//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener <UInt64, string>(EGameEvent.eGameEvent_InviteChange, UpdataNew); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener <uint, uint>(EGameEvent.eGameEvent_ServerMatchInvitationEnter, ShowUI); EventCenter.RemoveListener(EGameEvent.eGameEvent_ServerMatchInvitationExit, Hide); EventCenter.RemoveListener(EGameEvent.eGameEvent_LobbyExit, Hide); }
private void OnDestroy() { EventCenter.RemoveListener <int>(EventDefine.ChangeSkin, ChangeSkin); EventCenter.RemoveListener <bool>(EventDefine.IsMusicOn, IsMusicOn); }
//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener <uint, int, long>(EGameEvent.eGameEvent_RuneBagUpdate, RefeshRuneBagInfo); EventCenter.RemoveListener <uint, int, long>(EGameEvent.eGameEvent_RuneRefreshCardUpdate, RefeshCardInfo); EventCenter.RemoveListener(EGameEvent.eGameEvent_LobbyExit, Hide); }
private void OnDestroy() { EventCenter.RemoveListener <ChatDto>(EventType.ChatBRO, ChatBRO); }
private void OnDestroy() { EventCenter.RemoveListener <bool>(EventDefine.IsMusicOn, IsMusicOn); EventCenter.RemoveListener(EventDefine.PlayClickAudio, PlayAudio); }
//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener(EGameEvent.eGameEvent_LobbyExit, Hide); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_TeamMatchSearchinEnter, Show); EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_TeamMatchSearchinExit, Hide); EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_LobbyExit, Hide); }
//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener <int, int>((Int32)GameEventEnum.GameEvent_MatchNumber, ChangeMatchNumber); }
private void OnDestroy() { EventCenter.RemoveListener <int>(EventDefine.ChangeSkin, ChangeSkin); }
private void OnDestroy() { EventCenter.RemoveListener(EventType.GenerateRollingStone, GenerateRollingStone); }
public void Exit() { LoginControl.Instance.Exit(); EventCenter.RemoveListener <CEvent>(EGameEvent.eGameEvent_IntoLobby, OnEvent); EventCenter.RemoveListener <CEvent>(EGameEvent.eGameEvent_CreateRole, OnEvent); }
/// <summary> /// 物体毁坏 /// </summary> private void OnDestroy() { EventCenter.RemoveListener(EventDefine.AddDimond, AddDimond); EventCenter.RemoveListener(EventDefine.AddGameScore, AddGameScore); EventCenter.RemoveListener(EventDefine.PlayerMove, PlayerMove); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.CloseOver, Close); EventCenter.RemoveListener(EventDefine.ShowOver, Show); EventCenter.RemoveListener <int>(EventDefine.StarsNum, InitStars); }
private void Window_Closed(object sender, EventArgs e) { EventCenter.RemoveListener <string>(EventType.UpdateUserRelease, UpdateReleaseList); EventCenter.RemoveListener <string>(EventType.DeleteOneUserRelease, UpdateDeleteReleaseList); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.ShowShopPanel, Show); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.ShowMainPanel, ShowMainPanel); EventCenter.RemoveListener <int>(EventDefine.ChangeSkin, ChangeSkin); }
private void OnDestroy() { EventCenter.RemoveListener <string>(EventDefine.Hint, Show); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.DecidePath, DecidePath); }
void OnDisable() { //EventCenter.RemoveListener<UInt64, int, int, int>(EGameEvent.eGameEvent_GuideKillTask, OnEvent); EventCenter.RemoveListener <bool>(EGameEvent.eGameEvent_GuideShowBuildingTips, OnShowBuildingTips); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener(EGameEvent.eGameEvent_RuneRefeshWindowEnter, Show); EventCenter.RemoveListener(EGameEvent.eGameEvent_RuneRefeshWindowExit, Hide); EventCenter.RemoveListener(EGameEvent.eGameEvent_HomePageExit, ParentClose); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_GamePlayEnter, Show); EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_GamePlayExit, Hide); }
void OnDestroy() { EventCenter.RemoveListener(EventDefine.ShowGameOverPanel, ShowGameOverPanel); }
//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener <FEvent>((Int32)GameEventEnum.GameEvent_AddOrDelEnemy, OnEvent); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.ShowMainPanel, Show); EventCenter.RemoveListener <bool>(EventDefine.IsMusicOn, isMusicOn); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener(EGameEvent.eGameEvent_VIPPrerogativeEnter, Show); EventCenter.RemoveListener(EGameEvent.eGameEvent_VIPPrerogativeExit, Hide); EventCenter.RemoveListener(EGameEvent.eGameEvent_PresonInfoExit, Hide); }
//游戏事件注消 protected override void OnRemoveListener() { EventCenter.RemoveListener(EGameEvent.eGameEvent_TeamMatchEnter, Hide); }
public void Exit() { EventCenter.RemoveListener((Int32)GameEventEnum.GameEvent_ConnectServerFail, OnConnectServerFail); EventCenter.RemoveListener <FEvent>((Int32)GameEventEnum.GameEvent_IntoRoom, OnEvent); }
private void OnDestroy() { EventCenter.RemoveListener(EventDefine.ShowShopUI, ShowShopUI); EventCenter.RemoveListener <bool>(EventDefine.ShowBuyOrSelect, ShowBuyOrSelectButton); }
//类对象释放 public override void Realse() { EventCenter.RemoveListener <UInt64, string>(EGameEvent.eGameEvent_InviteEnter, InvateEnter); EventCenter.RemoveListener(EGameEvent.eGameEvent_InviteExit, Hide); EventCenter.RemoveListener(EGameEvent.eGameEvent_LobbyExit, Hide); }