コード例 #1
0
        public void MovingStoped(EPenguinState pState)
        {
            checkingStopMoving = false;
            state = pState;

            if (state == EPenguinState.Survived)
            {
                SetPenguinInPlaying(false);
            }

            // vyvolám event
            OnPenguinStop.Penguin = this;
            OnPenguinStop.Raise();
        }
コード例 #2
0
 private void Awake()
 {
     state     = EPenguinState.UnUsed;
     rb        = gameObject.GetComponent <Rigidbody2D>();
     colliders = GetColliders();
 }