internal void SetContext(FGLContextType contextType) { try { CurrentForm.SetContext(contextType); } catch (Exception) { } }
internal void SetContext(FGLContextType contextType, List <FGLWidget> pfields, UIContext currContext, List <ONKEY_EVENT> keyList, List <ON_ACTION_EVENT> actionList, UIEventHandler _evtHandler) { CurrentForm.SetContext(contextType, pfields, keyList, actionList, currContext, _evtHandler); }