void SendToPlayer(System.Guid msgId, object serializableObject)
        {
            var message     = new SerializableSubMessage(msgId, serializableObject);
            var bytesToSend = message.SerializeToByteArray();

            editorConnection.Send(ARMessageIds.fromEditor, bytesToSend);
        }
 void SendToPlayer(System.Guid msgId, byte[] data)
 {
     editorConnection.Send(msgId, data);
 }
Beispiel #3
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 public void Send(ECMBase message)
 {
     editorConnection.Send(EditorConnectionMessageID.Editor, message.SerializeToByteArray());
 }
 public void Send(Guid messageId, byte[] data) => m_Connection.Send(messageId, data);