public override string Run(McClient handler, string command, Dictionary <string, object> localVars) { if (handler.GetEntityHandlingEnabled()) { string[] args = getArgs(command); if (args.Length >= 1) { try { int entityID = 0; int.TryParse(args[0], out entityID); if (entityID != 0) { if (handler.GetEntities().ContainsKey(entityID)) { string action = args.Length > 1 ? args[1].ToLower() : "list"; switch (action) { case "attack": handler.InteractEntity(entityID, 1); return("已攻击实体"); case "use": handler.InteractEntity(entityID, 0); return("已使用实体"); default: Entity entity = handler.GetEntities()[entityID]; int id = entity.ID; float health = entity.Health; int latency = entity.Latency; Item item = entity.Item; string nickname = entity.Name; string customname = entity.CustomName; EntityPose pose = entity.Pose; EntityType type = entity.Type; double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2); string color = "§a"; // Green if (health < 10) { color = "§c"; // Red } else if (health < 15) { color = "§e"; // Yellow } string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity.Location.X, 2), Math.Round(entity.Location.Y, 2), Math.Round(entity.Location.Y, 2)); string done = String.Format("实体: {0}\n 类型: {1}", id, type); if (!String.IsNullOrEmpty(nickname)) { done += String.Format("\n 昵称: {0}", nickname); } else if (!String.IsNullOrEmpty(customname)) { done += String.Format("\n 自定义名称: {0}§8", customname.Replace("&", "§")); } if (type == EntityType.Player) { done += String.Format("\n 延迟: {0}", latency); } else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) { string displayName = item.DisplayName; if (String.IsNullOrEmpty(displayName)) { done += String.Format("\n 物品: {0} x{1}", item.Type, item.Count); } else { done += String.Format("\n 物品: {0} x{1} - {2}§8", item.Type, item.Count, displayName); } } if (entity.Equipment.Count >= 1 && entity.Equipment != null) { done += String.Format("\n 设备:"); if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null) { done += String.Format("\n 主手: {0} x{1}", entity.Equipment[0].Type, entity.Equipment[0].Count); } if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null) { done += String.Format("\n 副手: {0} x{1}", entity.Equipment[1].Type, entity.Equipment[1].Count); } if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null) { done += String.Format("\n 头盔: {0} x{1}", entity.Equipment[5].Type, entity.Equipment[5].Count); } if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null) { done += String.Format("\n 胸甲: {0} x{1}", entity.Equipment[4].Type, entity.Equipment[4].Count); } if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null) { done += String.Format("\n 护腿: {0} x{1}", entity.Equipment[3].Type, entity.Equipment[3].Count); } if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null) { done += String.Format("\n 鞋子: {0} x{1}", entity.Equipment[2].Type, entity.Equipment[2].Count); } } done += String.Format("\n 构成: {0}", pose); done += String.Format("\n 血量: {0}", color + health + "§8"); done += String.Format("\n 距离: {0}", distance); done += String.Format("\n 位置: {0}", location); return(done); } } else { return("实体未找到"); } } else { EntityType interacttype = EntityType.Player; Enum.TryParse(args[0], out interacttype); string actionst = "已攻击该实体"; int actioncount = 0; foreach (var entity2 in handler.GetEntities()) { if (entity2.Value.Type == interacttype) { string action = args.Length > 1 ? args[1].ToLower() : "list"; if (action == "attack") { handler.InteractEntity(entity2.Key, 1); actionst = "已攻击该实体"; actioncount++; } else if (action == "use") { handler.InteractEntity(entity2.Key, 0); actionst = "已使用该实体"; actioncount++; } else { return(CMDDesc); } } } return(actioncount + " " + actionst); } } catch (FormatException) { return(CMDDesc); } } else { Dictionary <int, Mapping.Entity> entities = handler.GetEntities(); List <string> response = new List <string>(); response.Add("实体:"); foreach (var entity2 in entities) { int id = entity2.Key; float health = entity2.Value.Health; int latency = entity2.Value.Latency; string nickname = entity2.Value.Name; string customname = entity2.Value.CustomName; EntityPose pose = entity2.Value.Pose; EntityType type = entity2.Value.Type; Item item = entity2.Value.Item; string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity2.Value.Location.X, 2), Math.Round(entity2.Value.Location.Y, 2), Math.Round(entity2.Value.Location.Y, 2)); if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) { response.Add(String.Format(" #{0}: 类型: {1}, 物品: {2}, 位置: {3}", id, type, item.Type, location)); } else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(nickname)) { response.Add(String.Format(" #{0}: 类型: {1}, 昵称: §8{2}§8, 延迟: {3}, 血量: {4}, 构成: {5}, 位置: {6}", id, type, nickname, latency, health, pose, location)); } else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(customname)) { response.Add(String.Format(" #{0}: 类型: {1}, 自定义名称: §8{2}§8, 延迟: {3}, 血量: {4}, 构成: {5}, 位置: {6}", id, type, customname.Replace("&", "§"), latency, health, pose, location)); } else { response.Add(String.Format(" #{0}: 类型: {1}, 血量: {2}, 位置: {3}", id, type, health, location)); } } response.Add(CMDDesc); return(String.Join("\n", response)); } } else { return("请先开启 Entityhandling."); } }
public override string Run(McClient handler, string command, Dictionary <string, object> localVars) { if (handler.GetEntityHandlingEnabled()) { string[] args = getArgs(command); if (args.Length >= 1) { try { int entityID = 0; int.TryParse(args[0], out entityID); if (entityID != 0) { if (handler.GetEntities().ContainsKey(entityID)) { string action = args.Length > 1 ? args[1].ToLower() : "list"; switch (action) { case "attack": handler.InteractEntity(entityID, 1); return(Translations.Get("cmd.entityCmd.attacked")); case "use": handler.InteractEntity(entityID, 0); return(Translations.Get("cmd.entityCmd.used")); default: Entity entity = handler.GetEntities()[entityID]; int id = entity.ID; float health = entity.Health; int latency = entity.Latency; Item item = entity.Item; string nickname = entity.Name; string customname = entity.CustomName; EntityPose pose = entity.Pose; EntityType type = entity.Type; double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2); string color = "§a"; // Green if (health < 10) { color = "§c"; // Red } else if (health < 15) { color = "§e"; // Yellow } string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity.Location.X, 2), Math.Round(entity.Location.Y, 2), Math.Round(entity.Location.Z, 2)); string done = Translations.Replace("([cmd.entityCmd.entity]): {0}\n [MCC] Type: {1}", id, type); if (!String.IsNullOrEmpty(nickname)) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.nickname]): {0}", nickname); } else if (!String.IsNullOrEmpty(customname)) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.customname]): {0}§8", customname.Replace("&", "§")); } if (type == EntityType.Player) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.latency]): {0}", latency); } else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) { string displayName = item.DisplayName; if (String.IsNullOrEmpty(displayName)) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.item]): {0} x{1}", item.Type, item.Count); } else { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.item]): {0} x{1} - {2}§8", item.Type, item.Count, displayName); } } if (entity.Equipment.Count >= 1 && entity.Equipment != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.equipment]):"); if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.mainhand]): {0} x{1}", entity.Equipment[0].Type, entity.Equipment[0].Count); } if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.offhand]): {0} x{1}", entity.Equipment[1].Type, entity.Equipment[1].Count); } if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.helmet]): {0} x{1}", entity.Equipment[5].Type, entity.Equipment[5].Count); } if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.chestplate]): {0} x{1}", entity.Equipment[4].Type, entity.Equipment[4].Count); } if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.leggings]): {0} x{1}", entity.Equipment[3].Type, entity.Equipment[3].Count); } if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null) { done += Translations.Replace("\n [MCC] ([cmd.entityCmd.boots]): {0} x{1}", entity.Equipment[2].Type, entity.Equipment[2].Count); } } done += Translations.Replace("\n [MCC] ([cmd.entityCmd.pose]): {0}", pose); done += Translations.Replace("\n [MCC] ([cmd.entityCmd.health]): {0}", color + health + "§8"); done += Translations.Replace("\n [MCC] ([cmd.entityCmd.distance]): {0}", distance); done += Translations.Replace("\n [MCC] ([cmd.entityCmd.location]): {0}", location); return(done); } } else { return(Translations.Get("cmd.entityCmd.not_found")); } } else { EntityType interacttype = EntityType.Player; Enum.TryParse(args[0], out interacttype); string actionst = "cmd.entityCmd.attacked"; int actioncount = 0; foreach (var entity2 in handler.GetEntities()) { if (entity2.Value.Type == interacttype) { string action = args.Length > 1 ? args[1].ToLower() : "list"; if (action == "attack") { handler.InteractEntity(entity2.Key, 1); actionst = "cmd.entityCmd.attacked"; actioncount++; } else if (action == "use") { handler.InteractEntity(entity2.Key, 0); actionst = "cmd.entityCmd.used"; actioncount++; } else { return(GetCmdDescTranslated()); } } } return(actioncount + " " + Translations.Get(actionst)); } } catch (FormatException) { return(GetCmdDescTranslated()); } } else { Dictionary <int, Entity> entities = handler.GetEntities(); List <string> response = new List <string>(); response.Add(Translations.Get("cmd.entityCmd.entities")); foreach (var entity2 in entities) { int id = entity2.Key; float health = entity2.Value.Health; int latency = entity2.Value.Latency; string nickname = entity2.Value.Name; string customname = entity2.Value.CustomName; EntityPose pose = entity2.Value.Pose; EntityType type = entity2.Value.Type; Item item = entity2.Value.Item; string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity2.Value.Location.X, 2), Math.Round(entity2.Value.Location.Y, 2), Math.Round(entity2.Value.Location.Y, 2)); if (type == EntityType.Item || type == EntityType.ItemFrame || type == EntityType.EyeOfEnder || type == EntityType.Egg || type == EntityType.EnderPearl || type == EntityType.Potion || type == EntityType.Fireball || type == EntityType.FireworkRocket) { response.Add(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.item]): {2}, ([cmd.entityCmd.location]): {3}", id, type, item.Type, location)); } else if (type == EntityType.Player && !String.IsNullOrEmpty(nickname)) { response.Add(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.nickname]): §8{2}§8, ([cmd.entityCmd.latency]): {3}, ([cmd.entityCmd.health]): {4}, ([cmd.entityCmd.pose]): {5}, ([cmd.entityCmd.location]): {6}", id, type, nickname, latency, health, pose, location)); } else if (type == EntityType.Player && !String.IsNullOrEmpty(customname)) { response.Add(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.customname]): §8{2}§8, ([cmd.entityCmd.latency]): {3}, ([cmd.entityCmd.health]): {4}, ([cmd.entityCmd.pose]): {5}, ([cmd.entityCmd.location]): {6}", id, type, customname.Replace("&", "§"), latency, health, pose, location)); } else { response.Add(Translations.Replace(" #{0}: ([cmd.entityCmd.type]): {1}, ([cmd.entityCmd.health]): {2}, ([cmd.entityCmd.location]): {3}", id, type, health, location)); } } response.Add(GetCmdDescTranslated()); return(String.Join("\n", response)); } } else { return(Translations.Get("extra.entity_required")); } }