public void QPatternFollowedByStart(EvalFollowedByNode evalFollowedByNode, MatchedEventMap beginState)
 {
 }
 public void QPatternFollowedByQuit(EvalFollowedByNode evalFollowedByNode)
 {
 }
 public void QPatternFollowedByEvalFalse(EvalFollowedByNode evalFollowedByNode)
 {
 }
 public void QPatternFollowedByEvaluateTrue(EvalFollowedByNode evalFollowedByNode, MatchedEventMap matchEvent, int?index)
 {
 }