コード例 #1
0
 void Start()
 {
     //base.PlayerSpeed = 200.0f;
     base.rigid2D        = GetComponent <Rigidbody2D>();
     Effect              = GetComponent <EffectCreaterScript>();
     base.ExplosionPower = 0.5f;
     this.rigid2D.AddForce(myVec * plspd);
 }
コード例 #2
0
 void Start()
 {
     base.rigid2D        = GetComponent <Rigidbody2D>();
     ob                  = GameObject.Find("GameDirector");
     ResultManager       = GameObject.Find("ResultManager");
     ResultManagerScript = ResultManager.GetComponent <ResultScript>();
     Effect              = GetComponent <EffectCreaterScript>();
     //base.PlayerSpeed = 200.0f;//仮のプレイヤースピード(一定)
     base.SetPlayerSpeed(Speed);
     base.ExplosionPower = 0.5f;//初期爆発力
 }