private void _GUI_EditSingleCurve() { EditorWindow uaw = (EditorWindow)EUtil.GetUnityAnimationWindow(); object uawstate = EUtil.GetUnityAnimationWindowState(uaw); m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState", "m_ActiveAnimationClip", uawstate) as AnimationClip; IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate); if (curves.Count != 1) { EditorGUILayout.LabelField(string.Format("Please select ONE curve, you have currently selected {0} curves", curves.Count)); return; } object oneCurve = curves[0]; //AnimationWindowCurve EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneCurve); EditorGUILayout.LabelField("Path:"); EUtil.PushContentColor(Color.yellow); EditorGUILayout.SelectableLabel(oneBinding.path); EUtil.PopContentColor(); EditorGUILayout.LabelField("Property:"); EUtil.PushContentColor(Color.green); EditorGUILayout.SelectableLabel(oneBinding.propertyName); EUtil.PopContentColor(); EditorGUILayout.LabelField("IsPPtrCurve: " + oneBinding.isPPtrCurve.ToString()); EditorGUILayout.Separator(); m_NewType = EditorGUILayout.TextField("Type:", m_NewType); if (m_NewType.Length == 0) { m_NewType = oneBinding.type.ToString(); } m_NewPath = EditorGUILayout.TextField("New Path:", m_NewPath); m_NewProperty = EditorGUILayout.TextField("New Property:", m_NewProperty); Type newTp = RCall.GetTypeFromString(m_NewType, true); EUtil.PushGUIEnable(m_NewProperty.Length > 0 && newTp != null); if (EUtil.Button("Apply Change", Color.green)) { Undo.RegisterCompleteObjectUndo(m_CurClip, "Apply Curve Change"); _ModifyCurveBinding(oneBinding, m_NewPath, m_NewProperty, newTp); } EUtil.PopGUIEnable(); }
private void _GUI_BatchAddPrefix() { EditorWindow uaw = (EditorWindow)EUtil.GetUnityAnimationWindow(); object uawstate = EUtil.GetUnityAnimationWindowState(uaw); m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState", "m_ActiveAnimationClip", uawstate) as AnimationClip; //1. collect the TrPaths from active curves List <BindingInfo> bindingInfos = new List <BindingInfo>(); IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate); for (int idx = 0; idx < curves.Count; ++idx) { object oneCurve = curves[idx]; //AnimationWindowCurve EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneCurve); bindingInfos.Add(new BindingInfo(oneBinding, oneCurve)); } //2. display EditorGUILayout.LabelField("Selected curves:"); m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos, false, true, GUILayout.Height(200f)); { foreach (var oneInfo in bindingInfos) { EditorCurveBinding oneBinding = oneInfo.m_Binding; GUILayout.BeginHorizontal(); { EUtil.PushContentColor(Color.yellow); GUILayout.Label(oneBinding.path); EUtil.PopContentColor(); EUtil.PushContentColor(Color.green); GUILayout.Label(oneBinding.propertyName); EUtil.PopContentColor(); } GUILayout.EndHorizontal(); } } EditorGUILayout.EndScrollView(); //3. apply prefix m_Prefix = EditorGUILayout.TextField("Prefix:", m_Prefix); EUtil.PushGUIEnable(m_CurClip != null && bindingInfos.Count > 0); if (EUtil.Button("Apply Prefix", Color.green)) { _DoApplyPrefix(bindingInfos, m_Prefix); } EUtil.PopGUIEnable(); }
private void _GUI_ChangePath() { EditorWindow uaw = (EditorWindow)EUtil.GetUnityAnimationWindow(); object uawstate = EUtil.GetUnityAnimationWindowState(uaw); m_CurClip = RCall.GetField("UnityEditorInternal.AnimationWindowState", "m_ActiveAnimationClip", uawstate) as AnimationClip; //1. collect the TrPaths from active curves List <EditorCurveBinding> bindingInfos = new List <EditorCurveBinding>(); IList curves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "activeCurves", uawstate); if (curves.Count <= 0) { EditorGUILayout.LabelField("Please Select a Curve first..."); return; } EditorCurveBinding theBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", curves[0]); string toChangePath = theBinding.path; IList allCurves = (IList)RCall.GetProp("UnityEditorInternal.AnimationWindowState", "allCurves", uawstate); foreach (var oneUAWCurve in allCurves) { EditorCurveBinding oneBinding = (EditorCurveBinding)RCall.GetProp("UnityEditorInternal.AnimationWindowCurve", "binding", oneUAWCurve); if (oneBinding.path == toChangePath) { bindingInfos.Add(oneBinding); } } //2. display EditorGUILayout.LabelField("Affected curves:"); m_scrollPos = EditorGUILayout.BeginScrollView(m_scrollPos, false, true, GUILayout.Height(200f)); { foreach (var oneInfo in bindingInfos) { EditorCurveBinding oneBinding = oneInfo; GUILayout.BeginHorizontal(); { EUtil.PushContentColor(Color.yellow); GUILayout.Label(oneBinding.path); EUtil.PopContentColor(); EUtil.PushContentColor(Color.green); GUILayout.Label(oneBinding.propertyName); EUtil.PopContentColor(); } GUILayout.EndHorizontal(); } } EditorGUILayout.EndScrollView(); //3. apply prefix EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("R", GUILayout.Width(20))) { GUIUtility.keyboardControl = 0; m_NewPath = toChangePath; } m_NewPath = EditorGUILayout.TextField("New Path:", m_NewPath); EditorGUILayout.EndHorizontal(); EUtil.PushGUIEnable(m_CurClip != null && bindingInfos.Count > 0); if (EUtil.Button("Change Path!", Color.green)) { _DoChangePath(bindingInfos, m_NewPath); } EUtil.PopGUIEnable(); }