private void ScanConst(Hashtable table) { Exp exp = this.data as Exp; if (exp != null) { ExpManager.ScanConstantIntoHistory(exp); } }
private void ScanConst(Hashtable table) { CacheManager.GetCacheManager().Global_Args_Table = table["globe_args"] as Hashtable; GameEvent gameevent = this.data as GameEvent; foreach (Exp exp in gameevent.GetEventAPI().ArgValues) { if (exp != null) { ExpManager.ScanConstantIntoHistory(exp); } } }
private void ScanConst(Hashtable table) { //扫描常量至缓存 if (this.data == null) { return; } ActionExp[] exps = (this.data as ActionData).ActionExpArray; foreach (ActionExp exp in exps) { if (exp != null) { ExpManager.ScanConstantIntoHistory(exp); } } }
private void ScanConst(Hashtable table) { ConditionData cd = this.data as ConditionData; if (cd != null) { object[] olist = cd.datalist; if (olist != null) { Exp exp = olist[0] as Exp; if (exp != null) { ExpManager.ScanConstantIntoHistory(exp); } } } }