public ItemTypes(ItemTypes types) { itemType = types.ItemType; equipmentType = types.EquipmentType; equipSlot = types.EquipSlot; weightClass = types.WeightClass; damageType = types.DamageType; weaponRange = types.WeaponRange; itemRarity = types.Rarity; prefixItemModifyer = types.PrefixModifyer; suffixItemModifyer = types.SuffixModifyer; }
public ItemTypes(EItemType itemType, EEquipmentType equipmentType, EItemEquipSlot equipSlot, EItemWeightClass weightClass, EWeaponDamageType damageType, EWeaponRange weaponRange, EItemRarity itemRarity, EItemModifyer prefixItemModifyer = EItemModifyer.NONE, EItemModifyer suffixItemModifyer = EItemModifyer.NONE) { this.itemType = itemType; this.equipmentType = equipmentType; this.equipSlot = equipSlot; this.weightClass = weightClass; this.damageType = damageType; this.weaponRange = weaponRange; this.itemRarity = itemRarity; this.prefixItemModifyer = prefixItemModifyer; this.suffixItemModifyer = suffixItemModifyer; }