void SendToPlayer(System.Guid msgId, object serializableObject) { var message = new SerializableSubMessage(msgId, serializableObject); var bytesToSend = message.SerializeToByteArray(); editorConnection.Send(ARMessageIds.fromEditor, bytesToSend); }
void SendToPlayer(System.Guid msgId, byte[] data) { editorConnection.Send(msgId, data); }
public void Send(ECMBase message) { editorConnection.Send(EditorConnectionMessageID.Editor, message.SerializeToByteArray()); }
public void Send(Guid messageId, byte[] data) => m_Connection.Send(messageId, data);