q")); ComboMenu.Add("comboHumanW", new CheckBox("Human W")); ComboMenu.Add("comboHumanE", new CheckBox("Human E")); ComboMenu.AddLabel("Spider"); ComboMenu.Add("comboSpiderQ", new CheckBox("Spider Q")); ComboMenu.Add("comboSpiderW", new CheckBox("Spider W")); ComboMenu.Add("comboSpiderE", new CheckBox("Spider E")); ComboMenu.Add("antiGapcloser", new CheckBox("Anti-Gapcloser")); HarassMenu = Menu.AddSubMenu("Harass", "eliseharass"); HarassMenu.AddLabel("Human"); HarassMenu.Add("harassHumanQ", new CheckBox("Human Q")); HarassMenu.Add("harassHumanW", new CheckBox("Human W")); HarassMenu.Add("harassHumanE", new CheckBox("Human E")); HarassMenu.AddLabel("Spider"); HarassMenu.Add("harassSpiderQ", new CheckBox("Spider Q")); HarassMenu.Add("harassSpiderW", new CheckBox("Spider W")); HarassMenu.Add("harassSpiderE", new CheckBox("Spider E")); FarmMenu = Menu.AddSubMenu("Farm", "elisefarm"); FarmMenu.AddGroupLabel("Last Hit"); FarmMenu.AddLabel("Human"); FarmMenu.Add("lhHumanQ", new CheckBox("Human Q")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("lhSpiderQ", new CheckBox("Spider Q")); FarmMenu.AddGroupLabel("Wave Clear"); FarmMenu.AddLabel("Human"); FarmMenu.Add("wcHumanQ", new CheckBox("Human Q")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("wcSpiderQ", new CheckBox("Spider Q")); FarmMenu.AddGroupLabel("Jungle"); FarmMenu.Add("jungleR", new CheckBox("R")); FarmMenu.AddLabel("Human"); FarmMenu.Add("jgHumanQ", new CheckBox("Human Q")); FarmMenu.Add("jgHumanW", new CheckBox("Human W")); FarmMenu.AddLabel("Spider"); FarmMenu.Add("jgSpiderQ", new CheckBox("Spider Q")); FarmMenu.Add("jgSpiderW", new CheckBox("Spider W")); DrawMenu = Menu.AddSubMenu("Drawing", "drawelise"); DrawMenu.Add("drawHumanQ", new CheckBox("Human Q", false)); DrawMenu.Add("drawHumanW", new CheckBox("Human W", false)); DrawMenu.Add("drawHumanE", new CheckBox("Human E", false)); DrawMenu.Add("drawSpiderQ", new CheckBox("Spider Q", false)); DrawMenu.Add("drawSpiderE", new CheckBox("Spider E", false)); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += EliseSpellManager.Obj_AI_Base_OnProcessSpellCast; Events.Init(); }