private void updateCasesToOpenLabel()
 {
     if (this.gameManager.GetIsFinalRound)
     {
         this.casesToOpenLabel.Text = StringConstants.SelectCaseAbove;
     }
     else
     {
         this.casesToOpenLabel.Text =
             EnglishStringUtility.AppendSDependingOnNumber(this.gameManager.GetNumberCasesLeftInCurrentRound,
                                                           " more cases") +
             " to open.";
     }
 }
 private void updateRoundLabel()
 {
     if (this.gameManager.GetIsFinalRound)
     {
         this.roundLabel.Text = StringConstants.IsFinalRound;
     }
     else
     {
         this.roundLabel.Text = "Round " + this.gameManager.GetCurrentRound + ": " +
                                EnglishStringUtility.AppendSDependingOnNumber(
             this.gameManager.GetNumberCasesToOpenInCurrentRound, " cases") +
                                " to open.";
     }
 }