public void QPatternFollowedByStart(EvalFollowedByNode evalFollowedByNode, MatchedEventMap beginState) { }
public void QPatternFollowedByQuit(EvalFollowedByNode evalFollowedByNode) { }
public void QPatternFollowedByEvalFalse(EvalFollowedByNode evalFollowedByNode) { }
public void QPatternFollowedByEvaluateTrue(EvalFollowedByNode evalFollowedByNode, MatchedEventMap matchEvent, int?index) { }