void Start() { if (ActiveData.ESportsFullyReady) { esport = Instantiate(ActiveData.ESportsPrefab); } }
void Start() { if (ActiveData.ESportsFullyReady) { esport = Instantiate(ActiveData.ESportsPrefab); } else if (ActiveData.greenModeFullyReady) { green = Instantiate(ActiveData.GreenModePrefab); } else if (ActiveData.blueModeFullyReady) { blue = Instantiate(ActiveData.BlueModePrefab); } else if (ActiveData.redModeFullyReady) { red = Instantiate(ActiveData.RedModePrefab); } }