void LateUpdate() { if (mNextUpdate < Time.time) { mNextUpdate = Time.time + 0.075f + Random.value * 0.05f; if (FOWSystem.instance == null) { enabled = false; return; } if (mUpdate) { mRenderers = GetComponentsInChildren <Renderer>(); } bool visible = FOWSystem.IsVisible(mTrans.position); if (mUpdate || mIsVisible != visible) { mUpdate = false; mIsVisible = visible; for (int i = 0, imax = mRenderers.Length; i < imax; ++i) { Renderer ren = mRenderers[i]; if (ren) { ren.enabled = mIsVisible; } else { mUpdate = true; mNextUpdate = Time.time; } } } } }