private void updateCasesToOpenLabel() { if (this.gameManager.GetIsFinalRound) { this.casesToOpenLabel.Text = StringConstants.SelectCaseAbove; } else { this.casesToOpenLabel.Text = EnglishStringUtility.AppendSDependingOnNumber(this.gameManager.GetNumberCasesLeftInCurrentRound, " more cases") + " to open."; } }
private void updateRoundLabel() { if (this.gameManager.GetIsFinalRound) { this.roundLabel.Text = StringConstants.IsFinalRound; } else { this.roundLabel.Text = "Round " + this.gameManager.GetCurrentRound + ": " + EnglishStringUtility.AppendSDependingOnNumber( this.gameManager.GetNumberCasesToOpenInCurrentRound, " cases") + " to open."; } }