コード例 #1
0
    // Update is called once per frame
    void Update()
    {
        eou.Init();
        eou.AutoExitOnQuit();

        var t = eou.GetTransformBySerialNumber(serialNumber);

        if (offset == null)
        {
            offset = t;
        }

        eou.SetGameObjectLocalTransformWithOffset(ref Tracker, t, offset);
        Debug.Log(t.ToString());
    }