void set_volume(FMOD.Channel c, float delta) { // if sign == 0, increase volume // if sign == 1, decrease volume float volume = 0; c.getVolume (ref volume); volume += delta; c.setVolume (volume); }
void set_volume(FMOD.Channel c, float delta) { // if sign == 0, increase volume // if sign == 1, decrease volume float volume = 0; c.getVolume (ref volume); volume += delta; c.setVolume (volume); }