// Use this for initialization void Start() { choiceSelected = false; try { experimentManager = GameObject.Find(experimentManagerName).GetComponent <ExperimentManager>(); experimentManager.ToggleAutoSceneChange(false); // Set survey in front of user transform.position = new Vector3(0.0f, experimentManager.getUserHeadTransform().position.y, transform.position.z); } catch { Debug.LogError("Unable to link to experiment manager..."); Application.Quit(); } }
// Use this for initialization void Start() { choiceSelected = false; lastTrackPadValues = new Vector2[2]; lastTouchTrackPad = new bool[2]; try { experimentManager = GameObject.Find(experimentManagerName).GetComponent <ExperimentManager>(); userInputUi = userInputUiGameObject.GetComponent <TextMesh>(); controllers = experimentManager.GetControllers(); experimentManager.ToggleAutoSceneChange(false); // Set survey one meter in front of user transform.position = new Vector3(0.0f, experimentManager.getUserHeadTransform().position.y, 1.0f); } catch { Debug.LogError("Unable to link to experiment manager..."); Application.Quit(); } }