protected override void SetProperties()
 {
     base.SetProperties();
     EditorGUILayout.Space();
     EditorExtensions.LabelFieldCustom("Buildable Properties", FontStyle.Bold);
     EditorExtensions.ArrayFieldCustom(placeables, true, true, PlaceableField);
     EditorGUILayout.PropertyField(validMaterial);
     EditorGUILayout.PropertyField(invalidMaterial);
     EditorGUILayout.PropertyField(overlapMask);
 }