コード例 #1
0
    void SetEnableButtonType(EButtonType type)
    {
        this.currentType = type;
        ButtonStepData[] buttonData = Array.FindAll <ButtonStepData>(dataButtons, b => b.type == type);
        foreach (ButtonItem item in itemButtons)
        {
            ButtonStepData data         = Array.Find <ButtonStepData>(buttonData, b => b.slot == item.slot);
            bool           activeToggle = true;
            if (type == EButtonType.OutTurn && PokerObserver.Game.MainPlayer != null && PokerObserver.Game.MainPlayer.GetPlayerState() == PokerPlayerState.fold)
            {
                activeToggle = false;
            }

            NGUITools.SetActive(item.button, data != null && activeToggle);
            if (data != null)
            {
                bool enableButton = EnableButton(type, item.slot);
                item.button.collider.enabled = enableButton;
                item.button.GetComponent <UISprite>().color = new Color(1f, 1f, 1f, enableButton ? 1f : 0.45f);
                string moreText     = AddMoreTextButton(type, item.slot);
                string overrideName = OverrideName(type, item.slot);
                item.label.text     = (overrideName ?? data.text) + (string.IsNullOrEmpty(moreText) ? string.Empty : string.Format("\n({0})", moreText));
                item.label.fontSize = data.labelFontSize;
                item.label.transform.localPosition = data.labelPosition;
                NGUITools.SetActive(item.checkboxObject.gameObject, data.enableCheckBox);
                item.checkboxObject.transform.localPosition   = data.checkBoxPosition;
                item.button.GetComponent <UIToggle>().enabled = data.enableCheckBox;
            }
        }
    }
コード例 #2
0
        private void AddStayPressedListener(string _buttonName, EButtonType _type, Protocol _func)
        {
            int count = m_Buttons.Count;

            for (int i = 0; i < count; i++)
            {
                if (m_Buttons[i].Name == _buttonName)
                {
                    if (_type == EButtonType.Positive || _type == EButtonType.Both)
                    {
                        m_Buttons[i].OnPositiveStayEvent += _func.Invoke;
                    }
                    else if (_type == EButtonType.Negative || _type == EButtonType.Both)
                    {
                        m_Buttons[i].OnNegativeStayEvent += _func.Invoke;
                    }
                }
            }

            count = m_Axis.Count;
            for (int i = 0; i < count; i++)
            {
                if (m_Axis[i].Name == _buttonName)
                {
                    if (_type == EButtonType.Positive || _type == EButtonType.Both)
                    {
                        m_Axis[i].OnPositiveStayEvent += _func.Invoke;
                    }
                    else if (_type == EButtonType.Negative || _type == EButtonType.Both)
                    {
                        m_Axis[i].OnNegativeStayEvent += _func.Invoke;
                    }
                }
            }
        }
コード例 #3
0
        public string ToVRButton(EButtonType type)
        {
            switch (type)
            {
            case EButtonType.One:
                return(VRButton.One);

            case EButtonType.Two:
                return(VRButton.Two);

            case EButtonType.Three:
                return(VRButton.Three);

            case EButtonType.Four:
                return(VRButton.Four);

            case EButtonType.Trigger:
                return(VRButton.Trigger);

            case EButtonType.Touch:
                return(VRButton.Touch);

            case EButtonType.Back:
                return(VRButton.Back);

            default:
                return("None");
            }
        }
コード例 #4
0
        private void AddReleasedListener(string _buttonName, EButtonType _type, UnityEvent _func)
        {
            int count = m_Buttons.Count;

            for (int i = 0; i < count; i++)
            {
                if (m_Buttons[i].Name == _buttonName)
                {
                    if (_type == EButtonType.Positive || _type == EButtonType.Both)
                    {
                        m_Buttons[i].OnPositiveReleasedEvent += _func.Invoke;
                    }
                    if (_type == EButtonType.Negative || _type == EButtonType.Both)
                    {
                        m_Buttons[i].OnNegativeReleasedEvent += _func.Invoke;
                    }
                }
            }

            count = m_Axis.Count;
            for (int i = 0; i < count; i++)
            {
                if (m_Axis[i].Name == _buttonName)
                {
                    if (_type == EButtonType.Positive || _type == EButtonType.Both)
                    {
                        m_Axis[i].OnPositiveReleasedEvent += _func.Invoke;
                    }
                    if (_type == EButtonType.Negative || _type == EButtonType.Both)
                    {
                        m_Axis[i].OnNegativeReleasedEvent += _func.Invoke;
                    }
                }
            }
        }
コード例 #5
0
        /// <summary>
        /// Renders a 'Buy Now' or 'Pay Now' PayPal button.
        /// </summary>
        /// <param name="helper">Renders HTML controls in a view.</param>
        /// <param name="useSandbox">True to use the PayPal test environment as a form action, otherwise false.</param>
        /// <param name="buttonType">The type of button to render.</param>
        /// <returns>The HTML that renders a PayPal button.</returns>
        public static MvcHtmlString PayPalButton(this HtmlHelper helper,
                                                 bool useSandbox, EButtonType buttonType, string email,
                                                 string itemName, string itemNumber, float amount, ECurrencyCode currency,
                                                 string completeUrl, string cancelUrl, string ipnUrl)
        {
            string action = useSandbox ?
                            "https://www.sandbox.paypal.com/cgi-bin/webscr" :
                            "https://www.paypal.com/cgi-bin/webscr";
            StringBuilder html = new StringBuilder("\r\n<form action=\"").Append(action).Append("\">");
            string        cmd;
            string        buttonImageUrl;
            string        pixelImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/scr/pixel.gif" :
                                          "https://www.paypal.com/en_US/i/scr/pixel.gif";

            switch (buttonType)
            {
            case EButtonType.BuyNow:
                cmd            = "_xclick";
                buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" :
                                 "https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif";
                break;

            case EButtonType.PayNow:
                cmd            = "_xclick";
                buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_paynowCC_LG.gif" :
                                 "https://www.paypal.com/en_US/i/btn/btn_paynowCC_LG.gif";
                break;

            default:
                cmd            = "_xclick";
                buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" :
                                 "https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif";
                break;
            }

            html.Append("\r\n<input type=\"hidden\" name=\"cmd\" value=\"").Append(cmd).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"business\" value=\"").Append(email).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"item_name\" value=\"").Append(itemName).Append("\" />");
            //html.Append("\r\n<input type=\"hidden\" name=\"item_number\" value=\"").Append(itemNumber).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"amount\" value=\"").Append(amount.ToString(System.Globalization.CultureInfo.InvariantCulture)).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"currency_code\" value=\"").Append(currency).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"return\" value=\"").Append(completeUrl).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"cancel_return\" value=\"").Append(cancelUrl).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"notify_url\" value=\"").Append(ipnUrl).Append("\" />");

            // By default do not prompt customers to include a note with their payment.
            // Remove this line or set the value to 0 to enable notes.
            html.Append("\r\n<input type=\"hidden\" name=\"no_note\" value=\"1\" />");

            // Render the payment button.
            html.Append("\r\n<input type=\"image\" src=\"").Append(buttonImageUrl).Append("\" name=\"submit\" alt=\"PayPal — The safer, easier way to pay online.\" />");

            // Renders a one-pixel image that should probably be there for tracking purposes.
            html.Append("\r\n<input type=\"image\" src=\"").Append(pixelImageUrl).Append("\" width=\"1\" height=\"1\" alt=\"\" />");

            html.Append("\r\n</form>");

            return(new MvcHtmlString(html.ToString()));
        }
コード例 #6
0
        public ButtonLayout(bool resizeKeyboard, bool oneTimeKeyboard, EButtonType layoutType)
        {
            ResizeKeyboard  = resizeKeyboard;
            OneTimeKeyboard = oneTimeKeyboard;

            Buttons    = new List <List <ButtonInfo> >();
            LayoutType = layoutType;
        }
コード例 #7
0
ファイル: Button.cs プロジェクト: Jimbo92/1915
        public void LoadContentBasic(ContentManager load_Content, string load_Texture, int Width, int Height)
        {
            sprite.SpriteLoadContent(load_Texture, load_Content, position.X, position.Y, Width, Height);

            font = new Fonts(load_Content, position.X, position.Y);

            BtnType = EButtonType.Basic;
        }
コード例 #8
0
        /// <summary>
        /// Renders a 'Buy Now' or 'Pay Now' PayPal button.
        /// </summary>
        /// <param name="helper">Renders HTML controls in a view.</param>
        /// <param name="useSandbox">True to use the PayPal test environment as a form action, otherwise false.</param>
        /// <param name="buttonType">The type of button to render.</param>
        /// <returns>The HTML that renders a PayPal button.</returns>
        public static MvcHtmlString PayPalButton(this HtmlHelper helper,
            bool useSandbox, EButtonType buttonType, string email,
            string itemName, string itemNumber, float amount, ECurrencyCode currency,
            string completeUrl, string cancelUrl, string ipnUrl)
        {
            string action = useSandbox ?
                "https://www.sandbox.paypal.com/cgi-bin/webscr" :
                "https://www.paypal.com/cgi-bin/webscr";
            StringBuilder html = new StringBuilder("\r\n<form action=\"").Append(action).Append("\">");
            string cmd;
            string buttonImageUrl;
            string pixelImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/scr/pixel.gif" :
                "https://www.paypal.com/en_US/i/scr/pixel.gif";

            switch (buttonType)
            {
                case EButtonType.BuyNow:
                    cmd = "_xclick";
                    buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" :
                        "https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif";
                    break;
                case EButtonType.PayNow:
                    cmd = "_xclick";
                    buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_paynowCC_LG.gif" :
                      "https://www.paypal.com/en_US/i/btn/btn_paynowCC_LG.gif";
                    break;
                default:
                    cmd = "_xclick";
                    buttonImageUrl = useSandbox ? "https://www.sandbox.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif" :
                      "https://www.paypal.com/en_US/i/btn/btn_buynowCC_LG.gif";
                    break;
            }

            html.Append("\r\n<input type=\"hidden\" name=\"cmd\" value=\"").Append(cmd).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"business\" value=\"").Append(email).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"item_name\" value=\"").Append(itemName).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"item_number\" value=\"").Append(itemNumber).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"amount\" value=\"").Append(amount.ToString(System.Globalization.CultureInfo.InvariantCulture)).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"currency_code\" value=\"").Append(currency).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"return\" value=\"").Append(completeUrl).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"cancel_return\" value=\"").Append(cancelUrl).Append("\" />");
            html.Append("\r\n<input type=\"hidden\" name=\"notify_url\" value=\"").Append(ipnUrl).Append("\" />");

            // By default do not prompt customers to include a note with their payment.
            // Remove this line or set the value to 0 to enable notes.
            html.Append("\r\n<input type=\"hidden\" name=\"no_note\" value=\"1\" />");

            // Render the payment button.
            html.Append("\r\n<input type=\"image\" src=\"").Append(buttonImageUrl).Append("\" name=\"submit\" alt=\"PayPal — The safer, easier way to pay online.\" />");

            // Renders a one-pixel image that should probably be there for tracking purposes.
            html.Append("\r\n<input type=\"image\" src=\"").Append(pixelImageUrl).Append("\" width=\"1\" height=\"1\" alt=\"\" />");

            html.Append("\r\n</form>");

            return new MvcHtmlString(html.ToString());
        }
コード例 #9
0
ファイル: Button.cs プロジェクト: Jimbo92/1915
        public void LoadContentOverlay(ContentManager load_Content, string load_Texture, string load_Overlay, int Width, int Height)
        {
            sprite.SpriteLoadContent(load_Texture, load_Content, position.X, position.Y, Width, Height);

            overlay.SpriteLoadContent(load_Overlay, load_Content, position.X, position.Y, Width, Height);

            font = new Fonts(load_Content, position.X, position.Y);

            BtnType = EButtonType.Overlay;
        }
コード例 #10
0
ファイル: BootstrapButton.cs プロジェクト: glantzsimon/webapp
        private static string GetButtonClass(EButtonType buttonType, params EButtonClass[] buttonClasses)
        {
            switch (buttonType)
            {
            case EButtonType.Delete:
                return(Bootstrap.Classes.ButtonDanger);

            default:
                return(!buttonClasses.Any()
                                                ? Bootstrap.Classes.ButtonPrimary
                                                : GetButtonClasses(buttonClasses)
                       .Select(_ => _.ToCssClass())
                       .Aggregate((a, b) => $"{a} {b}".Trim()));
            }
        }
コード例 #11
0
 string OverrideName(EButtonType type, EButtonSlot slot)
 {
     //if (slot == EButtonSlot.First && type == EButtonType.InTurn)
     if (slot == EButtonSlot.First)
     {
         if (PokerObserver.Game.MaxCurrentBetting == 0 || PokerObserver.Game.CurrentBettingDiff == 0)
         {
             return("XEM BÀI");
         }
     }
     else if (slot == EButtonSlot.First && type == EButtonType.OutTurn)
     {
         if (PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting)
         {
             return("TỰ ĐỘNG XEM BÀI");
         }
     }
     return(null);
 }
コード例 #12
0
    string AddMoreTextButton(EButtonType type, EButtonSlot slot)
    {
        if (PokerObserver.Game.gameDetails != null)
        {
            if (slot == EButtonSlot.Third && type == EButtonType.OutGame)
            {
                return(PokerObserver.Game.LastBetForSitdown.ToString("#,##"));
            }

            if ((type == EButtonType.InTurn || type == EButtonType.OutTurn) && slot == EButtonSlot.First)
            {
                double diff = PokerObserver.Game.CurrentBettingDiff;
                if (diff > 0)
                {
                    return(diff.ToString("#,##"));
                }
            }
        }
        return(null);
    }
コード例 #13
0
        public int GetMouseNumber(EButtonType type)
        {
            var mouseNumber = 0;

            switch (type)
            {
            case EButtonType.LeftMouse:
                mouseNumber = 0;
                break;

            case EButtonType.MiddleMouse:
                mouseNumber = 2;
                break;

            case EButtonType.RightMouse:
                mouseNumber = 1;
                break;
            }

            return(mouseNumber);
        }
コード例 #14
0
 bool EnableButton(EButtonType type, EButtonSlot slot)
 {
     if (slot == EButtonSlot.Third && type == EButtonType.InTurn)
     {
         try
         {
             if (GetMaxRaise() <= 0)
             {
                 return(false);
             }
             else
             {
                 return(PokerObserver.Game.MainPlayer.GetMoney() + PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting);
             }
         } catch (Exception ex) {
             return(PokerObserver.Game.MainPlayer.GetMoney() + PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting);
         }
     }
     else if (type == EButtonType.OutTurn && PokerObserver.Game.MainPlayer.GetMoney() == 0)
     {
         return(false);
     }
     return(true);
 }
コード例 #15
0
        public void AddButtonListener(string _buttonName, EInputState _state, EButtonType _type, UnityEvent _func)
        {
            if (!CheckButton(_buttonName))
            {
                AddButton(_buttonName);
            }

            switch (_state)
            {
            case EInputState.Pressed:
                AddPressedListener(_buttonName, _type, _func);
                break;

            case EInputState.Stay:
                AddStayPressedListener(_buttonName, _type, _func);
                break;

            case EInputState.Released:
                AddReleasedListener(_buttonName, _type, _func);
                break;

            default: break;
            }
        }
コード例 #16
0
 public void SetText(EButtonType buttonType)
 {
     Type       = buttonType;
     _text.text = visibleNames[buttonType];
 }
コード例 #17
0
        public ButtonInfoBuilder ButtonType(EButtonType buttonType)
        {
            _buttonType = buttonType;

            return(this);
        }
コード例 #18
0
    bool EnableButton(EButtonType type, EButtonSlot slot)
    {
        if (slot == EButtonSlot.Third && type == EButtonType.InTurn) {
			try 
            {
                if (GetMaxRaise() <= 0)
                    return false;
                else
                    return PokerObserver.Game.MainPlayer.GetMoney() + PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting;
			} catch (Exception ex) {
                return PokerObserver.Game.MainPlayer.GetMoney() + PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting;
			}
        }
        else if (type == EButtonType.OutTurn && PokerObserver.Game.MainPlayer.GetMoney() == 0)
			return false;
        return true;
    }
コード例 #19
0
 string OverrideName(EButtonType type, EButtonSlot slot)
 {
     //if (slot == EButtonSlot.First && type == EButtonType.InTurn)
     if (slot == EButtonSlot.First)
     {
         if(PokerObserver.Game.MaxCurrentBetting == 0 || PokerObserver.Game.CurrentBettingDiff == 0)
             return "XEM BÀI";
     }
     else if (slot == EButtonSlot.First && type == EButtonType.OutTurn)
     {
         if (PokerObserver.Game.MainPlayer.currentBet >= PokerObserver.Game.MaxCurrentBetting)
             return "TỰ ĐỘNG XEM BÀI";
     }
     return null;
 }
コード例 #20
0
    void SetEnableButtonType(EButtonType type)
    {
        this.currentType = type;
        ButtonStepData[] buttonData = Array.FindAll<ButtonStepData>(dataButtons, b => b.type == type);
        foreach(ButtonItem item in itemButtons)
        {
            ButtonStepData data = Array.Find<ButtonStepData>(buttonData, b => b.slot == item.slot);
            bool activeToggle = true;
            if (type == EButtonType.OutTurn && PokerObserver.Game.MainPlayer != null && PokerObserver.Game.MainPlayer.GetPlayerState() == PokerPlayerState.fold)
                activeToggle = false;

            NGUITools.SetActive(item.button, data != null && activeToggle);
            if (data != null)
            {
                bool enableButton = EnableButton(type, item.slot);
                item.button.collider.enabled = enableButton;
                item.button.GetComponent<UISprite>().color = new Color(1f, 1f, 1f, enableButton ? 1f : 0.45f);
                string moreText = AddMoreTextButton(type, item.slot);
                string overrideName = OverrideName(type, item.slot);
                item.label.text = (overrideName ?? data.text) + (string.IsNullOrEmpty(moreText) ? string.Empty : string.Format("\n({0})", moreText));
                item.label.fontSize = data.labelFontSize;
                item.label.transform.localPosition = data.labelPosition;
                NGUITools.SetActive(item.checkboxObject.gameObject, data.enableCheckBox);
                item.checkboxObject.transform.localPosition = data.checkBoxPosition;
                item.button.GetComponent<UIToggle>().enabled = data.enableCheckBox;
            }
        }
    }
コード例 #21
0
 public LayoutBuilder LayoutType(EButtonType layoutType)
 {
     _layoutType = layoutType;
     return(this);
 }
コード例 #22
0
ファイル: BootstrapButton.cs プロジェクト: glantzsimon/webapp
        public static MvcHtmlString BootstrapButton(this HtmlHelper html, string value, EButtonType buttonType = EButtonType.Submit, string iconCssClass = "", params EButtonClass[] buttonClasses)
        {
            var button = new TagBuilder(Tags.Button);
            var isRightAlignedCaret = buttonClasses.Contains(EButtonClass.IconRight);
            var leftAlignedText     = isRightAlignedCaret ? $"{value} " : string.Empty;
            var rightAlignedText    = !isRightAlignedCaret ? $" {value}" : string.Empty;

            button.MergeAttribute(Attributes.Type, buttonType.ToString());
            button.MergeAttribute(Attributes.Class, GetButtonClass(buttonType, buttonClasses));
            button.MergeAttribute(Attributes.DataLoadingText, $"<i class='fa fa-circle-o-notch fa-spin'></i> {value}");

            switch (buttonType)
            {
            case EButtonType.Delete:
                button.InnerHtml = $"{leftAlignedText}<i class='fa fa-trash'></i>{rightAlignedText}";
                break;

            case EButtonType.Edit:
                button.InnerHtml = $"{leftAlignedText}<i class='fa fa-pencil'></i>{rightAlignedText}";
                break;

            default:
                if (string.IsNullOrEmpty(iconCssClass))
                {
                    button.InnerHtml = value;
                }
                else
                {
                    button.InnerHtml = $"{leftAlignedText}<i class='fa {iconCssClass}'></i>{rightAlignedText}";
                }
                break;
            }

            return(MvcHtmlString.Create(button.ToString()));
        }
コード例 #23
0
    string AddMoreTextButton(EButtonType type, EButtonSlot slot)
    {
        if (PokerObserver.Game.gameDetails != null)
        {
            if (slot == EButtonSlot.Third && type == EButtonType.OutGame)
                return PokerObserver.Game.LastBetForSitdown.ToString("#,##");

            if ((type == EButtonType.InTurn || type == EButtonType.OutTurn) && slot == EButtonSlot.First)
            {
                double diff = PokerObserver.Game.CurrentBettingDiff;
                if(diff > 0)
                    return diff.ToString("#,##");
            }
        }
        return null;
    }
コード例 #24
0
 /// <inheritdoc />
 public CButton(string text, EButtonType type = EButtonType.button, string href = "", string onclick = "") : base(text, type, href, onclick)
 {
     CachingType = ECachingType.Cacheable;
 }