public void PlayerInteractEvent(PlayerInteractEvent evt) { if (evt.Context.Method.Equals(InteractionMethod.None)) { return; // avoid spam } Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerCompleteContractEvent(PlayerCompleteContractEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerClaimPropertyEvent(PlayerClaimPropertyEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void InventoryMoveItemEvent(InventoryMoveItemEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void WorldObjectPickupEvent(WorldObjectPickupEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void WorldObjectOperatingChangedEvent(WorldObjectOperatingChangedEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerReceiveGovernmentFundsEvent(PlayerReceiveGovernmentFundsEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void InventoryChangeSelectedSlotEvent(InventoryChangeSelectedSlotEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void RubbleSpawnEvent(RubbleSpawnEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void TreeChopEvent(TreeChopEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void WorldPolluteEvent(WorldPolluteEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); // avoid spam }
public void PlayerSendMessageEvent(PlayerSendMessageEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerRunForElectionEvent(PlayerRunForElectionEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerGainSkillEvent(PlayerGainSkillEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void WorldObjectChangeTextEvent(WorldObjectChangeTextEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerGetElectedEvent(PlayerGetElectedEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void WorldObjectDestroyedEvent(WorldObjectDestroyedEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerLogoutEvent(PlayerLogoutEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }
public void PlayerProposeVoteEvent(PlayerProposeVoteEvent evt) { Console.WriteLine(EventUtil.EventToString(evt)); }