コード例 #1
0
 public virtual void Update()
 {
     //让怪物落在地上
     MakeCharacterOnGround();
     if (characterCtr.isGrounded)
     {
         //探测悬崖的线
         Debug.DrawRay(new Vector3(characterCtr.transform.position.x + GetDir() * 1f, characterCtr.transform.position.y, characterCtr.transform.position.z), Vector3.down, Color.red);
         Debug.DrawRay(new Vector3(characterCtr.transform.position.x, characterCtr.transform.position.y + 0.5f, characterCtr.transform.position.z), Vector3.right * GetDir(), Color.red);
         enmeyfunc.UpDateBehavior();
     }
 }