コード例 #1
0
    private void OnTriggerStay(Collider other)
    {
        EnemyHealthControl enemyHealthControl = other.GetComponent <EnemyHealthControl>();

        if (enemyHealthControl != null)
        {
            enemyHealthControl.CreateDamage(1, 30);
        }
    }
コード例 #2
0
    private void OnTriggerEnter(Collider other)
    {
        EnemyHealthControl enemyHealthControl = other.GetComponent <EnemyHealthControl>();

        if (other.tag == "Trap")
        {
        }
        else
        {
            if (enemyHealthControl != null)
            {
                enemyHealthControl.CreateDamage(1, 400);
            }
            Instantiate(explosion1Prefab, transform.position, Quaternion.identity);
            Destroy(gameObject);
        }
    }