public void DrawingTool(Image image, TimelineEvent play, FrameDrawing drawing, CameraConfig camConfig, Project project) { DrawingTool dialog = new DrawingTool(mainWindow); dialog.TransientFor = mainWindow; Log.Information("Drawing tool"); if (play == null) { dialog.LoadFrame(image, project); } else { dialog.LoadPlay(play, image, drawing, camConfig, project); } dialog.Show(); dialog.Run(); dialog.Destroy(); }