//ボタンが押された際の挙動の設定 void ButtonHandler() { //各ボタンが押された際に体の属性を変更 bodyButtons[0].onClick.AddListener(delegate { ElementManager.ChangeBodyElement(ElementManager.Elements.FIRE); }); bodyButtons[1].onClick.AddListener(delegate { ElementManager.ChangeBodyElement(ElementManager.Elements.WATER); }); bodyButtons[2].onClick.AddListener(delegate { ElementManager.ChangeBodyElement(ElementManager.Elements.LEAF); }); //各ボタンが押された際にシールドの属性を変更 shieldButtons[0].onClick.AddListener(delegate { ElementManager.ChangeShieldElement(ElementManager.Elements.FIRE); }); shieldButtons[1].onClick.AddListener(delegate { ElementManager.ChangeShieldElement(ElementManager.Elements.WATER); }); shieldButtons[2].onClick.AddListener(delegate { ElementManager.ChangeShieldElement(ElementManager.Elements.LEAF); }); }