public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (BaseShip.FindShipAt(p, Caster.Map) != null) { Caster.SendMessage("That location is blocked."); } else if (SpellHelper.CheckTown(p, Caster) && CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); int dx = Caster.Location.X - p.X; int dy = Caster.Location.Y - p.Y; int rx = (dx - dy) * 44; int ry = (dx + dy) * 44; bool eastToWest; if (rx >= 0 && ry >= 0) { eastToWest = false; } else if (rx >= 0) { eastToWest = true; } else if (ry >= 0) { eastToWest = true; } else { eastToWest = false; } Effects.PlaySound(p, Caster.Map, 0x20B); TimeSpan duration = TimeSpan.FromSeconds(Caster.Skills[SkillName.Magery].Value * 0.28 + 2.0); // (28% of magery) + 2.0 seconds /* IPY * if ( Core.AOS ) * duration = TimeSpan.FromSeconds( (15 + (Caster.Skills.Magery.Fixed / 5)) / 7 ); * else * duration = TimeSpan.FromSeconds( Caster.Skills[SkillName.Magery].Value * 0.28 + 2.0 ); // (28% of magery) + 2.0 seconds */ int itemID = eastToWest ? 0x3946 : 0x3956; for (int i = -2; i <= 2; ++i) { Point3D loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z); bool canFit = SpellHelper.AdjustField(ref loc, Caster.Map, 12, false); if (!canFit) { continue; } Item item = new EnergyFieldItem(loc, Caster.Map, duration, itemID, Caster); item.ProcessDelta(); Effects.SendLocationParticles(EffectItem.Create(loc, Caster.Map, EffectItem.DefaultDuration), 0x376A, 9, 10, 5051); } } FinishSequence(); }
public InternalTimer(EnergyFieldItem item, TimeSpan duration) : base(duration) { Priority = TimerPriority.OneSecond; m_Item = item; }