IEnumerator GetFriendTexture(string uid) { string url = FBUtil.GetPictureURL(uid, 128, 128); WWW www = new WWW(url); yield return(www); friendImages.Add(uid, (Texture)www.texture); }
void HandleUserName(FBResult result) { if (result.Error != null) { FB.API(FBUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleAvatar); return; } profile = FBUtil.DeserializeJSONProfile(result.Text); Text UserMsg = UIFB_UserName.GetComponent <Text>(); UserMsg.text = "Hallo, " + profile["first_name"]; }
void HandleAvatar(FBResult result) { //If avatar GET call results in an error, retry calling it if (result.Error != null) { FB.API(FBUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleAvatar); return; } //Get empty img of UI Image UserAvatar = UIFB_Avatar.GetComponent <Image>(); //Fill this img with the correct FB profile picture UserAvatar.sprite = Sprite.Create(result.Texture, new Rect(0, 0, 128, 128), new Vector2(0, 0)); }
private void ScoresCallback(FBResult result) { //Deserialize JSON result friends scores scoresList = FBUtil.DeserializeScores(result.Text); //Empty scorelist UI foreach (Transform item in ScoreScrollList.transform) { GameObject.Destroy(item.gameObject); } foreach (object score in scoresList) { var entry = (Dictionary <string, object>)score; var user = (Dictionary <string, object>)entry["user"]; GameObject ScorePanel; ScorePanel = Instantiate(ScoreEntryPanel) as GameObject; ScorePanel.transform.parent = ScoreScrollList.transform; //get name of friend + score Transform ScoreName = ScorePanel.transform.Find("FriendName"); Transform ScoreScore = ScorePanel.transform.Find("FriendScore"); Text scoreName = ScoreName.GetComponent <Text>(); Text scoreScore = ScoreScore.GetComponent <Text>(); scoreName.text = user["name"].ToString(); scoreScore.text = entry["score"].ToString(); //get friend avatar Transform UserAvatar = ScorePanel.transform.Find("FriendAvatar"); Image userAvatar = UserAvatar.GetComponent <Image>();; FB.API(FBUtil.GetPictureURL(user["id"].ToString(), 128, 128), Facebook.HttpMethod.GET, delegate(FBResult pictureResult) { if (pictureResult.Error != null) { Debug.Log(pictureResult.Error); } else { userAvatar.sprite = Sprite.Create(pictureResult.Texture, new Rect(0, 0, 128, 128), new Vector2(0, 0)); } }); } }
void HandleFBMenus(bool isLoggedIn) { //If user is logged in menu is shown and filled with data if (isLoggedIn) { UIFB_IsLoggedIn.SetActive(true); UIFB_IsNotLoggedIn.SetActive(false); //get avatar FB.API(FBUtil.GetPictureURL("me", 128, 128), Facebook.HttpMethod.GET, HandleAvatar); //get username FB.API("/me?fields=id,first_name", Facebook.HttpMethod.GET, HandleUserName); // Check for Achievements GameControl.control.AchievementCheck(); GameControl.control.FBlogin = true; } else { UIFB_IsLoggedIn.SetActive(false); UIFB_IsNotLoggedIn.SetActive(true); } }