public void Parse(AssetsReader reader) { Version = reader.ReadCStr(); Platform = reader.ReadInt32(); HasTypeTrees = reader.ReadBoolean(); int numTypes = reader.ReadInt32(); for (int i = 0; i < numTypes; i++) { Types.Add(new AssetsType(reader, HasTypeTrees)); } int numObj = reader.ReadInt32(); for (int i = 0; i < numObj; i++) { reader.AlignTo(4); var obj = ObjectInfo <AssetsObject> .Parse(ParentFile, reader); ObjectInfos.Add(obj); } int numAdds = reader.ReadInt32(); for (int i = 0; i < numAdds; i++) { reader.AlignTo(4); Adds.Add(new RawPtr(reader)); } int numExt = reader.ReadInt32(); for (int i = 0; i < numExt; i++) { ExternalFiles.Add(new ExternalFile(reader)); } reader.ReadCStr(); }
private void UpdateStatistics(ExternalFiles externalFiles) { foreach (var directoryEntry in externalFiles.AssetFiles) { if (directoryEntry.RelativePath.IsAsset()) { AssetSizes.Add(directoryEntry.Length); } else if (directoryEntry.RelativePath.IsPrefab()) { PrefabSizes.Add(directoryEntry.Length); } else if (directoryEntry.RelativePath.IsScene()) { SceneSizes.Add(directoryEntry.Length); } } foreach (var directoryEntry in externalFiles.KnownBinaryAssetFiles) { KnownBinaryAssetSizes.Add(directoryEntry.Length); } foreach (var directoryEntry in externalFiles.ExcludedByNameAssetFiles) { ExcludedByNameAssetsSizes.Add(directoryEntry.Length); } }
public bool Execute() { return(ExternalFiles .Select(x => DownloadExternalFile(x.GetMetadata("Fullpath"), Timeout, ReportWarning, ReportError)) .ToList() .All(x => x.Result)); }
// See if the project is based on a .asmdef file, and process the files at the .asmdef file location. We'll // already have processed any of these files in the Assets and Packages folder, so this will catch any // packages that are external to the solution folder and registered with `file:` private void CollectExternalFilesForAsmDefProject(ExternalFiles externalFiles, IProject project) { if (!project.IsProjectFromUserView()) { return; } // We know that the default projects are not .asmdef based, and will obviously live in Assets, which we've // already processed. This is just an optimisation - if a plugin renames the projects, we'll still work ok if (project.Name == "Assembly-CSharp" || project.Name == "Assembly-CSharp-Editor" || project.Name == "Assembly-CSharp-firstpass" || project.Name == "Assembly-CSharp-Editor-firstpass") { return; } foreach (var projectItem in project.GetSubItemsRecursively()) { if (projectItem is IProjectFile projectFile) { var location = projectFile.Location; if (location.FullPath.EndsWith(".asmdef", StringComparison.InvariantCultureIgnoreCase)) { CollectExternalFilesForDirectory(externalFiles, location.Parent); return; } } } }
public BrowserBase(DriverType driverType) { var externalFiles = new ExternalFiles(); var path = externalFiles.GetRepositoryFolder(); switch (driverType) { case DriverType.Edge: _driver = new EdgeDriver(path); break; case DriverType.Chrome: _driver = new ChromeDriver(path); _driver.Manage().Window.Maximize(); var tabs = _driver.WindowHandles; if (tabs.Count > 1) { _driver.SwitchTo().Window(tabs[1]); _driver.Close(); _driver.SwitchTo().Window(tabs[0]); } break; } }
private void AddExternalMetaFiles(ExternalFiles externalFiles, PsiModuleChangeBuilder builder) { foreach (var directoryEntry in externalFiles.MetaFiles) { AddMetaPsiSourceFile(builder, directoryEntry.GetAbsolutePath()); } }
public WebApiTestsSteps() { _externalFiles = new ExternalFiles(); var apiAppConfiguration = new AppConfiguration(); _url = apiAppConfiguration.GetApplicationConfigurationValue(ConfigurationEnums.ApiUrl); _apiActions = new ApiActions(); }
protected override bool ExecuteInner() { return(ExternalFiles .SelectMany(GetExternalFilesInfo) .Select(DownloadExternalFile) .ToList() .All(x => x.Result)); }
public bool Execute() { return(ExternalFiles .Select(x => DownloadExternalFile(x.GetMetadata("Fullpath"), Timeout)) .WhereNotNull() .ToList() .All(x => x.Result)); }
private void CollectExternalFilesForSolutionDirectory(ExternalFiles externalFiles, string relativePath) { var path = mySolutionDirectory.Combine(relativePath); if (path.ExistsDirectory) { CollectExternalFilesForDirectory(externalFiles, path); } }
private void btnImportExcel_Click(object sender, EventArgs e) { try { dataGridView.DataSource = ExternalFiles.ImporExcel(); } catch (Exception ex) { MessageBox.Show("Error! " + ex.Message, "Importar", MessageBoxButtons.OK, MessageBoxIcon.Warning); } }
private void btnImportExcel_Click(object sender, EventArgs e) { try { dgvProductos.DataSource = ExternalFiles.ImporExcel(); btnGuardar.Enabled = true; } catch (Exception ex) { MessageBox.Show("Error! " + ex.Message, "Importar", MessageBoxButtons.OK, MessageBoxIcon.Warning); } }
private void btnAceptar_Click(object sender, EventArgs e) { //crear dgv para exportar Bloqueo.bloquear(this, true); try { DataGridView dgvExportar = new DataGridView(); DataGridViewColumn columna = new DataGridViewColumn(); if (chkId.Checked == true) { columna.HeaderText = "Id"; dgvExportar.Columns.Add(columna); } if (chkCodigo.Checked == true) { columna.HeaderText = "Codigo"; dgvExportar.Columns.Add(columna); } if (chkNombre.Checked == true) { columna.HeaderText = "Nombre"; dgvExportar.Columns.Add(columna); } if (chkSucursal.Checked == true) { columna.HeaderText = "Sucursal"; dgvExportar.Columns.Add(columna); } if (chkAlmacen.Checked == true) { columna.HeaderText = "Alamcen"; dgvExportar.Columns.Add(columna); } if (chkPrecioCompra.Checked == true) { columna.HeaderText = "P. Compra"; dgvExportar.Columns.Add(columna); } if (chkPrecioVenta.Checked == true) { columna.HeaderText = "P. Venta"; dgvExportar.Columns.Add(columna); } if (chkStock.Checked == true) { columna.HeaderText = "Stock"; dgvExportar.Columns.Add(columna); } if (chkValor.Checked == true) { columna.HeaderText = "Valor"; dgvExportar.Columns.Add(columna); } ExternalFiles.ExportarDataGridViewExcel(dgvProductos); } catch (Exception ex) { MessageBox.Show("Error: " + ex.Message, "Exportar", MessageBoxButtons.OK, MessageBoxIcon.Warning); } Bloqueo.bloquear(this, false); }
private ExternalFiles CollectExternalFilesForUnityProject() { // These are idempotent and can be called multiple times. We expect most files to come from here - either in // Assets or Packages. We can have assets in externally stored packages, but they are not treated as user // editable source, so we can mostly ignore them (the exception is file: based packages, but these are // expected to be a small number, and will complicate gathering stats for thresholds) var externalFiles = new ExternalFiles(); CollectExternalFilesForSolutionDirectory(externalFiles, "Assets"); CollectExternalFilesForSolutionDirectory(externalFiles, "Packages"); CollectExternalFilesForSolutionDirectory(externalFiles, "ProjectSettings"); return(externalFiles); }
// We add scenes, assets and prefabs to the Misc Files project in Rider. This is so that: // * The Find Usages results list expects project files and throws if any occurrence is a project file // * Only project files are included in SWEA, and we want that for the usage count Code Vision metric // Unfortunately, ReSharper keeps the Misc Files project in sync with Visual Studio's idea of the Misc Files // project (i.e. files open in the editor that aren't part of a project). This means ReSharper will remove our // files from Misc Files and we end up with invalid PSI source files and loads of exceptions. // Fortunately, ReSharper doesn't require project files for find usages or rename, and doesn't have Code Vision, // so we don't need to worry about a usage count (usage suppression is already handled in the suppressor). So // for ReSharper, we just treat all of our files as PSI source files private void AddExternalFiles(ExternalFiles externalFiles) { var builder = new PsiModuleChangeBuilder(); AddExternalPsiSourceFiles(externalFiles.MetaFiles, builder); AddExternalPsiSourceFiles(externalFiles.AssetFiles, builder); FlushChanges(builder, externalFiles.AssetFiles.Select(t => t.GetAbsolutePath()).ToList()); // We should only start watching for file system changes after adding the files we know about foreach (var directory in externalFiles.Directories) { myFileSystemTracker.AdviseDirectoryChanges(myLifetime, directory, true, OnProjectDirectoryChange); } }
public void Parse(AssetsReader reader) { Version = reader.ReadCStr(); Platform = reader.ReadInt32(); HasTypeTrees = reader.ReadBoolean(); int numTypes = reader.ReadInt32(); for (int i = 0; i < numTypes; i++) { Types.Add(new AssetsType(reader, HasTypeTrees)); } List <ObjectRecord> records = new List <ObjectRecord>(); int numObj = reader.ReadInt32(); for (int i = 0; i < numObj; i++) { reader.AlignTo(4); var obj = new ObjectRecord(reader); records.Add(obj); } int numAdds = reader.ReadInt32(); for (int i = 0; i < numAdds; i++) { reader.AlignTo(4); Adds.Add(new RawPtr(reader)); } int numExt = reader.ReadInt32(); for (int i = 0; i < numExt; i++) { ExternalFiles.Add(new ExternalFile(reader)); } reader.ReadCStr(); //load the object infos in order based on their type foreach (var record in records.OrderBy(x => PreloadObjectOrder(x)).ThenBy(x => x.ObjectID)) { var obj = ObjectInfo <AssetsObject> .Parse(ParentFile, record); ObjectInfos.Add(obj); if (ShouldForceLoadObject(record)) { var o = obj.Object; } } }
public Manifest CreateManifest() { var manifest = new Manifest { DefinedSymbols = Args.define, SourceFiles = Args.Files.Select(f => GetFileWithModificationDate(f)).ToList(), ReferencedFiles = Args.References.Select(f => GetFileWithModificationDate(f)).ToList(), ContentFiles = Args.ContentFiles.Select(cf => GetFileWithModificationDate(cf)).ToList(), NoneFiles = Args.NoneFiles.Select(cf => GetFileWithModificationDate(cf)).ToList(), SkcVersion = SkcVersion, SkcFile = GetFileWithModificationDate(SkcFile), ExternalFiles = ExternalFiles.Select(GetFileWithModificationDate).ToList() }; return(manifest); }
public void Write(AssetsWriter writer) { writer.WriteCString(Version); writer.Write(Platform); writer.Write(HasTypeTrees); writer.Write(Types.Count()); Types.ForEach(x => x.Write(writer)); writer.Write(ObjectInfos.Count()); ObjectInfos.ForEach(x => { writer.AlignTo(4); x.Write(writer); }); writer.Write(Adds.Count()); Adds.ForEach(x => x.Write(writer)); writer.Write(ExternalFiles.Count()); ExternalFiles.ForEach(x => x.Write(writer)); writer.WriteCString(""); }
private void AddExternalAssetFiles(ExternalFiles externalFiles) { if (externalFiles.AssetFiles.Count == 0) { return; } using (new ProjectModelBatchChangeCookie(mySolution, SimpleTaskExecutor.Instance)) using (mySolution.Locks.UsingWriteLock()) { // Note that we ignore binary and "excluded by name" files. We could include them and set ShouldBuildPsi // to false, but that doesn't give us anything foreach (var directoryEntry in externalFiles.AssetFiles) { AddAssetProjectFile(directoryEntry.GetAbsolutePath()); } } }
private void CollectExternalFilesForDirectory(ExternalFiles externalFiles, FileSystemPath directory) { // Don't process the entire solution directory - this would process Assets and Packages for a second time, // and also process Temp and Library, which are likely to be huge if (directory == mySolutionDirectory) { myLogger.Error("Unexpected request to process entire solution directory. Skipping"); return; } if (myRootPaths.Contains(directory)) { return; } // Make sure the directory hasn't already been processed as part of a previous directory. This can happen if // the project is a .asmdef based project living under Assets or Packages, or inside a file:// based package foreach (var rootPath in myRootPaths) { if (rootPath.IsPrefixOf(directory)) { return; } } myLogger.Info("Processing directory for asset and meta files: {0}", directory); // Based on super simple tests, GetDirectoryEntries is faster than GetChildFiles with subsequent calls to // GetFileLength. But what is more surprising is that Windows in a VM is an order of magnitude FASTER than // Mac, on the same project! var entries = directory.GetDirectoryEntries("*", PathSearchFlags.RecurseIntoSubdirectories | PathSearchFlags.ExcludeDirectories); foreach (var entry in entries) { externalFiles.AddFile(entry); } externalFiles.AddDirectory(directory); myRootPaths.Add(directory); }
// We add scenes, assets and prefabs to the Misc Files project in Rider. This is so that: // * The Find Usages results list expects project files and throws if any occurrence is a project file // * Only project files are included in SWEA, and we want that for the usage count Code Vision metric // Unfortunately, ReSharper keeps the Misc Files project in sync with Visual Studio's idea of the Misc Files // project (i.e. files open in the editor that aren't part of a project). This means ReSharper will remove our // files from Misc Files and we end up with invalid PSI source files and loads of exceptions. // Fortunately, ReSharper doesn't require project files for find usages or rename, and doesn't have Code Vision, // so we don't need to worry about a usage count (usage suppression is already handled in the suppressor). So // for ReSharper, we just treat all of our files as PSI source files private void AddExternalFiles(ExternalFiles externalFiles) { var builder = new PsiModuleChangeBuilder(); AddExternalPsiSourceFiles(externalFiles.MetaFiles, builder); #if RESHARPER AddExternalPsiSourceFiles(externalFiles.AssetFiles, builder); #endif FlushChanges(builder); #if RIDER AddExternalProjectFiles(externalFiles.AssetFiles); #endif // We should only start watching for file system changes after adding the files we know about foreach (var directory in externalFiles.Directories) { myFileSystemTracker.AdviseDirectoryChanges(myLifetime, directory, true, OnProjectDirectoryChange); } }
public RegisterNewAccountSteps() { _registrationPage = new RegistrationPage(); _registration = new Registration(); _externalFiles = new ExternalFiles(); }
public LoginRegisteredAccountSteps() { _loginPage = new LoginPage(); _registration = new Registration(); _externalFiles = new ExternalFiles(); }
private void btnImportar_Click(object sender, EventArgs e) { dataGridView.DataSource = ExternalFiles.ImporExcel(); }
private static bool UniversalGeneArchiveCurrent() { var fileInfo = new FileInfo(ExternalFiles.UniversalGeneFilePath); return(fileInfo.Exists && ExternalFiles.GetElapsedDays(fileInfo.CreationTime) < 1.0); }
public void Setup() { _externalFiles = new ExternalFiles(); }