protected override void SetProperties() { base.SetProperties(); EditorGUILayout.Space(); EditorExtensions.LabelFieldCustom("Buildable Properties", FontStyle.Bold); EditorExtensions.ArrayFieldCustom(placeables, true, true, PlaceableField); EditorGUILayout.PropertyField(validMaterial); EditorGUILayout.PropertyField(invalidMaterial); EditorGUILayout.PropertyField(overlapMask); }