public void OnRadioRepairedByMe(Radio radio) { // todo: can this apply to non-escape pod radios? NitroxId id = NitroxEntity.GetId(radio.gameObject); EscapePodRadioRepair repair = new EscapePodRadioRepair(id); packetSender.Send(repair); }
public void OnRadioRepairedByMe(Radio radio) { // todo: can this apply to non-escape pod radios? string guid = GuidHelper.GetGuid(radio.gameObject); EscapePodRadioRepair repair = new EscapePodRadioRepair(guid); packetSender.Send(repair); }