コード例 #1
0
    public bool bDoComputation = false; // Debugging.

    private void Awake()
    {
        textureLoader  = FindObjectOfType <CTextureLoader_Layers>();
        evalSimple     = FindObjectOfType <EvaluateSimple>();
        UI             = FindObjectOfType <CUIManager>();
        button         = FindObjectOfType <VRTrigger>();
        pointAtManager = FindObjectOfType <CPointAtManager>();
    }
コード例 #2
0
    private void Start()
    {
        dataStream = FindObjectOfType <DataStream>();
        dataStream.gameObject.SetActive(false);

        UIManager = FindObjectOfType <UI>();

        evalSimple = FindObjectOfType <EvaluateSimple>();
    }