コード例 #1
0
ファイル: CueData.cs プロジェクト: luiseduardohdbackup/FNA
        public XACTClip(BinaryReader reader, double clipVolume, byte filterType)
        {
            // Number of XACT Events
            Events = new XACTEvent[reader.ReadByte()];

            for (int i = 0; i < Events.Length; i += 1)
            {
                // Full Event information
                uint eventInfo = reader.ReadUInt32();

                // XACT Event Type, Timestamp
                uint eventType      = eventInfo & 0x0000001F;
                uint eventTimestamp = (eventInfo >> 5) & 0x0000FFFF;
                // uint eventUnknown = eventInfo >> 21;

                // Random offset, unused
                reader.ReadUInt16();

                // Load the Event
                if (eventType == 0)
                {
                    // TODO: Codename OhGodNo
                    // Stop Event
                }
                else if (eventType == 1)
                {
                    // Unknown value
                    reader.ReadByte();

                    /* Event Flags
                     * 0x01 = Break Loop
                     * 0x02 = Use Speaker Position
                     * 0x04 = Use Center Speaker
                     * 0x08 = New Speaker Position On Loop
                     */
                    reader.ReadByte();

                    // WaveBank Track Index
                    ushort track = reader.ReadUInt16();

                    // WaveBank Index
                    byte waveBank = reader.ReadByte();

                    // Number of times to loop wave (255 is infinite)
                    byte loopCount = reader.ReadByte();

                    // Speaker position angle/arc, unused
                    reader.ReadUInt16();
                    reader.ReadUInt16();

                    // Finally.
                    Events[i] = new PlayWaveEvent(
                        eventTimestamp,
                        new ushort[] { track },
                        new byte[] { waveBank },
                        0,
                        0,
                        clipVolume,
                        clipVolume,
                        filterType,
                        loopCount,
                        0,
                        false,
                        new byte[] { 0xFF }
                        );
                }
                else if (eventType == 3)
                {
                    // Unknown value
                    reader.ReadByte();

                    /* Event Flags
                     * 0x01 = Break Loop
                     * 0x02 = Use Speaker Position
                     * 0x04 = Use Center Speaker
                     * 0x08 = New Speaker Position On Loop
                     */
                    reader.ReadByte();

                    // Number of times to loop wave (255 is infinite)
                    byte loopCount = reader.ReadByte();

                    // Speaker position angle/arc, unused
                    reader.ReadUInt16();
                    reader.ReadUInt16();

                    // Number of WaveBank tracks
                    ushort numTracks = reader.ReadUInt16();

                    /* Variation Playlist Type.
                     * First 4 bytes indicates Variation Type.
                     * Next 4 bytes appear to indicate New Variation On Loop.
                     * The rest is currently unknown.
                     * -flibit
                     */
                    ushort variationValues = reader.ReadUInt16();
                    ushort variationType   = (ushort)(variationValues & 0x000F);
                    bool   variationOnLoop = (variationValues & 0x00F0) > 0;

                    // Unknown values
                    reader.ReadBytes(4);

                    // Obtain WaveBank track information
                    ushort[] tracks    = new ushort[numTracks];
                    byte[]   waveBanks = new byte[numTracks];
                    byte[]   weights   = new byte[numTracks];
                    for (ushort j = 0; j < numTracks; j += 1)
                    {
                        tracks[j]    = reader.ReadUInt16();
                        waveBanks[j] = reader.ReadByte();
                        byte minWeight = reader.ReadByte();
                        byte maxWeight = reader.ReadByte();
                        weights[j] = (byte)(maxWeight - minWeight);
                    }

                    // Finally.
                    Events[i] = new PlayWaveEvent(
                        eventTimestamp,
                        tracks,
                        waveBanks,
                        0,
                        0,
                        clipVolume,
                        clipVolume,
                        filterType,
                        loopCount,
                        variationType,
                        variationOnLoop,
                        weights
                        );
                }
                else if (eventType == 4)
                {
                    // Unknown value
                    reader.ReadByte();

                    /* Event Flags
                     * 0x01 = Break Loop
                     * 0x02 = Use Speaker Position
                     * 0x04 = Use Center Speaker
                     * 0x08 = New Speaker Position On Loop
                     */
                    reader.ReadByte();

                    // WaveBank track
                    ushort track = reader.ReadUInt16();

                    // WaveBank index, unconfirmed
                    byte waveBank = reader.ReadByte();

                    // Loop Count, unconfirmed
                    byte loopCount = reader.ReadByte();

                    // Speaker position angle/arc, unused
                    reader.ReadUInt16();
                    reader.ReadUInt16();

                    // Pitch Variation
                    short minPitch = reader.ReadInt16();
                    short maxPitch = reader.ReadInt16();

                    // Volume Variation
                    double minVolume = XACTCalculator.ParseDecibel(reader.ReadByte());
                    double maxVolume = XACTCalculator.ParseDecibel(reader.ReadByte());

                    // Frequency Variation, unusued
                    reader.ReadSingle();
                    reader.ReadSingle();

                    // Q Factor Variation, unused
                    reader.ReadSingle();
                    reader.ReadSingle();

                    // Unknown value
                    reader.ReadUInt16();

                    // Finally.
                    Events[i] = new PlayWaveEvent(
                        eventTimestamp,
                        new ushort[] { track },
                        new byte[] { waveBank },
                        minPitch,
                        maxPitch,
                        minVolume,
                        maxVolume,
                        filterType,
                        loopCount,
                        0,
                        false,
                        new byte[] { 0xFF }
                        );
                }
                else if (eventType == 6)
                {
                    // Unknown value
                    reader.ReadByte();

                    /* Event Flags
                     * 0x01 = Break Loop
                     * 0x02 = Use Speaker Position
                     * 0x04 = Use Center Speaker
                     * 0x08 = New Speaker Position On Loop
                     */
                    reader.ReadByte();

                    // Number of times to loop wave (255 is infinite)
                    byte loopCount = reader.ReadByte();

                    // Speaker position angle/arc, unused
                    reader.ReadUInt16();
                    reader.ReadUInt16();

                    // Pitch variation
                    short minPitch = reader.ReadInt16();
                    short maxPitch = reader.ReadInt16();

                    // Volume variation
                    double minVolume = XACTCalculator.ParseDecibel(reader.ReadByte());
                    double maxVolume = XACTCalculator.ParseDecibel(reader.ReadByte());

                    // Frequency Variation, unusued
                    reader.ReadSingle();
                    reader.ReadSingle();

                    // Q Factor Variation, unused
                    reader.ReadSingle();
                    reader.ReadSingle();

                    // Unknown value
                    reader.ReadByte();

                    // Variation flags
                    // FIXME: There's probably more to these flags...
                    byte varFlags = reader.ReadByte();
                    if ((varFlags & 0x20) != 0x20)
                    {
                        // Throw out the volume variation.
                        minVolume = clipVolume;
                        maxVolume = clipVolume;
                    }
                    if ((varFlags & 0x10) != 0x10)
                    {
                        // Throw out the pitch variation
                        minPitch = 0;
                        maxPitch = 0;
                    }

                    // Number of WaveBank tracks
                    ushort numTracks = reader.ReadUInt16();

                    /* Variation Playlist Type.
                     * First 4 bytes indicates Variation Type.
                     * Next 4 bytes appear to indicate New Variation On Loop.
                     * The rest is currently unknown.
                     * -flibit
                     */
                    ushort variationValues = reader.ReadUInt16();
                    ushort variationType   = (ushort)(variationValues & 0x000F);
                    bool   variationOnLoop = (variationValues & 0x00F0) > 0;

                    // Unknown values
                    reader.ReadBytes(4);

                    // Obtain WaveBank track information
                    ushort[] tracks    = new ushort[numTracks];
                    byte[]   waveBanks = new byte[numTracks];
                    byte[]   weights   = new byte[numTracks];
                    for (ushort j = 0; j < numTracks; j += 1)
                    {
                        tracks[j]    = reader.ReadUInt16();
                        waveBanks[j] = reader.ReadByte();
                        byte minWeight = reader.ReadByte();
                        byte maxWeight = reader.ReadByte();
                        weights[j] = (byte)(maxWeight - minWeight);
                    }

                    // Finally.
                    Events[i] = new PlayWaveEvent(
                        eventTimestamp,
                        tracks,
                        waveBanks,
                        minPitch,
                        maxPitch,
                        minVolume,
                        maxVolume,
                        filterType,
                        loopCount,
                        variationType,
                        variationOnLoop,
                        weights
                        );
                }
                else if (eventType == 7)
                {
                    // Unknown values
                    reader.ReadBytes(2);

                    /* Event Flags
                     * 0x08 = Min/Max Values
                     * Rest is unknown
                     */
                    bool minMax = (reader.ReadByte() & 0x08) == 0x08;

                    // Min/Max Random
                    float min = reader.ReadSingle() / 1000.0f;
                    float max;
                    if (minMax)
                    {
                        max = reader.ReadSingle() / 1000.0f;
                    }
                    else
                    {
                        max = min;
                    }

                    // FIXME: Any more...? -flibit

                    Events[i] = new SetPitchEvent(
                        eventTimestamp,
                        min,
                        max
                        );
                }
                else if (eventType == 8)
                {
                    // Unknown values
                    reader.ReadBytes(2);

                    /* Event Flags
                     * 0x08 = Min/Max Values
                     * 0x01 = Add, rather than replace
                     * Rest is unknown
                     */
                    byte flags     = reader.ReadByte();
                    bool addVolume = (flags & 0x01) == 0x01;
                    bool minMax    = (flags & 0x08) == 0x08;

                    // Operand Constant
                    float min = reader.ReadSingle() / 100.0f;
                    float max;
                    if (minMax)
                    {
                        max = reader.ReadSingle() / 100.0f;

                        // Unknown bytes
                        reader.ReadBytes(5);
                    }
                    else
                    {
                        max = min;

                        // Unknown values
                        reader.ReadBytes(8);
                    }
                    if (addVolume)
                    {
                        min += (float)clipVolume;
                        max += (float)clipVolume;
                    }

                    Events[i] = new SetVolumeEvent(
                        eventTimestamp,
                        XACTCalculator.CalculateAmplitudeRatio(min),
                        XACTCalculator.CalculateAmplitudeRatio(max)
                        );
                }
                else if (eventType == 15)
                {
                    // TODO: Codename OhGodNo -flibit
                    // Unknown Event!
                }
                else if (eventType == 17)
                {
                    // TODO: Codename OhGodNo -flibit
                    // Volume Repeat Event
                }
                else
                {
                    /* TODO: All XACT Events.
                     * The following type information is based on
                     * third-party contributions:
                     * Type 9 - Marker Event
                     * -flibit
                     */
                    throw new NotImplementedException(
                              "EVENT TYPE " + eventType.ToString() + " NOT IMPLEMENTED!"
                              );
                }
            }
        }
コード例 #2
0
ファイル: CueData.cs プロジェクト: BlueLineGames/FNA
		public XACTClip(BinaryReader reader, double clipVolume, byte filterType)
		{
			// Number of XACT Events
			Events = new XACTEvent[reader.ReadByte()];

			for (int i = 0; i < Events.Length; i += 1)
			{
				// Full Event information
				uint eventInfo = reader.ReadUInt32();

				// XACT Event Type, Timestamp
				uint eventType = eventInfo & 0x0000001F;
				uint eventTimestamp = (eventInfo >> 5) & 0x0000FFFF;
				// uint eventUnknown = eventInfo >> 21;

				// Random offset, unused
				reader.ReadUInt16();

				// Load the Event
				if (eventType == 0)
				{
					// TODO: Codename OhGodNo
					// Stop Event
				}
				else if (eventType == 1)
				{
					// Unknown value
					reader.ReadByte();

					/* Event Flags
					 * 0x01 = Break Loop
					 * 0x02 = Use Speaker Position
					 * 0x04 = Use Center Speaker
					 * 0x08 = New Speaker Position On Loop
					 */
					reader.ReadByte();

					// WaveBank Track Index
					ushort track = reader.ReadUInt16();

					// WaveBank Index
					byte waveBank = reader.ReadByte();

					// Number of times to loop wave (255 is infinite)
					byte loopCount = reader.ReadByte();

					// Speaker position angle/arc, unused
					reader.ReadUInt16();
					reader.ReadUInt16();

					// Finally.
					Events[i] = new PlayWaveEvent(
						eventTimestamp,
						new ushort[] { track },
						new byte[] { waveBank },
						0,
						0,
						clipVolume,
						clipVolume,
						filterType,
						loopCount,
						0,
						false,
						new byte[] { 0xFF }
					);
				}
				else if (eventType == 3)
				{
					// Unknown value
					reader.ReadByte();

					/* Event Flags
					 * 0x01 = Break Loop
					 * 0x02 = Use Speaker Position
					 * 0x04 = Use Center Speaker
					 * 0x08 = New Speaker Position On Loop
					 */
					reader.ReadByte();

					// Number of times to loop wave (255 is infinite)
					byte loopCount = reader.ReadByte();

					// Speaker position angle/arc, unused
					reader.ReadUInt16();
					reader.ReadUInt16();

					// Number of WaveBank tracks
					ushort numTracks = reader.ReadUInt16();

					/* Variation Playlist Type.
					 * First 4 bytes indicates Variation Type.
					 * Next 4 bytes appear to indicate New Variation On Loop.
					 * The rest is currently unknown.
					 * -flibit
					 */
					ushort variationValues = reader.ReadUInt16();
					ushort variationType = (ushort)(variationValues & 0x000F);
					bool variationOnLoop = (variationValues & 0x00F0) > 0;

					// Unknown values
					reader.ReadBytes(4);

					// Obtain WaveBank track information
					ushort[] tracks = new ushort[numTracks];
					byte[] waveBanks = new byte[numTracks];
					byte[] weights = new byte[numTracks];
					for (ushort j = 0; j < numTracks; j += 1)
					{
						tracks[j] = reader.ReadUInt16();
						waveBanks[j] = reader.ReadByte();
						byte minWeight = reader.ReadByte();
						byte maxWeight = reader.ReadByte();
						weights[j] = (byte) (maxWeight - minWeight);
					}

					// Finally.
					Events[i] = new PlayWaveEvent(
						eventTimestamp,
						tracks,
						waveBanks,
						0,
						0,
						clipVolume,
						clipVolume,
						filterType,
						loopCount,
						variationType,
						variationOnLoop,
						weights
					);
				}
				else if (eventType == 4)
				{
					// Unknown value
					reader.ReadByte();

					/* Event Flags
					 * 0x01 = Break Loop
					 * 0x02 = Use Speaker Position
					 * 0x04 = Use Center Speaker
					 * 0x08 = New Speaker Position On Loop
					 */
					reader.ReadByte();
					
					// WaveBank track
					ushort track = reader.ReadUInt16();
					
					// WaveBank index, unconfirmed
					byte waveBank = reader.ReadByte();
					
					// Loop Count, unconfirmed
					byte loopCount = reader.ReadByte();
					
					// Speaker position angle/arc, unused
					reader.ReadUInt16();
					reader.ReadUInt16();
					
					// Pitch Variation
					short minPitch = reader.ReadInt16();
					short maxPitch = reader.ReadInt16();
					
					// Volume Variation
					double minVolume = XACTCalculator.ParseDecibel(reader.ReadByte());
					double maxVolume = XACTCalculator.ParseDecibel(reader.ReadByte());

					// Frequency Variation, unusued
					reader.ReadSingle();
					reader.ReadSingle();

					// Q Factor Variation, unused
					reader.ReadSingle();
					reader.ReadSingle();

					// Unknown value
					reader.ReadUInt16();
					
					// Finally.
					Events[i] = new PlayWaveEvent(
						eventTimestamp,
						new ushort[] { track },
						new byte[] { waveBank },
						minPitch,
						maxPitch,
						minVolume,
						maxVolume,
						filterType,
						loopCount,
						0,
						false,
						new byte[] { 0xFF }
					);
				}
				else if (eventType == 6)
				{
					// Unknown value
					reader.ReadByte();

					/* Event Flags
					 * 0x01 = Break Loop
					 * 0x02 = Use Speaker Position
					 * 0x04 = Use Center Speaker
					 * 0x08 = New Speaker Position On Loop
					 */
					reader.ReadByte();

					// Number of times to loop wave (255 is infinite)
					byte loopCount = reader.ReadByte();

					// Speaker position angle/arc, unused
					reader.ReadUInt16();
					reader.ReadUInt16();

					// Pitch variation
					short minPitch = reader.ReadInt16();
					short maxPitch = reader.ReadInt16();

					// Volume variation
					double minVolume = XACTCalculator.ParseDecibel(reader.ReadByte());
					double maxVolume = XACTCalculator.ParseDecibel(reader.ReadByte());

					// Frequency Variation, unusued
					reader.ReadSingle();
					reader.ReadSingle();

					// Q Factor Variation, unused
					reader.ReadSingle();
					reader.ReadSingle();

					// Unknown value
					reader.ReadByte();

					// Variation flags
					// FIXME: There's probably more to these flags...
					byte varFlags = reader.ReadByte();
					if ((varFlags & 0x20) != 0x20)
					{
						// Throw out the volume variation.
						minVolume = clipVolume;
						maxVolume = clipVolume;
					}
					if ((varFlags & 0x10) != 0x10)
					{
						// Throw out the pitch variation
						minPitch = 0;
						maxPitch = 0;
					}

					// Number of WaveBank tracks
					ushort numTracks = reader.ReadUInt16();

					/* Variation Playlist Type.
					 * First 4 bytes indicates Variation Type.
					 * Next 4 bytes appear to indicate New Variation On Loop.
					 * The rest is currently unknown.
					 * -flibit
					 */
					ushort variationValues = reader.ReadUInt16();
					ushort variationType = (ushort)(variationValues & 0x000F);
					bool variationOnLoop = (variationValues & 0x00F0) > 0;

					// Unknown values
					reader.ReadBytes(4);

					// Obtain WaveBank track information
					ushort[] tracks = new ushort[numTracks];
					byte[] waveBanks = new byte[numTracks];
					byte[] weights = new byte[numTracks];
					for (ushort j = 0; j < numTracks; j += 1)
					{
						tracks[j] = reader.ReadUInt16();
						waveBanks[j] = reader.ReadByte();
						byte minWeight = reader.ReadByte();
						byte maxWeight = reader.ReadByte();
						weights[j] = (byte) (maxWeight - minWeight);
					}

					// Finally.
					Events[i] = new PlayWaveEvent(
						eventTimestamp,
						tracks,
						waveBanks,
						minPitch,
						maxPitch,
						minVolume,
						maxVolume,
						filterType,
						loopCount,
						variationType,
						variationOnLoop,
						weights
					);
				}
				else if (eventType == 7)
				{
					// Unknown values
					reader.ReadBytes(2);

					/* Event Flags
					 * 0x08 = Min/Max Values
					 * Rest is unknown
					 */
					bool minMax = (reader.ReadByte() & 0x08) == 0x08;

					// Min/Max Random
					float min = reader.ReadSingle() / 1000.0f;
					float max;
					if (minMax)
					{
						max = reader.ReadSingle() / 1000.0f;
					}
					else
					{
						max = min;
					}

					// FIXME: Any more...? -flibit

					Events[i] = new SetPitchEvent(
						eventTimestamp,
						min,
						max
					);
				}
				else if (eventType == 8)
				{
					// Unknown values
					reader.ReadBytes(2);

					/* Event Flags
					 * 0x08 = Min/Max Values
					 * 0x01 = Add, rather than replace
					 * Rest is unknown
					 */
					byte flags = reader.ReadByte();
					bool addVolume = (flags & 0x01) == 0x01;
					bool minMax = (flags & 0x08) == 0x08;

					// Operand Constant
					float min = reader.ReadSingle() / 100.0f;
					float max;
					if (minMax)
					{
						max = reader.ReadSingle() / 100.0f;

						// Unknown bytes
						reader.ReadBytes(5);
					}
					else
					{
						max = min;

						// Unknown values
						reader.ReadBytes(8);
					}
					if (addVolume)
					{
						min += (float) clipVolume;
						max += (float) clipVolume;
					}

					Events[i] = new SetVolumeEvent(
						eventTimestamp,
						XACTCalculator.CalculateAmplitudeRatio(min),
						XACTCalculator.CalculateAmplitudeRatio(max)
					);
				}
				else if (eventType == 15)
				{
					// TODO: Codename OhGodNo -flibit
					// Unknown Event!
				}
				else if (eventType == 17)
				{
					// TODO: Codename OhGodNo -flibit
					// Volume Repeat Event
				}
				else
				{
					/* TODO: All XACT Events.
					 * The following type information is based on
					 * third-party contributions:
					 * Type 9 - Marker Event
					 * -flibit
					 */
					throw new NotImplementedException(
						"EVENT TYPE " + eventType.ToString() + " NOT IMPLEMENTED!"
					);
				}
			}
		}