void DeterminerMissionDistance() { if (missionDistancePartieAccomplie == false) { missionDistancePartieAccomplie = Donnees.DeterminerMissionDistancePartieAccomplie(distance); } if (missionDistanceTotaleAccomplie == false && !Donnees.MissionDistanceTotaleCompletee) { missionDistanceTotaleAccomplie = Donnees.DeterminerMissionDistanceTotaleAccomplie(); } if (distanceBattue == false) { distanceBattue = Donnees.DeterminerBattreRecordDistance(); } }